• 1

    posted a message on [WIP] ARKCraft: Survival Evolved - Dinos, Taming, Breeding, and More!

    Release coming soon - confirmed from the source!



    See "Chat" on their website here: https://arkcraftmod.wordpress.com

    Posted in: WIP Mods
  • 2

    posted a message on [WIP] ARKCraft: Survival Evolved - Dinos, Taming, Breeding, and More!

    I'm really looking forward to the release of this mod! I created a modpack and server just for THIS mod!


    My server running my custom modpack (which currently includes JurassiCraft & will most certainly included ARKCraft when released).


    If you are interested in joining our little community and playing on the beta acccess Minecraft "UberARK" server then check out my webpage. We also have a Discord VoIP & live chat room where you can reach me directly and get all the updates and news of the server and modpack's progress.


    Not to mention, I plan to feature a video let's play series of my server on YouTube. So come check it out!

    Posted in: WIP Mods
  • 13

    posted a message on [WIP] MateriaCraft - A Final Fantasy 7 mod, Buster Sword, Materia - Subscribe for updates!



    =====================

    See my website (or check back here) for dev news, updates, plans, discussions, screenshots, and much more. Also, follow on Twitter for updates too: https://twitter.com/HERO887

    UPDATE 11/24/2014: I have begun coding again! However, I am taking a much slower approach and actually learning Java coding instead of just watching YouTube videos & unprofessional tutorials to piece this mod together.
    So what does this mean? When will the mod be updated? What changes can you expect? To answer those few questions let me sum it up like this: This means you may have to wait until Spring 2015 for a new updated release of this mod, but you can expect it to be much improved from last time (I hope)! You can expect it to be 1.7.10 compatible too!
    I have nearly 100 ideas for this mod of things I would love to implement, but the truth is, I have no idea how to do most of them! Sure I can, build a basic mod, BUT I want this mod to be beyond just basic! I hope to learn incredible new Java wizard skills to bring you a better Final Fantasy based mod in the future!

    UPDATE 12/5/2014 It has been brought to my attention that this mod has already been made by a Japanese developer. See his mod and download it from the Japanese Minecraft forums if your interested. (Use Google Translate, its all in Japanese!) So...what does this mean for Materiacraft? It means I still plan to develop it.

    You might ask: "Why would you when the mod is already being developed?" And I would respond, "Because, his mod is open source under the MMPL 1.0 license as stated on his forum post and I can modify and even redistribute his original work as mine."

    Am I stealing his work? NO! Most to all of my code has been rewritten by me therefore making it mine. But even if I did use some of his code later on, here is how I see it: I am learning from his work and adding on to it. Which is perfectly legal and allowed under the MMPL 1.0 license. I have ideas for Materiacraft he has not yet (or may never) develop, so I think I should go for it still!

    But what do you think? I'd love to hear your feedback in the comments.

    UPDATE 2/24/2015 Hey everyone, just a quick update. Thanks for voting on the poll! I am set on developing this mod for 1.7.10 for now. Also know that I am busy at work every week learning and coding. This week I am coding a custom liquid "Mako Fluid/Lifestream" and growable Mako Crystals (which will can be crafted into Materia - which will eventually have magical abilities). Also, a friend of mine is working on a custom 3D model of the Buster Sword! Very cool! So progress is being made and in version 1.0 you can expect a good amount to start with - well at least I think it will be a good amount. Setting the foundation and direction for this mod is what has taken the longest, but the Cornerstone of Code is being laid down even now!

    Anyone interested in Beta access? Lemme know, maybe I'll let you. Guaranteed Beta Access to any and all donors (min. of $1). Donation are NOT mandatory - it's your choice as always! :)

    UPDATE 4/22/15 Hello! This mod update has 3 parts. #1 Credits Section, #2 Alpha/Beta Stages, #3 New Buster Sword Sneak Peek

    #1 I would like to make mention of the latest edit to my thread being the "Credits" section at the bottom. There I will start listing all donors and contributors who have helped me trouble shoot code (considerably) or have given something to my mod (such as the Buster Sword 3D model from Tyrannos23).

