Quote from Type1Ninja
And another thing: can anyone figure out what the tellraw command does? it asks for a "raw json message" when i try to use it, but I don't know what that is. XD
SethBling released a video explaining the /tellraw command and how to use it. He also posted a pastebin link with more information and examples. You can find the video and the pastebin is here, hope it helps.
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SethBling released a video explaining the /tellraw command and how to use it. He also posted a pastebin link with more information and examples. You can find the video and the pastebin is here, hope it helps.
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It isn't really small (I've seen bigger) and it has way more than 1 tree but since you didn't actually say '1 tree was the limit' and it is a survival island, which is far away from the mainland.....
I recommend Default World Seed: Artomix
If it has to be a survival island it may as well be an Epic one....
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I'm sorry but that's what MCEdit is for... lol .. (TMI works too)
Yes this is real, Yes it's a real sword, Yes it "works" as intended/expected.
Yes I do need edits to make it and No I don't need them to use it after it's made.
That was just to make sure I covered any and all questions that may arise after this post lol.
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Lol no I was right from the start but it's really not worth arguing over. (it's still cool..lol ). it's only Vanilla if it can be done in-game without tools, be it mods or dev tools they are still tools. Don't defend mcedit lol, I use it everyday and am well aware of the difference. It's like telling me that spawning a house with minecart spawners is vanilla, no it isn't lol, it is vanilla compatible but not vanilla itself. ~cheers.
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Yes I know lol .. I was just teasing on that part.. lol banana!
~Strawberry Banana ..
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Lol you even said it at the start of your video, you called it a SethBling Style Video.
I called it a mockery lol, here's a great example:
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Ok lol I suppose that makes sense now lol ...
but that's sort of ridiculous considering we can use carpets, weighted plates and Cake <-yes Cake!!
and it is NOT Vanilla lol..
lol . it's Strawberry! .
Vanilla is defined as being able to be done without third party tools of any kind.
Cheat mode builds are acceptable because it is built into the code and can be accessed without edits.
It's Vanilla to use sure but it is not Vanilla to make, which means it's not Vanilla.
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Part 1 is the bottom and Part 2 is self explanatory...
This is 182 blocks tall and it doesn't get much easier than this , it's a well known design and not my own.
(After the clock at the bottom, it is 1x2 all the way to the top of the sky)
My grandma could build it and she doesn't even know what the internet is lol, it's that simple.
The best suggestion I can give to those of you who feel obsessed with making tutorials would be to read the entire wiki database first.
At least that way you will have some idea of what people already know.
You can find that here: http://www.minecraft.../Minecraft_Wiki
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You can still have the Obsidian .. you just don't need the minecart lol or edits .. to do it..
Here lol, I made this just for you; that's a pulser on the right-side though not easy to tell in the image, be sure it's on 2 ticks and I am fairly sure you know the rest, so an explanation isn't needed.
Just in case it flew over your head lol; When the test is positive, it plays the sound and turns off the torch on the Command Block, which turns on the torch at the top and lights the dust, which turns on the lamp.
When you step off the block, it plays the sound again via the other command block hanging off the left-side because that torch on top of the first one turns back on.~ lol
Oh and by the way, if it requires an edit to accomplish, it is not Vanilla.. lol ..
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Example: (this will test for a player within 1 block of 1337,64,-1337 then output a signal to the comparator and then to whatever you want, be it secret doors or falling floors.)
So basically you came here to show us lower life forms how to put water in a bucket and your /testfor skills ..~ "skills we all have and use daily".
In other words and so you don't think I am being mean...
"you don't need the minecart to do this" or any edits..
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You see.. it occurred to me about half way through that thread and after watching a video about 'how it could be possible', that the only thing stopping this was to find a way to spawn and remove a block in the correct location each consecutive time the craft moves and after the spawner was relocated with it.
I may never figure this out but you sure got my mind thinking now.. wow.
Here's that thread and here's the video I am talking about, the problem would be how to keep the spawner in line with the craft, perhaps it could run along side it on the ground .. like a remote power line of a sort.. ..
(think about this and falling sand entities..wow -. falling sand conversions have already been proven to be able to activate a wooden pressure plate when spawned above it, then despawn afterwards {on contact})
Ok everyone .. time to man your stations and put your thinking cap on... .. .........
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That's really cool and seems like an 'advanced remake' of the video by AcTennisAC where he shows his . I like the idea of physical changes per time frame and the birthday messages, that's slick and not something I thought of when building my Time related world, I used fatigue/nausea but not like that lol.
Having a Time Line is a great idea...
(22 continents in different time frames, each 480x480 blocks in size, spaced out across a world made of Air so you cant' see one from the other and all connected via Time Machines. Complete with Story Line, Objectives, Quests, Custom Items, Mobs, Drops and all that jazz.
The redstone changes/updates are partly responsible for my slacking on it because it's so much work to fix everything that was changed, it became a really huge headache sigh.. )
My only question would be why didn't you use simple /time add commands or did you? I think that would have been a lot easier, for example /time add 12000 would advance the game time by 12 hours.
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Most likely because this has been done to death and is so far from new, it's not even funny.
Here's one example of many..
http://www.minecraft...d-brewing-cell/
If I put a little more effort into it, I could list about 500 other versions from both here in the forum and from YouTube, from the very smallest to the very biggest.
oh and by the way...
I am also subscribed to SimplySarc's channel as are thousands of others in this forum.
SimplySarc has 32,251 subs ...
Chances have it that more than 70% of those people also use this forum.
To be fair because you posted this in September..
Here's another one from last March ..
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Take this one for example, it can be done as it is or 2x2. The min/max this can push is 10 blocks due to the circuitry, (the bud and the 12 block limit on the pistons).
The design can be stagger stacked upwards, meaning it can be turned so the new door is facing the other way and then go up another 10 blocks.
It's only flaw is that it can't be smaller or larger in size (unless you really know what you're doing), so all floors have to have that 10 block gap between them for it to work out.
This design also works for down, though like all the others it has it's quirks but unlike all the others, it uses about 1/5th the redstone. The logic is really tiny compared to most elevators I have seen.
this is not my video nor is it a promo of any kind.. it's for discussion and comparison purpose only.