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    posted a message on Please Help!
    4. The error message that comes up on the mac systems.
    Posted in: Java Edition Support
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    posted a message on ARRRRRGGGG!FML!
    Make sure you are downloading your mods from good sources.
    The file name of your CodeChickenCore is wrong, which makes me question if it's the right version or not.
    NEI isn't even showing up in the log, so that makes me question if it is legit.

    Both CCC and NEI can be found in this thread: http://www.minecraft...ckenbones-mods/
    Posted in: Java Edition Support
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    posted a message on Help with FTB Magic world
    Looks like there is 2 versions of inventory tweaks installed.

    inventorytweaks_forge [Inventory Tweaks (Forge)] (InvTweaks.jar) Unloaded->Errored
    mod_InvTweaks [Inventory Tweaks] (InvTweaks.zip) Unloaded->Constructed


    If you added one on your own remove it.
    If you didn't add one, I'd recommend deleting both out of the modpacks folder. Then refresh the modpack.
    If the error comes back after deleting and refreshing, ask about it on the FTB forum section for that pack.
    Posted in: Java Edition Support
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    posted a message on Crash after installing Herobrine mod
    You can't run forge and modloader together.

    If that mod doesn't work without modloader, then you can't use it and forge together.
    Forge works on it's own for most mods that require modloader. Forge has it's own modloader built in. There are however some mods that don't work.
    Posted in: Java Edition Support
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    posted a message on Mod Crashing Minecraft
    You didn't install the mod according to the instructions.
    From what I can see in the log, you only installed 1 part of the 2 parts you need to, and you put it in to the minecraft.jar, instead of placing it in the proper location.

    http://www.minecraftforum.net/topic/1563717-147-netherstuffs-014-netherquartz-and-skyblock-nether-may-now-see-the-sky/
    Installation:
    You have to Install 2 Mods to get this one working. One is:
    - NetherStuffs Core, which goes into your coremods Folder inside .minecraft (its possible to run without this in newer Versions, but you will get a message warning you about graphic glitches)
    - NetherStuffs, which is the actual Mod, goes into your mods Folder inside .minecraft

    Download links (MC 1.4.7), install both mods, core goes to coremods.

    mod_NetherStuffs_0.14.zip
    mod_NetherStuffsCore_0.14.1.jar
    Posted in: Java Edition Support
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    posted a message on id conflict
    post the error report it gives you when you change the ID
    Posted in: Java Edition Support
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    posted a message on id conflict
    No. You are still looking in the wrong place. It isn't in the mod file at all. It's in the config folder in the minecraft directory.

    The file you need to open is here: minecraft\config\forestry\extrabees\main.conf

    Open it with notepad or notepad++

    It should look like this:
    # Configuration file
    # Generated on 2/20/13 8:20 PM
    
    ####################
    # block
    ####################
    
    block {
    I:ectoplasm=4001
    I:hive=4000
    I:liquid=8500
    I:liquidContainer=8510
    }
    
    
    ####################
    # canquarryminehives
    ####################
    
    canquarryminehives {
    B:general=true
    }
    
    
    ####################
    # general
    ####################
    
    general {
    # . Default value is true
    B:canQuarryMineHives=true
    
    # . Default value is 2
    I:marbleHiveRate=2
    
    # . Default value is 2
    I:netherHiveRate=2
    
    # . Default value is 2
    I:rockHiveRate=2
    
    # . Default value is 1
    I:waterHiveRate=1
    }
    
    
    ####################
    # item
    ####################
    
    item {
    # Item ID for Advanced Template. Default ID is 8545
    I:advancedTemplate=8545
    