    #2 This mod will be released in two stages first the private Alpha Stage, then after some bugs are fixed, the Beta Stage which will be available for public download (FINALLY!) All donors will receive Alpha Access to MateriaCraft once it is ready (in addition to all those whom have asked for Alpha/Beta Access). Alpha Access is not donor exclusive. Any donation is supremely appreciated and motives me like crazy to work harder at getting this mod to full release, BUT it is certainly NEVER necessary. I just want that to be clear again. I hate of being accused of being greedy, 'cause I'm not folks. Therefore to prove this, I declare that anyone who asks for Alpha Access shall be granted access as long as you ask for it in the comments here.

    #3 Part of the reason I am releasing this mod in two parts is because I don't want the full release out until you alpha testers have played and reported bugs back to me. Additionally, you should know that before I am ready to release Alpha Stage, I want to fully implement the 3D Buster Sword. I feel that the Buster Sword is one of the iconic things this mod will be known for and I want it to look and feel right in-game before release.Also, you can expect a growable Materia system (as stated in previous mod updates) and possibly the Lifestream liquid too. We shall see how that goes!

    I hope you have enjoyed getting up to date on the mod dev for MateriaCraft, again, check out the new credits section and I hope to hear what you all think of the plans!

    PS. Feel free to continue to submit ideas for the mod, I enjoy reading your comments and I will likely refer back to them later.

    ==================================WHAT IS "MATERIACRAFT"?===================================
    MateriaCraft is a Minecraft mod that is inspired by Final Fantasy 7! This mod is in its early stages but will add new 3D weapons (Buster Sword), Materia magic, some 3D machines, new mobs, and anything else related to Final Fantasy (specifically FF7 at first, maybe others in time). The spoilers show screen shots of the old mod for 1.6.4 (I know, it's old, right!?) But all that will change in the 1.7.10 update I am working on now!

    ==================================WHERE'S THE DOWNLOAD?====================================
    This mod is still being developed. You'll have to be patient. I will post monthly updates here, on my website, Twitter, and on Patreon (sometimes in all those places so you don't miss anything). But for those who hate to wait, I will prerelease the mod (and ALL future updates) to my Patrons/Donors (see bottom of page for details) and maybe even a few NON-Patron/Donors who are nice to me or contribute to the mod development. Always looking for help if you have some help to offer.


    Buster Sword

    The Buster Sword is in 3 parts each part is needed to make the Buster Sword which has higher than Gold Enchantability and super durability! This weapon also needs the blue and yellow Materia which are crafted from Mako Diamonds (see below).

    Masamune Sword

    Similar to the the Buster Sword, the Masamune is also high in enchantability and durability! They are similar in every way except in texture.



    The Mako Furnace smelts any item 2x as fast!



    After you find 1 diamond and 8 Mako Ore you can create the "Mako Diamond"! This is the base item to created the various colored Mako Diamonds!

    TIP: Obsidian Powder is crafted from 1 Obsidian in the crafting table top left slot.



    Each Materia have specific attributes and powers (disclaimer: special powers not yet added)!



    This is a new liquid added into the world which creates light and has future uses.


    Listed in no particular order of release:
    -Mako Energy Gun
    -Add more weapons from Final Fantasy 7
    -Abilities, powers, potion effects, and special rendering effects added to Materia upon right clicking.
    -Mako Liquid GUI/Interface for durability consumption of Materia and other items, weapons, & armor.
    -New tools, armor, and weapons.
    -Mako Enchanting Table
    -Mako Energy Generator/Reactor for compatibility with IC2 and BuildCraft
    -3D Model for Masamune and Buster Sword (if possible)
    -New and different mod to accommodate this mod to give a full Final Fantasy experience (possible playable character replicas)
    -Add new mobs into the mod
    -Add special summoning entities that fight for you in battle
    -Level or skill up bar specially made for Materia
    -Add item phoenix down, custom healing potion, and other Final Fantasy 7 items
    -Add world generation for Lifesteam with status effects
    -Mosh servants to do different tasks in Minecraft (fight, mine, harvest, etc.)
    -Add GUI to equip the different Materia to weapons and/or player
    -Mako Refinery to turn Mako Ore into Liquid Mako or Lifestream
    -Add Mako Crystal with EU storage capabilities
    -Mako Infuser to recharged used Materia or enchant weapons with special Mako abilities

    Note: All of these ideas are considered intellectual property. Do not steal them.
    Note: If you have any ideas or suggestions for the mod, please email me you ideas at [email protected]. Thank you!


