- HarveyDicen456
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Member for 12 years, 7 months, and 20 days
Last active Sun, May, 8 2016 14:34:57
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3
CamNguy posted a message on Pikmin Experience Mod (Coming November 2013!)Posted in: Minecraft Mods -
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TheMasterLink12 posted a message on Need Mod Ideas!A characteristics modPosted in: Requests / Ideas For Mods
When you start a new world a gui pops up asking you if you want characteristics. You are given a class characteristic AND a mob characteristic.
Class:
You can choose one of any of these
Warrior: gives 20-25% increased attack/ +2 hearts
Farmer: 20% increase of getting double the crops/ planted seeds are automatically 1/2 grown
Miner: 30% increased chance of double ores/ increased reach
Technician(redstone worker): 40% redstone drops/ any redstone source placed is double power
Explorer: 80% larger map/ 2x speed/ +2 hunger
Adventurer: 50% decreased fall damage/ +2 defense
Trader: 30% increased emerald drop/ 2x night vision
Enchanter: 50% higher enchantments/ any crafted sword automatically has knockback II
Brewer: 30% better potions/ all swords and tools have looting II
Blacksmith: 50% less xp needed for anvil usage/ (working on this one I'll get back to you on it)
Mobs:
These give you cool powers
Zombie: low hunger gives 2x speed/ starving gives 2x attack
skeleton: increased range
creeper: easier to sneak on enemies/ crouch+jump+right click= BOOM
spider: jump+crouch= 5 block climb/ crouch+right click= web
slime: splash damage when jumping
Wither skeleton: 20% chance of causing wither effect/ 20% increased attack
Ghast: Jump+crouch=9 block flight
Blaze: crouch+run= hover (you can basically run off a cliff and not fall)/ 20% decreased fire damage
Endermen: crouch+right click= teleport/ crouching while taking damage teleports you away from the battle
I would love to see this mod -
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user-8065078 posted a message on DrZhark's Mo' Creatures (mod suggestion thread)Just a suggestion on an already existing mob : (wild ?) Parrots might be able to perform sounds of other mobs (tiger roar, moan of zombie and so on), it might be funny (and stressing, imagine the SHHhhhhh of the creeper)Posted in: Mods Discussion -
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1WTC posted a message on The Dalek Mod - Updated (Oct 2021) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!We will be updating when there is a stable build out, I ran a few tests on the current build and it is buggy as hell, I would rather wait until a more stable version of both forge and MCP are available.Posted in: Minecraft Mods
On another note the Dalek Mod API is almost finished and is planned to be released in January!
Here is a screenshot of the current version I am writing:
There will be so much more in this version compared to the old one, with the addition of models a better UI, a preview so you can see what the Dalek you are making will look like, I am also going to make it so you can load .dlk files into it and then edit existing Daleks (This feature might not be available in the first few versions but it will be added soon!) -
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dmillerw posted a message on [1.5.X/1.6.X] Teleportation Stones (Adding waypoints to survival) V1.0.0Pre-1.5.1 Post:Posted in: Minecraft Mods
Envious of those server users with their custom waypoints? Need to get home in a hurry? Found a neat cave system, need to head home, but don't want to forget it's location? If any of these apply to you, then this mod is for you!This mod has been re-written from the ground up for 1.5.1. A lot of the bugs users encountered should be fixed, and I've added some commonly requested features, as well as some ideas of my own.
I give you, the teleportation stone mod. In short, this provides the Player with craftable totems that can be teleported to instantly. It's not as simple as hitting a button however, you must first craft a teleportation stone, which when right clicked on a totem, will link the two together. These stones also require power to function. In this case, redstone.
"But dmillerw, how will I know what stone goes where?" A very fine question, mysterious voice. Once linked with a totem, the item tooltip for the stone will display the coordinates of said totem (broken on SMP). You can also dye the stones using any of the standard dyes in Minecraft, without losing the link.
