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    posted a message on [Update! (3/28)] Bordercraft ver.1.5
    Quote from MikePatCat086

    Check out her blog! Blog
    Apparently there will be an update at the end of the month!


    Friday, January 13, 2012
    The Future of Bordercraft
    Hey everyone!

    I hope that you all had a good holiday season! I do indeed live and breathe. I have to apologize for not updating yet. There's a lot going on over here and it's been a bit of a mad house in my life. Things are finally settling down and the dust is clearing. So, I should have an update soon.

    Since I last posted, I've been through a move (a rather horrible one I might add), a lot of family related issues, Christmas and New Year's craziness, and of course, working on Borderlands 2. So I know that it's been a long time coming for the update, but I hope that at least explains a little for my sudden drop off of communication.

    There will be an update. I'm hoping for getting one in maybe at the end of this month. It will be very interesting, I think since I've been working on theactual game the style is based on for a little while now. So, I'm optimistic that it will go quickly. And the stuff is going to look ten times better. :wink.gif:

    I would like to thank all of you for your patience and encouragement. I'm glad to hear that a lot of people are still looking forward to the update. It means to me that there are still people who appreciate it and that really makes me want to finish it. I promise that there will be an update as thanks to all of you.

    It's the least I can do.

    Posted in: Resource Packs
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    posted a message on parnorma change.
    Thank you. If I ask you to add pics it's that some links are questionable and it is preferred to have a good screenshot to be sure to make a good download.
    Posted in: Resource Packs
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    posted a message on Spy Gear
    Quote from Gigfran_Enfys

    Good, that's settled.
    I'll just go to bed then.


    I guess I am childish then. Who cares; childish = imagination = creativity = success.

    Takes it as you like but for me it childish. Embarking on a such situation just for a X-Ray texture pack is pretty sad. Anyway, good night.
    Posted in: Resource Packs
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    posted a message on KayneCraft 4.2 (1.8 Compatible finally! With vanilla custom texture support)
    Quote from ZethonIV

    "Also, if you wish to use my textures in your own pack feel free to ask but my answer will most probably be no, i'm not a fan of remix packs" you say this in your while using many textures from bordercraft. not only a hypocrit, but also a obvious lier. unless you rjust an idiot

    BorderCraft textures

    and Kayne's textures

    You see a perfect likeness in there? The style remains the same (cell shading), but the textures are completely different (knowing that there aren't 3600 ways to make cell shading..).
    Posted in: Resource Packs
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    posted a message on Wolfhound Pack - Build your own custom version!
    Interesting textures, a Medieval style, yeah why not? It's a little bit too dark and too old for me but it's true that's pretty well done :wink.gif:
    Posted in: Resource Packs
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    posted a message on [x16] ShortStuf7's Clean Design Pack (v4.0!) - Full 1.6.x Support!
    Quote from ShortStuf7

    Sunday.. It's coming..

    I'm 90% sure I can get the time to make this happen :biggrin.gif:

    Ahah. I'm waiting for this update with more impatience now!
    Posted in: Resource Packs
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    posted a message on Tyko [1.0] Beta Available
    Quote from nanapipirara

    I have the same problem.


    I also have this problem. In reality there is in the file *.zip two documents. One for Mac OS and one for Windows and that's what makes the pack not visible (at least not the textures in game). Just trying to extract the files according to your OS (I think it's Windows?) in the *.zip file and remove the second folder. It should work :wink.gif:
    Posted in: Resource Packs
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