    Please bear in mind that this mod is in "Alpha stages."! Which means you will find bugs! o_0!!! That's right, and you have been warned. Please report any bugs to my email. I will prefer not to respond to comments or replies in this thread/forum regarding bugs/fixes.You can reach me at [email protected] (note that the "0" is a "zero" not a "o") Please note the known bugs BEFORE sending me an email.


    1. The Mako Furnace does not always update to Idle Mako Furnace after running out of fuel.
    2. The Mako Furnace fire particles are off center.
    3. Mako Liquid/Lifestream can not be placed in survival mode.
    4. Mako Bucket cannot place Mako Liquid.
    5. The Mako Furnace "Active" is in the creative tab.

    Q: Can I include your mod in my modpack?
    A: Ask me first, please. If you stay within certain guidelines maybe I will give you permission.

    1. Be patient. (learning to code is no easy task, but I can tell you have have enrolled in a class for Spring to actually learn how to mod Minecraft thru LearnToMod) 2. Be supportive by submitting ideas for this mod (special thank to BeTheMac & Hydraheads for your helpful comments already!). 3. Support me in the comments with suggestions or cheer. It means a lot!

    Thank you to those who actually read all that (comment if you did) and check back here or follow me on Twitter for updates!


    Without these generous donors and contributors this mod would not be possible Thank you to all who gave of their time and resources to help!

    Donors:
    (all donors will receive beta access to the 1st release of this mod)
    -Sk8ter22690: $1

    Contributors:
    -DarKnighT_0_9: Thanks for the HUGE encouragement & trouble shooting code with me!
    -Tyrannos23: Thanks for the Buster Sword Model!

    Posted in: Minecraft Mods
  • 2

    posted a message on ★ Project Uberverse: A Superhero Server ★ (WIP) Custom Modpack | 100% Forge Mods

    This 6GB Minecraft server is based primarily on the Link Removed forge-based mod. A Custom Modpack will be made for the server including many other Forge-based mods.

    All additional information about the server (such as story line, quests, list of mods, project stages, current team members, and more) can be found on our shared Link Removed. You can comment your ideas there too!

    Help Wanted! Looking for mature and friendly staff. We need:

    • Builders
    • Server Moderators
    • Forge Mod Developers
    • Researchers
    • Testers
    • Story Writers (requires creativity)
    • Mini-game Maker
    • Quest Maker (requires willingness to learn Custom NPCs mod)
    • and more...

    Check out my website and join our small Minecraft Uberverse Community. The website offers private messaging, forums, updates on the server progress, a place to meet other Minecraft-ers and much more! If you join, you are more likely to be accepted as staff too.

    If you are interested and want to join our friendly and dedicated team, start by joining the UberCommunity here.

    Please leave me a comment if you like this thread and/or applied, please & thank you!

    Posted in: Server Recruitment
  • 1

    posted a message on ★ Project Uberverse: A Superhero Server ★ (WIP) Custom Modpack | 100% Forge Mods
    Quote from Cryptonexus»

    Hey I'm doing almost the same thing but its a adventure map, and I did get the permission of DarKnighT_0_9.

    www.minecraftforum.net/forums/mapping-and-modding/maps/2454279-the-marvelous-redemption-project-superhumans


    Looks incredible! Good luck!

    Posted in: Server Recruitment
  • 1

    posted a message on ★ Project Uberverse: A Superhero Server ★ (WIP) Custom Modpack | 100% Forge Mods
    Quote from Jspy1»

    ok, i downloaded the mods, but they don't seem to be working that well...


