No it's a Feed The Beast server and it wasnt server side, ended up being a issue with ChickenChunks being corrupted during an upload of the latest modpack
Can anyone help me figure out whats causing my server to crash? it was working fine up until the server company I use got "attacked", it was down for 14 hours and when I tried to start everything up again I keep getting the following crashlog:
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 3/25/13 5:08 AM
Description: Exception in server tick loop
java.lang.RuntimeException: Error while loading chunk info
at cpw.mods.fml.server.FMLServerHandler.haltGame(FMLServerHandler.java:102)
at cpw.mods.fml.common.FMLCommonHandler.raiseException(FMLCommonHandler.java:196)
at codechicken.chunkloader.ChunkLoaderManager.load(ChunkLoaderManager.java:565)
at codechicken.chunkloader.ChunkLoaderEventHandler.onWorldLoad(ChunkLoaderEventHandler.java:90)
at net.minecraftforge.event.ASMEventHandler_118_ChunkLoaderEventHandler_onWorldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:180)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at codechicken.chunkloader.ChunkLoaderManager.loadLoginTimes(ChunkLoaderManager.java:576)
at codechicken.chunkloader.ChunkLoaderManager.load(ChunkLoaderManager.java:561)
... 8 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I am currently looking 1-4 people to join me, play some games & have a great time doing it.
I currently own/run a FTB server and we had already started working on getting things started ( some basic mats collected) and would really like to start from there and work on doing some other games as well.
What I'm Looking For/Requirements:
Dedication to the projects & putting time in is a must, you can't have a successful channel by doing things half-arsed.
Recording software, not absolutely needed, but if you want people to see as well as hear what you're doing you've got to have it.
Maturity, also a must. Save the drama for the soap operas.
A Stable & decent internet connection (self explanatory lol)
Skype or Raid Call (for communication & so everyone watching can hear you xD)
If you're interested, you can reply to this thread down below or message me directly.
Be sure to say a bit about yourself as well.
Example:
Your Name/ingame if you prefer: Hack_Fox
Age(17+ prefered): 29yrs old
Skype:
What kinds of things do you enjoy building?: Castles, Villages, Underground bases.
Do you have a YouTube Channel?: (listed above xD)
What other games do you enjoy?: Guild Wars 2, Bioshock, Skyrim, ect.
What sorts of videos would you like to make?: Let's Play, Redstone Tutorials, Mod reviews/highlights.
Why would you like to join?: I enjoy working with like minded people and love to have fun while working on projects.
If you'd like to come take a look at the server or just have a chat about anything regarding the channel please feel free to message me here or on skype if you'd like to talk asap. I look forward from hearing from all who are interested, thank you for taking time to read the post.
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---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 3/25/13 5:08 AM
Description: Exception in server tick loop
java.lang.RuntimeException: Error while loading chunk info
at cpw.mods.fml.server.FMLServerHandler.haltGame(FMLServerHandler.java:102)
at cpw.mods.fml.common.FMLCommonHandler.raiseException(FMLCommonHandler.java:196)
at codechicken.chunkloader.ChunkLoaderManager.load(ChunkLoaderManager.java:565)
at codechicken.chunkloader.ChunkLoaderEventHandler.onWorldLoad(ChunkLoaderEventHandler.java:90)
at net.minecraftforge.event.ASMEventHandler_118_ChunkLoaderEventHandler_onWorldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:180)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at codechicken.chunkloader.ChunkLoaderManager.loadLoginTimes(ChunkLoaderManager.java:576)
at codechicken.chunkloader.ChunkLoaderManager.load(ChunkLoaderManager.java:561)
... 8 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Server 2012 (amd64) version 6.2
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2553964032 bytes (2435 MB) / 3111124992 bytes (2967 MB) up to 3111124992 bytes (2967 MB)
JVM Flags: 2 total; -Xmx3096M -Xms3096M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 65 mods loaded, 65 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MiscPeripheralsASM [MiscPeripherals ASM] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ComputerCraft [ComputerCraft] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CCTurtle [ComputerCraft Turtles] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MiscPeripherals [MiscPeripherals] (MiscPeripherals.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CoFHCore [CoFH Core] (CoFHCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IC2 [IndustrialCraft 2] (IC2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ChargePads [Charge Pads] (ChargePads.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ChickenChunks [ChickenChunks] (ChickenChunks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CompactSolars [Compact Solar Arrays] (compactsolars.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
EE3 [Equivalent Exchange 3] (ee3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
EnderStorage [EnderStorage] (EnderStorage.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ExtrabiomesXL [ExtrabiomesXL] (extrabiomes.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BinnieCore [Binnie Core] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ExtraBees [Extra Bees] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
factorization [Factorization] (factorization.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
GraviGun [GraviGun] (GraviGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
GraviSuite [Gravitation Suite] (gravisuite.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IronChest [Iron Chest] (IronChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
More Pistons [More Pistons] (More Pistons v1.2.4 for [1.4.7].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Mystcraft [Mystcraft] (mystcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PortalGun [Portal Gun] (PortalGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Railcraft [Railcraft] (railcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerBase [RP Base] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerMachine [RP Machine] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerCompat [RP Compat] (redpowercompat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerWiring [RP Wiring] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerLogic [RP Logic] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerLighting [RP Lighting] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerWorld [RP World] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RedPowerControl [RP Control] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
SoulShards [SoulShards] (soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
StevesCarts [Steve's Carts] (StevesCarts.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThaumicBees [ThaumicBees] (ThaumicBees.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TwilightForest [The Twilight Forest] (TwilightForest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
WR-CBE|Core [WR-CBE Core] (wirelessredstonecore.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
WR-CBE|Addons [WR-CBE Addons] (wirelessredstoneaddons.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
WR-CBE|RedPower [WR-CBE RedPower] (wirelessredstoneredpower.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
XReliquary [Xeno's Reliquary] (XReliquary.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
XyCraft [§3XyCraft] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
XyCraftWorld [§2XyCraft World] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
XyCraftMachines [§9XyCraft Machines] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 45; []
Is Modded: Definitely; Server brand changed to 'forge,fml'
Type: Dedicated Server (map_server.txt)
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0
Availability: 6am-2pm
Reliability:Very
Intentions: Either (I'm a builder, redstone wiz & former server owner)
Age:29
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0
0
I am currently looking 1-4 people to join me, play some games & have a great time doing it.
I currently own/run a FTB server and we had already started working on getting things started ( some basic mats collected) and would really like to start from there and work on doing some other games as well.
What I'm Looking For/Requirements:
Be sure to say a bit about yourself as well.
Example:
Your Name/ingame if you prefer: Hack_Fox
Age(17+ prefered): 29yrs old
Skype:
What kinds of things do you enjoy building?: Castles, Villages, Underground bases.
Do you have a YouTube Channel?: (listed above xD)
What other games do you enjoy?: Guild Wars 2, Bioshock, Skyrim, ect.
What sorts of videos would you like to make?: Let's Play, Redstone Tutorials, Mod reviews/highlights.
Why would you like to join?: I enjoy working with like minded people and love to have fun while working on projects.
If you'd like to come take a look at the server or just have a chat about anything regarding the channel please feel free to message me here or on skype if you'd like to talk asap. I look forward from hearing from all who are interested, thank you for taking time to read the post.
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0