Crafting Recipes:
Screenshots:
Mod Spotlights:
Credits:
Resettii - Original idea
DragoFlare101 - Textures (He does textures on request. Check it out here)
Instructions:
1. Install the latest recommended version of Forge.
2. Drag the zip file into your mods folder.
Uses block ID 255, and item IDs 510 and 512. These can be changed in the config file. (config/teleportation.config)
Link Removed | (1.4.4)
Download(AdF.Ly)
Feel like supporting my work?
The AdF.Ly links really don't provide much, so donations are appreciated.
Envious of those server users with their custom waypoints? Need to get home in a hurry? Found a neat cave system, need to head home, but don't want to forget it's location? If any of these apply to you, then this mod is for you!
I give you, the teleportation stone mod. In short, this provides the Player with craftable totems that can be teleported to instantly. It's not as simple as hitting a button however, you must first craft a teleportation stone, which when right clicked on a teleportation pad, will link the two together. The pad will then have a colored orb above it indicating which stone it's linked to. A pad cannot be linked to more than one stone at a time. You also cannot use or break another Player's pad. The only way you can teleport to another Player's pad is by using their unlocked stone.
"But dmillerw, how will I know what stone goes where?" A very fine question, mysterious voice. One of the features I was commonly asked for was the ability to provide names for your stones, and it's finally here! Simply shift-right-click with your stone in hand to open up the naming GUI. This gui also gives the owner the ability to lock their stone, preventing others from seeing where it connects to, or using it at all.
These stones are now also capable of dimensional travel. They will remember the dimension their linked pad is in, and take you back there upon use.
Crafting Recipes:
Substitute lapis for any dye.
Other Screenshots:
Download
Credits:
Resettii - Original idea
DragoFlare101 - Textures (He does textures on request. Check it out here"]http://www.minecraft...u-mod-it/"]here)
Instructions:
1. Install the latest recommended version of Forge.
2. Drag the zip file into your mods folder. -
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Galactic_Muffin posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)NEWS:------------------------------------------------------------------------------Posted in: Suggestions
HUGE NEWS!it's been a year and a half of supporting and discussing this suggestion, it no longer is a suggestion that i can claim as mine for it is an idea that was molded and cared for by so many people, this suggestion is an idea that belongs to the community and because of your help for the past year and a half, we have finally made a breakthrough...
Guys, WE DID IT!
Mojang officially released a screenshot (https://mojang.com/2...napshot-13w41a/) showing colored glass implemented and fixes on the transparency issues they were having before. I can say with confidence that if it weren't for all your support for this topic, there's a good chance that colred glass wouldnt have even been included in this snapshot. For that you guys can be proud to be apart of something big, something that could change the way Minecraft feels forever. Thank you for all your support! And thank you Mojang for putting up with us and taking the time to implement our suggestion! :3Topic:---------------------------------------------------------------------------
However, its not over yet, with the addition of colored glass, there is so much more we can do with it. Adding colored glass could be the beginning of big additions such as colored light in the future; So i will be changing the title of this topic to Colored Light!
Due to this topics' popularity I want this topic to act as an outlet for the communities' ideas and opinions on the topic of colored glass and its implementations in the future. So everyone, let us move on to the next step of our suggestion topic and help make a difference!
"So, I was mining today and stumbled upon beautiful natural glowing crystals in an underground ravine!"
"...Then I investigated a red glow I could see creeping through a tunnel shaft and found myself in the middle of a zombie hive! o__O"
Well, those are some of the things we could be saying if colored glass and colored light were added to MC!
(images above are not real screenshots. They were Photoshopped by me to show what MC could be like if this topic's proposals were implemented)
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[NOTE]Colored light and glass is something I believe all minecrafters should be able to enjoy with each other without the midleman or knowledge of mod installing. So for that reason, this suggestion is directed towards vanilla. We do however welcome mods here since it's said that "Colored light isn't possible." -_^
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Here is how it could work:
Color Glass Blocks & Changing The Color of Light
Colored Glass and Colored Light are features I have wanted to see in Minecraft for some time. I wanted to see these features implemented so bad that I have come up with some ways it could be used in the game; it would greatly increase building potential and the ability for a player to customize an atmosphere by modifying the color of light. Based on my knowledge working in the game industry as an indiegame digital artist, I know that the impact something like colored glass and light would have on minecraft would be more important than most people know. In fact, it may even be safe to say that even Mojang underestimates the aesthetic importance of colored light and being able to manipulate it.