    [19:54:06] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [19:54:06] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [19:54:06] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
    [19:54:06] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1291 for Minecraft 1.7.10 loading
    [19:54:06] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_45, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre1.8.0_45
    [19:54:06] [main/WARN] [FML]: The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/WARN] [FML]: The coremod fastcraft.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/WARN] [FML]: The coremod invtweaks.forge.asm.FMLPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/WARN] [FML]: The coremod invtweaks.forge.asm.FMLPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/WARN] [FML]: The coremod codechicken.nei.asm.NEICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/WARN] [FML]: The coremod codechicken.nei.asm.NEICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/WARN] [FML]: The coremod openblocks.OpenBlocksCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/WARN] [FML]: The coremod openmods.core.OpenModsCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:54:07] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:54:07] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [19:54:07] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:54:07] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:54:07] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:07] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    [19:54:08] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [19:54:08] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
    [19:54:08] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
    [19:54:08] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
    [19:54:08] [main/ERROR] [LaunchWrapper]: Unable to launch
    java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_45]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_45]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_45]
    at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/gui/inventory/GuiInventory
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.inventory.GuiInventory
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/InventoryEffectRenderer
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.renderer.InventoryEffectRenderer
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/gui/inventory/GuiContainer
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.inventory.GuiContainer
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.RuntimeException: java.lang.RuntimeException: Error transforming method: [bex.a(IIF)V]
    at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:242) ~[NotEnoughItems-1.7.10-1.0.3.74-universal.jar:?]
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) ~[launchwrapper-1.11.jar:?]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.RuntimeException: Error transforming method: [bex.a(IIF)V]
    at codechicken.lib.asm.ModularASMTransformer$MethodTransformer.transform(ModularASMTransformer.java:90) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.lib.asm.ModularASMTransformer$ClassNodeTransformerList.transform(ModularASMTransformer.java:36) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.lib.asm.ModularASMTransformer.transform(ModularASMTransformer.java:283) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:240) ~[NotEnoughItems-1.7.10-1.0.3.74-universal.jar:?]
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) ~[launchwrapper-1.11.jar:?]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more
    Caused by: java.lang.RuntimeException: Needle not found in Haystack:
    ALOAD 0
    GETFIELD bex.manager : Lcodechicken/nei/guihook/GuiContainerManager;
    INVOKEVIRTUAL codechicken/nei/guihook/GuiContainerManager.preDraw ()V
    L0
    LINENUMBER 174 L0
    ALOAD 0
    GETFIELD bex.manager : Lcodechicken/nei/guihook/GuiContainerManager;
    INVOKEVIRTUAL codechicken/nei/guihook/GuiContainerManager.preDraw ()V
    L1
    LINENUMBER 75 L1
    ALOAD 0
    INVOKEVIRTUAL bex.c ()V
    L2
    LINENUMBER 76 L2
    ALOAD 0
    GETFIELD bex.i : I
    ISTORE 4
    L3
    LINENUMBER 77 L3
    ALOAD 0
    GETFIELD bex.r : I
    ISTORE 5
    L4
    LINENUMBER 78 L4
    ALOAD 0
    FLOAD 3
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL bex.a (FII)V
    L5
    LINENUMBER 79 L5
    LDC 32826
    INVOKESTATIC org/lwjgl/opengl/GL11.glDisable (I)V
    L6
    LINENUMBER 80 L6
