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    posted a message on Grass in a beach biome? Special rules above lava?

    Thanks!

    Yeah I think I wasn't really paying attention, I knew there wasn't much dirt above ground, I got all the dirt for farming from underground, but I hadn't really realized how _very_ little there was. Those 5 dirt blocks above the lava may well have been the only horizontal dirt I've seen above ground.


    I did get some wheat seeds from a wandering trader so I haven't really missed the grass.

    If I had some grass blocks I could get some flowers besides the ones from the trader but that's life.


    I am surprised at how much water there is, the last time I did this it was nearly all sand with just a few ponds, now it feels more like an ocean just without the ruins.

    Posted in: Discussion
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    posted a message on Grass in a beach biome? Special rules above lava?

    I have a beach single biome world and after a lot of exploring I have found exactly _one_ grass plant and no grass blocks.

    The grass I found was on a dirt block above a surface lava pool making me wonder if there are special rules for plants when lava replaces surface dirt (or dirt generates above lava pools.)

    (Or maybe there just is even less exposed dirt than I'm thinking so it had nowhere else to grow? I know I've seen some exposed dirt but now that I think about it that may have been almost exclusively on vertical surfaces.)


    Are there any experts on world generation here that would hazard a guess?

    Or know for sure?

    Posted in: Discussion
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    posted a message on Ocean World

    You can set the world type to Single Biome but last I tried an ocean biome there were still a few islands though it took a while to find one.

    But Mansions, Temples etc won't generate in an ocean biome so you'd need mod of some sort.


    I believe that Strongholds will generate in oceans now days but apart from ocean ruins and ship wreaks no other structures.

    Posted in: Discussion
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    posted a message on How much caving/mining do you do? Have recent updates affected it?

    I've always enjoyed your posts.

    And feel that I've learned a lot from your explanations of how the game works.

    I hope you continue to get enjoyment out of playing the game at least.

    Posted in: Discussion
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    posted a message on Beehives=slimeballs?

    But honey blocks act somewhat like slime blocks.

    For instance flying machines can use either slime blocks or honey blocks with the added benefit that you can make larger flying machines (or, more correctly, multiple flying machines next to each other) since slime blocks and honey blocks both stick to normal blocks but they don't stick to each other.

    Posted in: Survival Mode
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    posted a message on 4 emerald ores in one clump

    Nice find!

    I think I've seen 2 emeralds next to each other but definitely not more.

    I'd have said it was virtually impossible, going on the info in the Wiki.

    Sure, you can get up to 50 emeralds in a chunk (very unlikely but that's the theoretical maximum) so getting 4 emeralds next to each other could certainly happen but you wouldn't expect them to form a neat square if they weren't part of the same blob.


    I admit I was nearly certain that you had changed the blob size in the settings somewhere but I recreated the world with your seed and sure enough there they were!

    Posted in: Survival Mode
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    posted a message on Is anyone else think that Minecraft is losing its touch?

    I use Jack-o-Lanterns to mark my way back to the exit of a cave system, if I place them as I go in they automatically face back where I came from.

    I still need to think about how I place them so I can be sure which way to go. placing one just before I get to a junction keeps me from getting confused about which way is the exit.


    I avoid getting overwhelmed by mobs by gradually working my way from the entrance, placing enough torches to avoid new spawns.

    In caverns I go around the edges lighting up the slopes for a bit then fill in the floor below, that way any mobs will have to go uphill to get to me.


    But it takes a LOT of torches, I normally carry 3 stacks of charcoal (I just can't find enough coal, particularly on the Diamond areas) and If the cavern is really big I tend to have to leave to get more charcoal before I can finish it.


    -

    I really wish that charcoal could be turned to blocks like coal, perhaps even interchangeably.

    Posted in: Recent Updates and Snapshots
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    posted a message on Read me, I guess

    Hexalobular, looking forward to seeing what this new season has to bring.