Here is a little diagram that briefly explains my proposition:
Here is a colored light mod that CptSpaceToster in a video spotlight! check it out! (ehem you too mojang -_^) colored light IS possible and it IS necessary this video shows that:
Here is a different crafting recipe that was originally suggested by ChadGarion25. It is fantastic and gives cauldrons an actual use.
Tell me what you guys think
Support colored glass by wearing this banner:
(Signature will NOT work if you do not paste this code into your signature via code editing mode. Turn on editing mode with the little switch at the top left corner of the editor)
[url="http://www.minecraftforum.net/topic/1133916-colored-glass/page__p__13917156#entry13917156"][IMG]http://i.imgur.com/01oHHUZ.gif[/IMG][/url]
Also, if you like this suggestion and want to help it become a reality, give the first post in this thread rep points, and get your avatar featured in the 'We Love This Post!' banner down below the OP!!!
Cool Ideas by you guys -_^:
Quote from ChadGarion25
Redo how dyes are handled all together by giving cauldrons a purpose; making dye into a liquid form- Cauldrons containing water can be right clicked with powdered dye to color the water (a tint of water won't require new block types)
- 3 objects can be dyed by right clicking the cauldron of dye whilst holding them. In this case, wool blocks, glass blocks, and glass panes (you can still take stained glass blocks of the same color and craft panes)
Here are some images that better explain the proccess:
Quote from neraphim
If i were to make any suggestions, i would recommend a simple refraction system. Like redstone only carries current 13 blocks or so, the glass panels could, if encased in non-opaque blocks, carry the light further than it would normally travel (like optic fibers). Additionally i would suggest colored redstone lamps, so that the color could be turned on and of at the switch of a button.
Common Questions:
I have received a lot of comments about glass blocks and changing light color causing too much lag or requiring an entire overhaul of the light engine MC currently has implemented. What people don’t fully understand is how MC lights work and where in-game lag actually comes from in videogames. I can't say I completely understand how exactly the MC lighting engine works as I have not seen the code, however it is briefly explained here: http://www.minecraft....net/wiki/Light if you have any better knowledge or sources that explains these points better, feel free to critique my points and share your insight on the topic.
"Why did you label the topic as 'original'? This isn't the first colored glass topic, you know..."
You are correct, this is not the first topic on colored glass, nor am I saying it is. The 'Original' tag in the title is referring to this topic and it's contents specifically. On several occasions, I came across my topic copied directly into Redit and other online blogs; without any sort of credit to the images and content. As the images in this topic were created from scratch by me, copying this topic would be considered art theft.
So to answer your question, the Colored Glass! topic is labeled as original because it is, the original.
Is it possible to change the color of the light?
Yes. Difficult, but possible. It used to be quite easy to light blocks with individual colors in early versions of Minecraft, but with the current light system this is no longer the case. It would require additions to the light system, the renderer, the map file format, and the network protocol. (A technical proposal can be found here, behind the cut.)
(question aswered by Nocte)
Will it cause lag?
Yes, unfortunately the addition of colored light will lower your frame rate. How much? This is hard to predict until someone actually tries it on a variety of hardware, but there's no reason to believe it will be anything drastic. It will also have an impact on memory use -- 64 KB per unpacked chunk to be precise. And of course the color information will have to go over the network somehow. If necessary, it would be possible to add an option to simply ignore the color information, and keep the current system where all block lights have the same yellowish color.