    INVOKESTATIC bam.a ()V
    L7
    LINENUMBER 81 L7
    SIPUSH 2896
    INVOKESTATIC org/lwjgl/opengl/GL11.glDisable (I)V
    L8
    LINENUMBER 82 L8
    SIPUSH 2929
    INVOKESTATIC org/lwjgl/opengl/GL11.glDisable (I)V
    L9
    LINENUMBER 83 L9
    ALOAD 0
    ILOAD 1
    ILOAD 2
    FLOAD 3
    INVOKESPECIAL bdw.a (IIF)V
    L10
    LINENUMBER 84 L10
    INVOKESTATIC bam.c ()V
    L11
    LINENUMBER 85 L11
    INVOKESTATIC org/lwjgl/opengl/GL11.glPushMatrix ()V
    L12
    LINENUMBER 86 L12
    ILOAD 4
    I2F
    ILOAD 5
    I2F
    FCONST_0
    INVOKESTATIC org/lwjgl/opengl/GL11.glTranslatef (FFF)V
    L13
    LINENUMBER 87 L13
    FCONST_1
    FCONST_1
    FCONST_1
    FCONST_1
    INVOKESTATIC org/lwjgl/opengl/GL11.glColor4f (FFFF)V
    L14
    LINENUMBER 88 L14
    LDC 32826
    INVOKESTATIC org/lwjgl/opengl/GL11.glEnable (I)V
    L15
    LINENUMBER 89 L15
    ALOAD 0
    ACONST_NULL
    PUTFIELD bex.u : Laay;
    L16
    LINENUMBER 90 L16
    SIPUSH 240
    ISTORE 6
    L17
    LINENUMBER 91 L17
    SIPUSH 240
    ISTORE 7
    L18
    LINENUMBER 92 L18
    GETSTATIC buu.c : I
    ILOAD 6
    I2F
    FCONST_1
    FDIV
    ILOAD 7
    I2F
    FCONST_1
    FDIV
    INVOKESTATIC buu.a (IFF)V
    L19
    LINENUMBER 93 L19
    FCONST_1
    FCONST_1
    FCONST_1
    FCONST_1
    INVOKESTATIC org/lwjgl/opengl/GL11.glColor4f (FFFF)V
    L20
    LINENUMBER 96 L20
    ICONST_0
    ISTORE 8
    L21
    FRAME FULL [bex I I F I I I I I] []
    ILOAD 8
    ALOAD 0
    GETFIELD bex.h : Lzs;
    GETFIELD zs.c : Ljava/util/List;
    INVOKEINTERFACE java/util/List.size ()I
    IF_ICMPGE L22
    L23
    LINENUMBER 98 L23
    ALOAD 0
    GETFIELD bex.h : Lzs;
    GETFIELD zs.c : Ljava/util/List;
    ILOAD 8
    INVOKEINTERFACE java/util/List.get (I)Ljava/lang/Object;
    CHECKCAST aay
    ASTORE 9
    L24
    LINENUMBER 99 L24
    ALOAD 0
    ALOAD 9
    INVOKESPECIAL bex.a (Laay;)V
    L25
    LINENUMBER 101 L25
    ALOAD 0
    ALOAD 9
    ILOAD 1
    ILOAD 2
    INVOKESPECIAL bex.a (Laay;II)Z
    IFEQ L26
    ALOAD 9
    INVOKEVIRTUAL aay.b ()Z
    IFEQ L26
    ALOAD 0
    GETFIELD bex.manager : Lcodechicken/nei/guihook/GuiContainerManager;
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL codechicken/nei/guihook/GuiContainerManager.objectUnderMouse (II)Z
    IFNE L26
    ALOAD 0
    GETFIELD bex.manager : Lcodechicken/nei/guihook/GuiContainerManager;
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL codechicken/nei/guihook/GuiContainerManager.objectUnderMouse (II)Z
    IFNE L26
    L27
    LINENUMBER 103 L27
    ALOAD 0
    ALOAD 9
    PUTFIELD bex.u : Laay;
    L28
    LINENUMBER 104 L28
    SIPUSH 2896
    INVOKESTATIC org/lwjgl/opengl/GL11.glDisable (I)V
    L29
    LINENUMBER 105 L29
    SIPUSH 2929
    INVOKESTATIC org/lwjgl/opengl/GL11.glDisable (I)V
    L30
    LINENUMBER 106 L30
    ALOAD 9
    GETFIELD aay.h : I
    ISTORE 10
    L31
    LINENUMBER 107 L31
    ALOAD 9
    GETFIELD aay.i : I
    ISTORE 11
    L32
    LINENUMBER 108 L32
    ICONST_1
    ICONST_1
    ICONST_1
    ICONST_0
    INVOKESTATIC org/lwjgl/opengl/GL11.glColorMask (ZZZZ)V
    L33
    LINENUMBER 109 L33
    ALOAD 0
    ILOAD 10
    ILOAD 11
    ILOAD 10
    BIPUSH 16
    IADD
    ILOAD 11
    BIPUSH 16
    IADD
    LDC -2130706433
    LDC -2130706433
    INVOKEVIRTUAL bex.a (IIIIII)V
    L34
    LINENUMBER 110 L34
    ICONST_1
    ICONST_1
    ICONST_1
    ICONST_1
    INVOKESTATIC org/lwjgl/opengl/GL11.glColorMask (ZZZZ)V
    L35
    LINENUMBER 111 L35
    SIPUSH 2896
    INVOKESTATIC org/lwjgl/opengl/GL11.glEnable (I)V
    L36
    LINENUMBER 112 L36
    SIPUSH 2929
    INVOKESTATIC org/lwjgl/opengl/GL11.glEnable (I)V
    L26
    LINENUMBER 96 L26
    FRAME FULL [bex I I F I I I I I aay] []
    IINC 8 1
    GOTO L21
    L22
    LINENUMBER 118 L22
    FRAME FULL [bex I I F I I I I I] []
    SIPUSH 2896
    INVOKESTATIC org/lwjgl/opengl/GL11.glDisable (I)V
    L37
    LINENUMBER 119 L37
    ALOAD 0
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL bex.b (II)V
    L38
    LINENUMBER 120 L38
    SIPUSH 2896
    INVOKESTATIC org/lwjgl/opengl/GL11.glEnable (I)V
    ALOAD 0
    GETFIELD bex.manager : Lcodechicken/nei/guihook/GuiContainerManager;
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL codechicken/nei/guihook/GuiContainerManager.renderObjects (II)V
    ALOAD 0
    GETFIELD bex.manager : Lcodechicken/nei/guihook/GuiContainerManager;
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL codechicken/nei/guihook/GuiContainerManager.renderObjects (II)V
    L39
