Mine is an interesting story, but only for those actually interested in learning the reason why the white-haired sovereign is named as he is. If you asked me, my short answer would be "Because the character I created myself is named Heric." But his name origin is tied to my own.
It started a long time ago. Maybe when I was 8. Not sure. I joined my first ever online community. Neopets. As I had to think up a good username to join, I jumped to the first thing that popped into my head.
Supercute.
Of course, my brother was aiding me in creating my account, and I understood the wisdom when he said I might be mistaken for a girl with that username. So I chose instead something long enough to remember, but easy enough to say. Thus, on neopets, I am now Hereicomenow.
A few years later, we discovered a fan site with a great community on it's forums. As I know some forums are rather touchy about mentioning other forums, I shall not name the site. Regardless, the community was great, and it was my first taste of roleplaying. Naturally, my name, still being hereicomenow, was rather long, so it got abbreviated time and time again. Comenow was the most common one. I believe sometimes it got abbreviated as Here, HICN, and some others. But then, one member abbreviated it in a way no one had before.
Heric.
This name had a nice ring to it. Short, yet cool. Thus, after promptly thanking them for the new name, I switched mine to...Dark Heric. While everyone still called me Heric, I use Dark Heric, or Lord Heric, as an alternate name when my five-letter persona is already taken. Which I'm pretty sure it hadn't been taken, but still...(The Dark/Lord prefix was more a representation of preferring the dark side when it came to fantasy)
I don't remember who called me it first. It may very well have been my best friend on that forum, who addressed herself as 'Moogi'. Might have been Raven/Valka. Maybe even _johnpaul, an old RPing buddy.
If anyone recognized me anywhere else, feel free to give me a holler here or there. Also, if the place has a searchbar, just type in 'Heric'. Heck, I bet you could google my name, and find my material(Albeit mostly here.)
- Heric
- Retired Staff
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Member for 11 years, 7 months, and 22 days
Last active Fri, Mar, 15 2019 22:05:43
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Jul 25, 2013Heric posted a message on Community Creations - Enchanting Plus!Posted in: NewsQuote from Earthmaw
This is kind of interesting to me. My online gaming began in the mid 90's with mudding, and there is certainly a tendency to go through the three classic three stages of apprentice, journeyman, and master levels of play. In the game Ancient Anguish where I cut my mudding teeth, getting to level 20 quickly and efficiently sort of marked your arrival at the journeyman level, and then if you ever got to the point where you were counting how much experience an hour you were making and were measuring up to the top level players, that was basically Master level.
No one used these terms. I'm just sort of borrowing a traditional terminology because I'm all Medieval like that.
Anyhow, long story short, I do not think it is psychologically possible for the human being to operate without measuring and labeling people as to their relative abilities. Therefore, I disagree that mods that tweek functionality encourage this behavior. They just shift it to emphasize a different aspect of the game.
In the end, xp farming is going to be the inescapable measure so long as xp has anything at all to do with improving either the character or its equipment. So welcome back to xp/hour measures. Minecraft will quite possibly get to the point where you farm xp and resources to make equipment to kill bigger monsters that give more xp to make better equipment, etc etc etc.
In fact, putting together a mob engine that has the capacity to just create bigger, badder, and meaner mobs in an automatic arms race sort of cycle and that are worth more xp when you kill them would put the capstone on that particular aspect of the game.
I get what you are saying. However, my stance stays the same. I have no personal hatred of this mod, nor do I look down on anyone using it, but I do not like this mod, and could not see myself using it, single or multiplayer.
As long as it stays off of the good servers of mine, I still have no problem with it. -
Jul 16, 2013Heric posted a message on Community Creations - Enchanting Plus!Never liked enchanting a whole lot, purely because Perfect "God" equipment always became a must-have in almost every server I've ever gone on. This mod just encourages that. Now, it's no longer finding someone who has one, or extreme luck. Now, it's create it yourself, because it's that simple. And anyone who can't is now a n00b.Posted in: News
Probably making it sound worse than it is, but this just encourages "God kit or n00b" environments, in my opinion.
Still, a new mod for the people who want it is always welcome. I just hope it doesn't invade my servers. - To post a comment, please login.
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Second of all, I believe the idea is you are supposed to protect the helpless villagers. The iron golems are for making it easier to defend a larger village, hence why they only spawn in larger villages, and spawn more in larger villages. I believe that, because of the villagers passive nature, making soldiers is a bad idea.
No support.
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Then, you must bring up the question...if the zombies aren't smart enough to back away from the sword, and not smart enough to stay clear of fire, they quite likely don't feel pain. If such is the case, why would a groin attack cause a zombie to flinch?
No support.
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Sorry to quote you twice, but I think I found your issue. I went and counted your dragons(Twice), and counted 48(Plus 1 frozen hatchling) adult dragon. One of us must have the math wrong, and that could easily be you. Get another dragon or two, and the answer should present itself.
Unless you are assuming your growing creatures count towards the award...which I would highly recommend not assuming, especially cause I believe that is not correct.
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Considering I don't even use click sites...I'll just go with the day.
And are you sure it's maybe not just that the site/moderators have to award it to you, and it just hasn't happened yet? Wait a day or two, I'd say.
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I do not see myself using it, as I'd rather listen to things like Skillet. However, it does not effect me, and thus I've no reason to argue.
Half-support.
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I see what you mean. I didn't really think about that, where the only difference between selective and random enchanting is that it's boring to do random. I just don't like the idea of making getting overpowered PvP equipment any easier.
I do like that latter idea, though. Maybe if you picked a higher level, it cost more, but there was still a good chance to get a lower level(Example, say if you try to enchant with sharpness V, it has, say, a 40% chance to be sharpness 4, and a 10% chance to be sharpness 3)
This is all just possible ideas, though. I can't say they'd work out well. Especially cause I rarely use enchanting.
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On one hand, this provides an interesting element to it. It is a costly item, that make enchantment more costly in order to get what you want.
On the other, the ability to mass-produce super enchanted weapons and armors is something I frown upon. I find that if you want equipment that ludicrously overpowered, you should be willing to do the boring grinding. And if you aren't, just deal with random, par enchantments.
I can't support this idea as is, as I do not see any advantage in allowing someone to select every enchantment they want. However, I believe I could provide support if this advanced table were to not allow for maximum level enchanting. Say, Sharpness III, but no higher on that table(You could still get other enchantments as well as sharpness, but not maximum level). That allows for the option of either A) Random enchant and hope for the best, 2) Advanced enchant, but settle for below max equipment, or C) spend your hours waiting for a perfect set of equipment.
At the moment, though, I conclude with no support.
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But who blew up my sheep pen?!
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A question, I have a caveborn egg I got recently. How long should I wait till I put it in my siggie?
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I'm sure he could find a way. I tend to steer him towards avoiding killing player characters, though.
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