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    posted a message on [32x][1.6] Blockman DASH (MegaMan Legends) v1.3
    I'm not sure... But I do want an update for this Texture Pack.
    Posted in: Resource Packs
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    posted a message on Mega Man Legends Texture Mod (RELEASED)
    Waiting for an update. It would be extremly awesome.
    Posted in: Resource Packs
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    posted a message on Trading Cards
    Makes me think on a Hunter X Hunter Greed Island map... Nice!
    Posted in: Resource Packs
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    posted a message on [1.2.5] The Official PokeMobs
    Quote from MaybeMiner

    Hm.. I'm curious as to why my Vulpix hasn't evolved, when ninetails is in the Pokedex. I trained vulpix (legitimately) to level 100 (again, no rare candy) and now I have a level one hundred vulpix.


    A) Vulpix always evolved via Stone
    B ) Evolution Stones aren't yet IN the mod.
    C) Vulpix ALWAYS, in every game, needed a Fire Stone to evolve. What made you think it was going to be different?

    Glad to be of help.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Well... Nothing changed... Hmmm.... Let's see, I downloaded Risugami's ModLoader 1.0.0 and AudioMod 1.0.0 (I blame this last one for the problems), I downloaded the ModLoaderMP Sea was kind enough to link me... I downloaded the Pokemobs pre .5 from the first page of this thread, like I did with the last versions. I put everything (except the resource folder) into the Jar folder, I delete Meta-Inf folder and I try to play the game. Same error message, still can't copy it. And yes, it still not says that AudioMod is installed (already downloaded and put in the.jar folder 6 times). Sooooo... Any ideas of why this isn't working? (Black magic or horrible luck doesn't counts)
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Well... I can't play it. Only mod I had instaled was TooManyItems. Already instaled Modloader, ModloaderMP and AudioMod. I deleted META INF folder. I copied the Resource folder where it belonged and everything else into jar. I would paste the message error here but for some reason it doesn't allows me to copy it, not even select it. The only weird thing I saw is that it said I had only 4 mods instead of 5. AudioMod didn't appeared as an installed mod there. Could someone tell me why that could be happening? AudioMod files has to be on minecraft.jar right?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Quote from Tsubasa_Zero

    I's there a way to go back to 1.8.1
    And was the whole pokedata deleted or only the working classes?

    For the first part, not to my understanding.

    For the second part, I have no clue.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Quote from Tsubasa_Zero

    new update....every pokemon and item gone. Placed the files back in the jar....black screen and i did delete meta-inf

    And? The 1.0.0 version of this mod is still being made.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Quote from Sexty

    I have a questioon, which may be out of place but what are you going to do about the mushroom biome, My idea was Mushroom biomes had a higherchance of Shineys, and/or more Apricorn trees.
    Just an Idea.



    Or make all kind of Bug Pokemon spawn there. Only Bug type.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Sorry, forgot how plural works on English, my mistake.

    Also, new question, Diglett... Are you going to allow him to jump and swim or it will have a few restrictions?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Well, after playing and exploring a new world for a few hours I realized something... I was totally lost in a cave system.

    I would like to ask if you could add the Escape Rope item to the mod, or the ability Teleport (once the Pokemons have moves).

    In a side note, nice series you are starting! But you should keep an eye on your inventory and probably place a few torches in your mine, to avoid mobs to spawn down there.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Thanks for the answers. Can't wait for this mod to be complete or able to be used on a multiplayer Server. That will be extremly fun.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    No, press ctrl+1 to 6 to release or put him back on his Pokaball
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] The Official PokeMobs
    Hi, sorry to appear and make questions you probably already answered before, but reading 765 pages is too much for me (I read the first and the last one mainly). I would like to know:

    a ) Are we going to be able, at some point, to plant Apricorn trees?

    b ) There will be, at some point, Shiny Pokémons?

    c ) Does all the Pokemon lvl up at the same speed or each one has a different growth rate?

    d) At some point (and if it already does it I didn't found it on the wiki) will the Pokedex say in what biome a Pokémon spawn? (Because, I was surprised when I found a Shelder and Squirtle in the middle of the desert. Specially because I didn't knew Shelder was already in the mod.)

    e) This isprobably the most absurd question, but are we going to be able at some point of riding Pokemon by using HMs or similar objects?

    Thanks for your atention and excuse me for probably repeating questions.
    Posted in: Minecraft Mods
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