    LINENUMBER 121 L39
    ALOAD 0
    GETFIELD bex.k : Lbao;
    GETFIELD bao.h : Lbjk;
    GETFIELD bjk.bm : Lyx;
    ASTORE 8
    L40
    LINENUMBER 122 L40
    ALOAD 0
    GETFIELD bex.x : Ladd;
    IFNONNULL L41
    ALOAD 8
    INVOKEVIRTUAL yx.o ()Ladd;
    GOTO L42
    L41
    FRAME FULL [bex I I F I I I I yx] []
    ALOAD 0
    GETFIELD bex.x : Ladd;
    L42
    FRAME FULL [bex I I F I I I I yx] [add]
    ASTORE 9
    L43
    LINENUMBER 124 L43
    ALOAD 9
    IFNULL L44
    L45
    LINENUMBER 126 L45
    BIPUSH 8
    ISTORE 10
    L46
    LINENUMBER 127 L46
    ALOAD 0
    GETFIELD bex.x : Ladd;
    IFNONNULL L47
    BIPUSH 8
    GOTO L48
    L47
    FRAME FULL [bex I I F I I I I yx add I] []
    BIPUSH 16
    L48
    FRAME FULL [bex I I F I I I I yx add I]
    ISTORE 11
    L49
    LINENUMBER 128 L49
    ACONST_NULL
    ASTORE 12
    L50
    LINENUMBER 130 L50
    ALOAD 0
    GETFIELD bex.x : Ladd;
    IFNULL L51
    ALOAD 0
    GETFIELD bex.w : Z
    IFEQ L51
    L52
    LINENUMBER 132 L52
    ALOAD 9
    INVOKEVIRTUAL add.m ()Ladd;
    ASTORE 9
    L53
    LINENUMBER 133 L53
    ALOAD 9
    ALOAD 9
    GETFIELD add.b : I
    I2F
    FCONST_2
    FDIV
    INVOKESTATIC qh.f (F)I
    PUTFIELD add.b : I
    GOTO L54
    L51
    LINENUMBER 135 L51
    FRAME FULL [bex I I F I I I I yx add I I N] []
    ALOAD 0
    GETFIELD bex.t : Z
    IFEQ L54
    ALOAD 0
    GETFIELD bex.s : Ljava/util/Set;
    INVOKEINTERFACE java/util/Set.size ()I
    ICONST_1
    IF_ICMPLE L54
    L55
    LINENUMBER 137 L55
    ALOAD 9
    INVOKEVIRTUAL add.m ()Ladd;
    ASTORE 9
    L56
    LINENUMBER 138 L56
    ALOAD 9
    ALOAD 0
    GETFIELD bex.I : I
    PUTFIELD add.b : I
    L57
    LINENUMBER 140 L57
    ALOAD 9
    GETFIELD add.b : I
    IFNE L54
    L58
    LINENUMBER 142 L58
    NEW java/lang/StringBuilder
    DUP
    INVOKESPECIAL java/lang/StringBuilder.<init> ()V
    LDC ""
    INVOKEVIRTUAL java/lang/StringBuilder.append (Ljava/lang/String;)Ljava/lang/StringBuilder;
    GETSTATIC a.o : La;
    INVOKEVIRTUAL java/lang/StringBuilder.append (Ljava/lang/Object;)Ljava/lang/StringBuilder;
    LDC "0"
    INVOKEVIRTUAL java/lang/StringBuilder.append (Ljava/lang/String;)Ljava/lang/StringBuilder;
    INVOKEVIRTUAL java/lang/StringBuilder.toString ()Ljava/lang/String;
    ASTORE 12
    L54
    LINENUMBER 146 L54
    FRAME FULL [bex I I F I I I I yx add I I java/lang/String] []
    ALOAD 0
    ALOAD 9
    ILOAD 1
    ILOAD 4
    ISUB
    ILOAD 10
    ISUB
    ILOAD 2
    ILOAD 5
    ISUB
    ILOAD 11
    ISUB
    ALOAD 12
    INVOKESPECIAL bex.a (Ladd;IILjava/lang/String;)V
    L44
    LINENUMBER 149 L44
    FRAME FULL [bex I I F I I I I yx add] []
    ALOAD 0
    GETFIELD bex.C : Ladd;
    IFNULL L59
    L60
    LINENUMBER 151 L60
    INVOKESTATIC bao.K ()J
    ALOAD 0
    GETFIELD bex.B : J
    LSUB
    L2F
    LDC 100.0
    FDIV
    FSTORE 10
    L61
    LINENUMBER 153 L61
    FLOAD 10
    FCONST_1
    FCMPL
    IFLT L62
    L63
    LINENUMBER 155 L63
    FCONST_1
    FSTORE 10
    L64
    LINENUMBER 156 L64
    ALOAD 0
    ACONST_NULL
    PUTFIELD bex.C : Ladd;
    L62
    LINENUMBER 159 L62
    FRAME FULL [bex I I F I I I I yx add F] []
    ALOAD 0
    GETFIELD bex.A : Laay;
    GETFIELD aay.h : I
    ALOAD 0
    GETFIELD bex.y : I
    ISUB
    ISTORE 11
    L65
    LINENUMBER 160 L65
    ALOAD 0
    GETFIELD bex.A : Laay;
    GETFIELD aay.i : I
    ALOAD 0
    GETFIELD bex.z : I
    ISUB
    ISTORE 12
    L66
    LINENUMBER 161 L66
    ALOAD 0
    GETFIELD bex.y : I
    ILOAD 11
    I2F
    FLOAD 10
    FMUL
    F2I
    IADD
    ISTORE 13
    L67
    LINENUMBER 162 L67
    ALOAD 0
    GETFIELD bex.z : I
    ILOAD 12
    I2F
    FLOAD 10
    FMUL
    F2I
    IADD
    ISTORE 14
    L68
    LINENUMBER 163 L68
    ALOAD 0
    ALOAD 0
    GETFIELD bex.C : Ladd;
    ILOAD 13
    ILOAD 14
    ACONST_NULL
    CHECKCAST java/lang/String
    INVOKESPECIAL bex.a (Ladd;IILjava/lang/String;)V
    L59
    LINENUMBER 166 L59
    FRAME FULL [bex I I F I I I I yx add] []
    INVOKESTATIC org/lwjgl/opengl/GL11.glPopMatrix ()V
    ALOAD 0
    GETFIELD bex.manager : Lcodechicken/nei/guihook/GuiContainerManager;
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL codechicken/nei/guihook/GuiContainerManager.renderToolTips (II)V
    SIPUSH 2896
    INVOKESTATIC org/lwjgl/opengl/GL11.glEnable (I)V
    L69
    LINENUMBER 175 L69
    SIPUSH 2929
    INVOKESTATIC org/lwjgl/opengl/GL11.glEnable (I)V
    L70
    LINENUMBER 176 L70
    INVOKESTATIC bam.b ()V
    L71
    LINENUMBER 177 L71
    RETURN
    L72


