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    posted a message on 1.3.1 is Now Live!
    1.3! Finally! But I won't use the Mod API. It's still good for people who can't download Magic Launcher for some reason.
    Posted in: Minecraft News
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    posted a message on Skyrim Vampire/Werewolf problem...
    I agree with you. Twilight ruined vampires. You can easily become a vampire in Dawnguard, so feel free to cure yourself. Here's how.

    1. Feed on an NPC
    2. Talk to Falion, the court wizard of Morthal
    3. Buy a black soul gem
    4. Soul trap a bandit, forsworn, ect.
    5. Feed on an NPC is Morthal
    6. Return to Falion to complete the ritual
    7. Become a werewolf

    NOTE: I was never a vampire in Skyrim. I became a werewolf early in the game. Beast form is only useful when you're bored, but at least you don't have to worry about becoming a vampire.
    Posted in: General Gaming
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    posted a message on MCX360 Continues to Hold High Spot, Surpasses 3 Million Sales
    I knew Minecraft would outsell Call of Duty, but I never knew it would outsell Skyrim! Let's hope PE outsells Angry Birds. Then we'll hope Mojang makes Minecraft for PS3... then 3DS... then Vita... then Wii U... after that, Mojang will rule the world!!!MUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!

    Okay, now let's be serious... that would be AWESOME!!!
    Posted in: Minecraft News
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    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    It's been quite a while since I posted. I was too lazy to look through all 47 pages, so don't get mad when you see something you or somebody else suggested.

    -Pirates. They ride Similar to whales, there is a micro-dimension inside their ship. There are also shipwrecks deep underwater, complete with deadly pirate ghosts(And lots of treasure!). Heck, we could have Nether pirates, too!

    -More Enders. Enderhounds are loyal to their Enderman masters. They can't teleport, but they are quick and dangerous. Endermites are small and weak Endermen. They can't pick up blocks, but they attack in fairly large groups. To mantain the scariness of Endermen, Enderhounds and Endermites are agressive. These Enders are rare as Endermen, so Endermen will be alot rarer. To make it balanced, Endermen will have more health, strength, ect.

    -Ghosts. When you enter a biome, there is a very small chance that it's haunted. When the new moon hovers above the land, ghosts will invade the biome! They're weak alone, but they usually spawn in (deadly) groups. They usually avoid light, but they'll enter a well-lit house if they have to. Light doesn't damage them, so you're pretty much screwed. If you try sleeping in a haunted biome, a message will appear, saying "You are afraid to sleep". When the sun rises, all ghost in the biome fade, even if they're in complete darkness. There could also be haunted mansions. Torches and Jack-o-Lanters don't give off light, but Redstone Torches and Glowstone will. Ghosts will rapidly spawn, no matter what time it is. Although rare, a Lesser Ghast may spawn.

    -Lesser and Greater Ghasts. Lesser Ghasts are blue. It looks very sad. Lesser Ghasts shoot fireballs, but they don't break any blocks. They're not even set on fire. They can't fly too high. Although they are extremely rare in the Overworld, they are mostly found in Haunted Mansions. Then we have Greater Ghasts. They are red, and look enraged. They are bigger than normal Ghasts. They large, fast meteors. Any grass, dirt, sand, ect. that survives the explosion turns into netherrack. The explosions are big enough to tear down a village in 10 seconds. They are extremely rare, and only spawn in the Nether.
    Posted in: Mods Discussion
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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    I looked at the crash log, and it said something about MCPatcher. Noppes' mods weren't the problem. I unpatched Minecraft, and now Gulliver works. Sorry!
    Posted in: Minecraft Mods
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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    Noppes' mods weren't the problem. I was using MCPatcher. I used the appreciated Unpatch option. Both Custom NPCs and Gulliver work perfectly. Sorry!
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    This is one of the best mods I ever used. I was too lazy to build my own village, so I decided to empty a natural one. Rather than killing the Testificates myself, I smashed all the doors and make hostile warriors to do the dirty work. It was fun! Suggestions: An option that allows villagers to open doors would make villages more realistic. NPCs should also have pathfinding similar to zombies.
    Posted in: Minecraft Mods
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    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    I wish Gulliver were compatible with Noppes' mods. In the Custom NPCs mod, you can resize the NPCs you make. Sadly, you cannot resize Steve, other mobs, and the vanilla Testificates. It looks hard, but I hope you can make it compatible with More Player Models. I never tried Animal Bikes, but it looks cool. I'll post what the crash log says later.
    Posted in: Minecraft Mods
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    posted a message on Nostalgia-Craft
    Thanks. I always liked the way Classic looked.
    Posted in: Resource Packs
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    posted a message on [CREATION/ADVENTURE] Vertoak City V11.0 Massive City (Amazing detail)
    Quote from fish95
    So glad to see you liked it, You actually gave the first real review! Everything you've said it true, and I'm glad to see you found a good amount of the secrets in the city. (Though there are so many even I stumble back upon them.) You definitely won't be disappointed for V10 either, Its keeping with the same ideas, though I'm running out of room. Pretty much every building is made on its own day. I'll sit down with a good idea for a design and play an episode of some TV show in the background. (I can name what I watched for each structure.) I feel its this kind of attention that leads to a well thought out map. Theres no rushing around, just when I want to, or if I see something good, I'll build.


    Vertoak City V10? Can't wait!
    Posted in: Maps
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    posted a message on [CREATION/ADVENTURE] Vertoak City V11.0 Massive City (Amazing detail)
    Now that I explored most of this map, I can post a decent review:

    When you leave the starting area, you appear in what seems to be the average city in Minecraft. After I explored some of the buildings, I assumed that this map is for roleplaying only. I was proven wrong; There are many secrets in Vertoak City, some hidden in the wilderness. What I thought was a small hut was actually a large spider dungeon. I found an epic treasure trove in the average bank. I even found an abandoned school. The amount of places to explore and secrets to find is crazy. From top-secret offices to ancient temples, this map is nearly the size of Skyrim. When I went to the edge of the city, I expected some fake mountains with a Superflat field on the other side. Nope! It continued as Default. So if you want to ditch the city and journey away from it, you will continue in normal Survival mode. There is even some hidden TNT and Flint & Steel, just in case you're feeling destructive.

    Vertoak City is already big, so all I can suggest is to change the "everyone went on vacation but you" plot and add some villages. fish95 should also make a copy of this map, change it to Creative, and add a download link. But whether you are a roleplayer, an adventurer(or used to be, then you took- nevermind!), or if you're fond of big cities, this is the right map for you.

    Rating: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond:
    Posted in: Maps
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    posted a message on [CREATION/ADVENTURE] Vertoak City V11.0 Massive City (Amazing detail)
    This isn't the kind of city map I expected. After blowing up the volcano, I realized that this is the best city map ever!
    Posted in: Maps
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    posted a message on [CREATION/ADVENTURE] Vertoak City V11.0 Massive City (Amazing detail)
    Impressive. I look forward to making Minecraft comics, and this will greatly help. Thanks!
    Posted in: Maps
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    posted a message on Modern City
    All I found was a small wooden house at a desert. Nothing to do with a city!
    Posted in: Maps
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    posted a message on Rockets and Planets: Not what you think it does!
    Anyone interested?
    Posted in: Requests / Ideas For Mods
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