(question aswered by Nocte)
"Are there any Mods with Colored glass or colored light?":
Yes, there are some mods for colored glass and there are older mods that have colored light implemented into MC. Here are just a few of these projects:
• Kovu, a follower of this topic has been working on a colored light prototype. wheather he is doing it with the current minecraft engine or not is unclear but if it is, this proves that colored light is indeed possible with the current lighting engine. it may just need some performance updates. -_^
Discussion found here:
http://www.minecraft.../page__st__1900
• Nocte, one of the followers of this topic is very knowledgeable of what is going on behind all the gears and pendulums of Minecraft and has been working on this project. He may even tackle colored light. -_^
• CptSpaceToaster, one of the followers of this topic is currently working on a colored glass mod inspired by this topic and he is making big progress on colored light; proving that it is Indeed possible to do. You can watch his progress on his colored glass and light mod topics here:
http://www.minecraft...-colored-glass/
http://www.minecraft.../#entry24515141
• Here is a cool mod by Georqq that uses the same system suggested here; smelting colored sands to create colored glass, check it out!:
Colored sands into colored glass
• Here is an outstanding colored light mod that was in the works by theoneandonlyflexo check out his videos and his channel!
Video 1
Video 2
"I don't like colored sand because it would add too many new blocks to MC":
I added colored sand as an option for crafting colored glass because it would kills 2 birds with one stone. It would solve problems for people wanting colored glass and people wanting more color variations in standard blocks such as non-burnable, gravity, and stairs/slabs. The colored sand idea actually wouldn't require any new blocks or textures at all. The reason why, is because of how it could be programed. Much like how the biomes change the color of grass and leaves, both can wool and sand. Thus all blocks or future blocks that are craft able from sand or wool could be done in the same way; being colored entirely in code and decreasing the textures needed for the blocks. This solution would obviously require a change to how entities work but it would make way for limitless amount of colored items much like how leather armor works.
Now you may still be thinking, "well, that still doesn't fix the items being displayed in the inventory" actually it wouldn't be much of a problem since all of these items are just as hard to craft, having an inventory full of different colored sandstone blocks and the like, is only the fruits of your labors; having to collect dies, making cored sand and crafting them into stone. If what you are worrying about is the creative menu being overly crowded; this also wouldn't be a problem since the 1.3.1 update that added an improved creative mode inventory with
categorized tabs for various items/blocks and a search menu. If more colored blocks are added, they could simply just be added into to their own tab with would be extremely useful for pixel art artists and the like.
If you are still unsatisfied with colored sand being a step in creating of colored glass, we have discussed other options as colored sand is only a suggestion. Please look at "Cool Ideas by you guys" above for more information.
"Wouldn't it be easier to make colored glass by just combining it with dye like how you make wool?"
Easier yes, but wouldn't make much sense. Colored sand would mimic how real colored glass is created and it would open up more opportunities for new blocks using colored sand; including colored sandstone steps. Also, considering the "special properties" of colored glass, I believe it should be slightly harder to craft instead of simply adding color. with that said, I do not intend to say my crafting proposition is the best solution. In fact there have been many great alternative suggestions that have been made here. So keep thinking critically, innovate on existing ideas and give us some great suggestions!
"Has Mojang seen this?"
Yes, in fact we even heard back from Mojang on the topic; Nathan Adams also known as Dinnerbone from Mojang stressed that they have indeed been noticing the feedback on colored glass from the community. He also stated that colored glass is indeed possible and hinted that implementation of colored glass is not a "no"; which is exciting news.
Unfortunately, he also informed us that colored light is impossible on a large scale with the current lighting engine. However he also stated: "The lighting system is extremely broken and needs rewriting" this could mean that there is still a chance, if re-written, a new lighting engine may be able to support colored light. But this is uncertain.
The whole conversation can be found here:
https://twitter.com/...219652471980032
ChadGarion25 informed me of a tweet made by Dinnerbone on 25 Sep at 6:14 AM eastern time where dinner bone posted a comment that could be very promising for colored glass and colored light to be implemented into Minecraft!
Check it out!
https://twitter.com/...583946977497088
So basically what we can assume from all this is:
1) colored glass is very much possible in the current version of Minecraft; except it wouldn't allow other transparent textures to be seen through the glass (much how ice and water works in MC) and it would be difficult to ad a Z-buffer without having performance issues on slow platforms. This may not be much of an issue as most people will not have a reason to blend the colors of glass by stacking and though not completely transparent, it may look ok anyway. however I feel if a z buffer were added, perhaps there could be a toggle in video settings to turn off z-buffering for those who are playing on slower computers. Dinnerbone also hinted that the implementation of colored glass into vanilla is neither a yes or a no... so, I wouldn't give up on it just yet, guys. -_^
2) There are mods that have colored light implemented in versions of Minecraft before the adventure update. Check out theoneandonlyflexo for more info!