    ALOAD 8
    INVOKEVIRTUAL yx.o ()Ladd;
    IFNONNULL L0
    ALOAD 0
    GETFIELD bex.u : Laay;
    IFNULL L0
    ALOAD 0
    GETFIELD bex.u : Laay;
    INVOKEVIRTUAL aay.e ()Z
    IFEQ L0
    ALOAD 0
    GETFIELD bex.u : Laay;
    INVOKEVIRTUAL aay.d ()Ladd;
    ASTORE 10
    ALOAD 0
    ALOAD 10
    ILOAD 1
    ILOAD 2
    INVOKEVIRTUAL bex.a (Ladd;II)V
    L0

    at codechicken.lib.asm.InsnComparator.findN(InsnComparator.java:181) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.lib.asm.InsnComparator.findN(InsnComparator.java:187) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.lib.asm.ModularASMTransformer$MethodReplacer.transform(ModularASMTransformer.java:234) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.lib.asm.ModularASMTransformer$MethodTransformer.transform(ModularASMTransformer.java:88) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.lib.asm.ModularASMTransformer$ClassNodeTransformerList.transform(ModularASMTransformer.java:36) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.lib.asm.ModularASMTransformer.transform(ModularASMTransformer.java:283) ~[CodeChickenLib-1.7.10-1.1.1.99-universal.jar:?]
    at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:240) ~[NotEnoughItems-1.7.10-1.0.3.74-universal.jar:?]
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) ~[launchwrapper-1.11.jar:?]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.8.0_45]
    at java.lang.ClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at java.security.SecureClassLoader.defineClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.11.jar:?]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45]
    at net.minecraft.client.main.Main.main(SourceFile:72) ~[Main.class:?]
    ... 6 more


