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  • GrothHammerPick
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  • Member for 8 years, 6 months, and 8 days
    Last active Tue, Sep, 29 2015 18:12:52
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  • 11 Total Posts
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  • View GrothHammerPick's Profile

    1

    Jul 3, 2015
    GrothHammerPick posted a message on GrowthCraft - [JUL-15-2014] Proper 1.7.10 release

    I actually brew my own beer and wine and offered to help out with the Mod. Now that he has released the source, I'll be adding Hop and Grape strains. So you'll soon be able to make stouts, porters, IPA's ,etc. :D

    Posted in: Minecraft Mods
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  • View shortybsd's Profile

    1

    Jul 9, 2015
    shortybsd posted a message on GrowthCraft - [JUL-15-2014] Proper 1.7.10 release
    Quote from Sinhika»

    Not by default, but you can use MineTweaker to merge/mirror the ore dictionary entries so Growthcraft stuff will work in Pam's recipes.

    I'm delighted that we have a fix for the fluid registry thing. Thanks, shortybsd! (And what happened to the 'thank' button, anyway? I can't find it anymore).


    Next question: are you or someone taking over Growthcraft maintenance and development?


    You're very welcome and I am glad I could be of some help. He isn't passing it down to anyone far as I know. I seen some guys that were wanting to add a bunch of cool things. Source was only posted so one of us could write a fix so it is fully working in the newer forge builds. If anyone were to get rights I would like to see how GrothHammerPick does with it. I would offer to take over the project but due to work and working at home I wouldn't have the time. Also you probably wouldn't want me on the project no matter the content I added as I would never port it to MC 1.8.x lol I am sticking with 1.7.10.


    As for a thank button, the like button works good :) even commenting shows great respect and is much appreciated.

    Posted in: Minecraft Mods
  • View Reika's Profile

    1

    May 27, 2015
    Reika posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from GrothHammerPick»

    I have a large personal modpack that I play and I am getting the following Exception thrown from RotaryCraft. Any ideas what is causing the conflict? Linked to a pastebin of the crash report.


    java.lang.ClassCastException: Reika.RotaryCraft.Entities.EntityFlakShot cannot be cast to net.minecraft.entity.EntityLivingBase


    Reika.RotaryCraft.Entities.EntityFlakShot cannot be cast


    Groth


    Check for Forge or mod version mismatches between client and server, or a mod like MobSpawnControls that may be assuming all entities are mobs.

    Posted in: Minecraft Mods
  • View Madolinn's Profile

    1

    May 27, 2015
    Madolinn posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)

    As much as I love Mediafire, they currently have my ISP blocked :(


    Will Curse ever be functional enough for you to use?

    Posted in: Minecraft Mods
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