    # Item ID for Blank Advanced Template. Default ID is 8546
    I:advancedTemplateBlank=8546
    
    # Item ID for Scrap of Beekeeping 101. Default ID is 8538
    I:beekeepingPage=8538
    
    # Item ID for Comb. Default ID is 8520
    I:comb=8520
    
    # Item ID for Apiarist Database. Default ID is 8537
    I:dictionary=8537
    
    # Item ID for Ectoplasm. Default ID is 4001
    I:ectoplasm=4001
    
    # Item ID for Genome. Default ID is 8549
    I:genome=8549
    
    # Item ID for Empty Genome. Default ID is 8550
    I:genomeEmpty=8550
    
    # Item ID for Bee Hive. Default ID is 4000
    I:hive=4000
    
    # Item ID for Hive Frame. Default ID is 8560
    I:hiveFrame=8560
    
    # Item ID for Honey Crystal. Default ID is 8535
    I:honeyCrystal=8535
    
    # Item ID for Empty Honey Crystal. Default ID is 8536
    I:honeyCrystalEmpty=8536
    
    # Item ID for Honey Drop. Default ID is 8530
    I:honeyDrop=8530
    
    # Item ID for Industrial Frame. Default ID is 8572
    I:industrialFrame=8572
    
    # Item ID for Liquid. Default ID is 8500
    I:liquid=8500
    
    # Item ID for Liquid Container. Default ID is 8510
    I:liquidContainer=8510
    
    # Item ID for Liquid DNA. Default ID is 8543
    I:liquidDNA=8543
    
    # Item ID for Molten Cast. Default ID is 8571
    I:moltenCast=8571
    
    # Item ID for Molten Liquid. Default ID is 8570
    I:moltenLiquid=8570
    
    # Item ID for Propolis. Default ID is 8525
    I:propolis=8525
    
    # Item ID for Serum. Default ID is 8547
    I:serum=8547
    
    # Item ID for Empty Serum. Default ID is 8548
    I:serumEmpty=8548
    
    # Item ID for Template. Default ID is 8541
    I:template=8541
    
    # Item ID for Blank Template. Default ID is 8542
    I:templateBlank=8542
    }
    
    
    ####################
    # world_generation
    ####################
    
    world_generation {
    I:hiveSpawnRate.Marble=2
    I:hiveSpawnRate.Nether=2
    I:hiveSpawnRate.Rock=2
    I:hiveSpawnRate.Water=1
    }
    Posted in: Java Edition Support
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    posted a message on Help, installed Java 7 update 15, Minecraft will not load
    Something must have gone wrong with your java 7.15 install then.
    I just downloaded and installed java 7.15 and minecraft works just fine.

    Posted in: Java Edition Support
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    posted a message on id conflict
    You're not changing anything in line 4001
    You should be looking for the block ID that is 4001.

    The config file also doesn't have nearly that many lines. I'd guess 100 lines tops.
    Make sure you are opening the config file, not trying to edit the mod itself.

    Use the search feature in notepad/notepad++ and search for 4001
    Posted in: Java Edition Support
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    posted a message on "Minecraft has crashed!"
    Too much talk about sending the jar, the other user warned you already yet you still talk about it again.
    If your friend has minecraft he has a jar. If he can't find his, you giving him yours won't help, he still needs to find his.

    Use the force update to fix your problem.
    Your version of java is also very old. Update java, you are something like 30 versions outdated.
    Posted in: Java Edition Support
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    posted a message on Forge is really rustling my jimmies. Can't start.
    Quote from Punisher

    Really, now? Wonder how Sparklez got it to work. Hmm, how can I go about changing the ID?

    Quote from Hidinginthelight

    It's an block ID conflict.
    Both mods are trying to use ID 200
    You need to open the config for one of the two mods and change the 200 ID to something else that isn't being used.

    The error has nothing to do with forge, it's an error between Divine RPG and Tale of Kingdoms.
    Posted in: Java Edition Support
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    posted a message on Only mod is Forge, fresh install = crash
    Don't use mcpatcher with forge.

    Use MultiMC to make installing mods easier.

    Use Optifine for HD texture support.
    Posted in: Java Edition Support
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    posted a message on Forge is really rustling my jimmies. Can't start.

    java.lang.IllegalArgumentException: Slot 200 is already occupied by [email protected] when adding [email protected]

    It's an block ID conflict.
    Both mods are trying to use ID 200
    You need to open the config for one of the two mods and change the 200 ID to something else that isn't being used.

    The error has nothing to do with forge, it's an error between Divine RPG and Tale of Kingdoms.
    Posted in: Java Edition Support
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    posted a message on Crash upon Starting Minecraft [55 mods]
    It's an ID conflict between Redpower and factorization. If I remember right it is normally an item ID in the 6000's range
    Posted in: Java Edition Support
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    posted a message on Forge for Minecraft 1.4.7 Linux(x64)
    Try using an older version of forge (6.6.0.* version) it could be that there was a change in the 6.6.1.* versions that requires an update in BiomesOPlenty for it to work
    Posted in: Java Edition Support
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