    I recommend using MultiMC with the modpack. I have no errors using it. Same for others using the pack. Install forge .1291 first then add the mods to the mods folder.

    Posted in: Server Recruitment
  • 1

    posted a message on ★ Project Uberverse: A Superhero Server ★ (WIP) Custom Modpack | 100% Forge Mods
    Quote from Bryanl1226»

    Applied :) Good Luck and God Bless! :)


    Got your app. I sent an email reply! I hope to see you on the UberForums sometime :D

    Posted in: Server Recruitment
  • 1

    posted a message on ★ Project Uberverse: A Superhero Server ★ (WIP) Custom Modpack | 100% Forge Mods
    Quote from Jspy1»

    well.. i can't do coding and stuff, but from what i can remember, moderators are basically people who make sure players aren't doing banned stuff, right?

    i think i might be able to do that..


    Coding skills is not necessary to help Project Uberverse :) I could use some extra help with testing, moderating, building, quest making, and even growing my Uberverse community. You should join our forums! http://uberverse.net/community/

    Posted in: Server Recruitment
  • 1

    posted a message on ★ Project Uberverse: A Superhero Server ★ (WIP) Custom Modpack | 100% Forge Mods
    Quote from MrCudlyPig»

    what is the server ip?


    Hello, I received your application. The server IP will be announced later. The sever is a work in progress and not ready for public release yet. If you are chosen as staff, you will be one of the first few to get the IP and play. Thanks for applying!

    Posted in: Server Recruitment
  • 1

    posted a message on [W.I.P] Zoids mod V0.01 {Extremely Early Alpha Build released. Don't expect much}
    Quote from tyrannos23»

    I've finally got the model to render and now i'm on to animation, so soon you'll all have an early alpha to try :D

    here is an in-game image for you all (should be the correct size, if not then i'll have to re scale)

    but i haven't only done this, I've made blocks, tools and armor as well for the early alpha, and yous should be getting a dimension aswell


    Hype! You have come such a long way! Amazing!

    Posted in: WIP Mods
  • To post a comment, please .