Just added a list of modpacks that use RFTools to the main post. I'm currently aware of 4 modpacks. If you know any others then please let me know. Thanks!
It's a super useful mod, mostly it's been used for the teleporters (there are probably 100 scattered through the world on the server), but the shield and endergenic generator have seen some use too. Unfortunately dim building is not server friendly so it's disabled there. But I can guarantee you the screens you're adding will see a ton of use right away. Great mod, I hope to see its development continue!
For a couple small notes:
For private matter receivers, could they be hidden from the list for everyone but the players who have access to them? Much like how private tesseract channels only show up to the owner and friends.
Also, would it be possible to add sorting for them, specifically by name and dimension? Normally this isn't an issue at all, but it starts to get hard to find the destination you want in an unsorted list of 50+ teleporters.
And one last small thing - scroll wheel on the TP list?
Very much looking forward to future additions to this mod.
This looks great, well done. My one request is adding a bigger filter (perhaps allow applying two?), when mining in a modpack there are often more than 9 types of ores. But I'll definitely be switching to this from the other backpack mod I'm using, looks much more stable.
You do not put fuel in the gate, Gates have not taken fuel in going on 6 months. You power the DHD using a charged power crystal, a ZPM, or by connecting one of the supported power systems to it. Powering the gate directly via supported power systems is planned, but not currently implemented. Currently *NOTHING* goes into the gate, the slot is for irises, which are currently disabled.
It causes a crash currently though, which is bad. It's preventing me from putting it on my server because I know that people will try to put fuel in gates, because that's how it used to be.
If it's possible and if I can figure out how, I might be able to request the chunks of the target gate be loaded on dialling. Don't quote me, I haven't figured out how as of yet, but it's high on the to-do list.
Yeah, I'm no modder but this was my thought as well, based on what I know about chunkloaders. Thanks for looking into it, regardless, I hate to have to tell people on my server to move their stargates outside of their bases to alleviate lag.
Post quoting time. Rocket stated a reason before, lemme just find it. If 1.6.4 ModLoader/Forge version hasn't been released yet, ModLoader probably hasn't updated yet. As an alternative, I found that installing TabbyChat as you would in the standard Vanilla jar, except on a Forge profile, works fine for me. BAI1
Can't say I'm a big fan of the name, doesn't really describe what the mod does at all. Only people who would get it are those who have watched most of the series.
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We use it on Progress: http://www.technicpack.net/modpack/progress.12299
It's a super useful mod, mostly it's been used for the teleporters (there are probably 100 scattered through the world on the server), but the shield and endergenic generator have seen some use too. Unfortunately dim building is not server friendly so it's disabled there. But I can guarantee you the screens you're adding will see a ton of use right away. Great mod, I hope to see its development continue!
For a couple small notes:
Very much looking forward to future additions to this mod.
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http://pastebin.com/RD5FvnJJ
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http://pastebin.com/b5TkhDr7
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It causes a crash currently though, which is bad. It's preventing me from putting it on my server because I know that people will try to put fuel in gates, because that's how it used to be.
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Yessss, this is great. Adding to my server immediately.
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I had this same problem every time I changed the file type away from png. Leaving it at PNG with a fresh config seems to make it work.
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Same crash here.
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Yeah, I'm no modder but this was my thought as well, based on what I know about chunkloaders. Thanks for looking into it, regardless, I hate to have to tell people on my server to move their stargates outside of their bases to alleviate lag.
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Forge has been in 1.6.4 for ~6 weeks.
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Still, I enjoy the mod so I can live with it.