3) Yes Mojang has noticed this topic so there is no need to keep tweeting it to them as if they have never seen it.
[represent]
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Howarthee posted a message on Is greifing cyber bullyingPosted in: MCX360: DiscussionQuote from IAMBaldur888
what tools?
Griefing in the minecraft is as bad as stealing or vandalism in the real world and should be punished accordingly. That is not a joke. I'm a landlord and have my real world property griefed sometimes and I feel as strongly about minecraft griefing as I do about rental property griefing. I have had to call the sheriff and take people to court in the real world and if I could I would not hesitate to do the same to griefers of the minecraft.
If anything minecraft griefing is worse than real world griefing because minecraft griefers are people that grief simply because they enjoy causing people pain. That type of mentality and person has no place in society and should be eliminated permanently.
You can kick a person from a world, you can have backup saves, you can delete the person from your friend list after they do it once (thus it being entirely your fault if they come back), you can set your world to invite only, etc. Those are all tools that 4J implemented on purpose to combat griefers (the back-up one is just kinda common sense).
Griefing is nowhere near as serious as vandalism. It's a video game. If you take a video game that seriously, then I kind of feel bad for you. I understand, people put months into builds, but 99 percent of the time, you're going to catch the griefer before they destroy a month's old build. Plus, whatever they do manage to destroy, you can rebuild it easier than the first time, and sometimes make it even better than the first time around.
NOTE: Possible trigger in spoilers.
Quote from Janx
There's an important thing to clear up here.
it is NEVER the victim's fault for someone else choosing to do something bad to them.
Stating otherwise implies that it is rape victims who are to blame for being raped, not the rapists.
It is more correct to say that the victim may have failed to exercise precautions that would have helped them. But that is NOT the same as blaming the victim for another person choosing to do harm.
Understanding this nuance is going to help you NOT offend people with "blame the victim" veribiage when they have suffered more severe hardships.
No. No, no, no, no. You're twisting my words into something that did not need to be brought up.
People! There's a HUGE difference between real life and video games.
I was in no way saying griefing is okay, but as I said earlier in the post, you have a bunch of ways to make sure your builds are safe. If it happens once, you can easily prevent it from happening again (from the same person).
There is no way that rape can even be comparable to getting griefed in a video game.
Rape is a horrible, horrible thing. Getting griefed is bad, yes, but it won't scar you mentally, emotionally, and maybe even physically.
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Marglyph posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)Delete META-INF from inside the minecraft jar whenever you are modding the jar.Posted in: Minecraft Mods
Don't know why they don't just ship it without that by now... -
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Hoodie_Ninja_7 posted a message on Bring Back Our Old FriendAs we know, we lost an old friend in the latest snapshot, The Red Rose. Can it really hurt to have one more flower in the game? The rose has brought me and my friends peace and victory in small survival games matches and has decorated our homes, gave us red carpets to tread upon, dyed our armor and been there in our yards. They say its gone on to better things, I say differently. No bush nor tree nor biome nor mob can replace it. Comment if you're with me. Save the red rose. Dye your armor in protest. #RoseRedArmyPosted in: Suggestions -
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Syfaro posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)yesyesyesyesyesyesPosted in: Minecraft Tools
That is awesome.
Edit: looking back on this post, how did I get 4 rep?
Edit 2: 17 rep? wat?
Edit 3: I'm not even sure...
Edit 4: Popular? really?
Edit 5: ...
Edit 6: I don't even know any more. - To post a comment, please login.
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And I was like where Greed?
And then I hit myself on the head.
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EDIT: Try to make the textures blend in more.
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Are a very good troll.
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False.
The Dweevil still tries to kill you.
When you comeback to the Dream Den,
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Just gave me a erection of nostalgia.
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