    Posted in: PC Servers
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    posted a message on What Should Be Done First in Hardcore

    Don't try to clear the entire area or all the caves of mobs, then the last place you get to will have tons of mobs.

    Either leave some mob reserves or build massive mob grinders and set them so they don't auto kill the mobs too quickly.


    You should have these dotted around the area you're exploring, so you're always in range of one.


    And removing all the land mobs from an area will increase the spawning of Drowned if there's anywhere suitable for them to spawn.

    Posted in: Survival Mode
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    posted a message on Zombified Piglin spawning by Ruined Portal? (Java)

    The Wiki claims that Zombified Piglins need lit portal blocks to spawn in the Overworld but in my new world, that has never had a lit portal, I came across a ZP near a Ruined Portal. Has anybody else seen that?

    I know that ZP can be created when pigs are hit by lightning, and I think I may have had a thunder storm, but it seems pretty unlikely that that would happen to have happened next to a Ruined Portal?

    Posted in: Survival Mode
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    posted a message on What Should Be Done First in Hardcore

    I've only played Hardcore once myself but I'd say fence in and light up a significant area around your base.

    Arrange for safe collection of resources, tree farms etc, mine for iron and diamonds, keep the mine well lit and avoid the tempation to explore caves and mineshafts too widely. Collect a good amount of iron and diamonds and set up an enchanting station for protective enchantments, or trade with villagers if you prefer that route.


    When you have fully enchanted armor and weapons you can start exploring more widely, but still think of your safety,

    Build safehouses with beds so you can skip the nights if you prefer, when exploring caves and mineshafts you can block off passages and explore them one at a time. Make sure you have enough wood and coal/charcoal for torches and picks and mark the way out so you don't get lost, I like Jack-o-Lanterns, if I place them going in they will automatically be facing towards the exit (more or less anyway, you still have to be careful to place them so you can't pick the wrong passage.)

    Posted in: Survival Mode
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    posted a message on Read me, I guess

    Hexalobular,

    enjoying the server.

    Posted in: PC Servers
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    posted a message on My Map Room

    It's easy to get very large amounts of iron by mining on the proper level.

    (And insane amounts of copper, seriously, who uses that much copper?)

    And, if one prefers to stick to caving, you can dig around when you find ore veins, they now have rare-ish conglomerations of ore veins (I forget what they're called and the Wiki is down) each vein only has 3-5 ores but if you dig around one you might find another, and another, and another, ad nauseam.

    I find the easiest way to handle them is to leave all the ore until I've discovered them all.

    Also, digging up to the top and working down can let you avoid having to build up to get at the upper veins.

    They're easy to miss if you just mine the visible ores, whether caving or digging shafts, since there are 3 or so blocks of stone between each.


    --

    Oh, they are called "Veins" and what I was calling "Veins" are "Blobs"

    Posted in: Survival Mode
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    posted a message on Bread Barbershop

    A what, resource pack, now?


    But seriously, this forum has a section for resource packs, even a sub section for works in progress in case you want suggestions.

    https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs

    Posted in: Discussion
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    posted a message on Which Mouse you mostly use for Playing Game?

    I used to be a diehard Logitech fan but I've switched to a Razor Basilisk mouse since it lets me increase the resistance of the scroll wheel.

    I've used the middle mouse button for moving forward since before they had a scroll function, and lately I've had lots of trouble with it slipping and switching my held-item, so the Basilisk is the only mouse I've found that works for me.


    I use a Steelseries Mouse Pad since it felt nice, was nice and big and didn't cost all that much.

    It seems to last well, the place I rest my wrist has started wearing thin so I rotated it. I really should get around to washing it, otherwise I expect it to last another year.


    I think I need a mouse pad since my desktop is uneven and has the paint wearing off.

    Your mileage may vary but I'd suggest trying out a cheap pad and if you think it feels nicer, look into trying a bigger/nicer one.

    Posted in: Discussion
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