• 2

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    Sorry guys. No update this week. Been focused on some other work for the time being. We'll see about next week. though.

    Posted in: Resource Packs
  • 2

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    Another small update unfortunately but at least tools and saplings are completed now.
    Quote from Zeekers48»

    I donated a dollar. I know it isn't much but I love this pack sooo much. Keep up the great work

    ──────────░░░───░█▓▓▓▓▓▓█░▇▆▅▄▃▂ ...

    Ahhh thanks so much. You're awesome. :)
    Quote from MagnanimousOK»

    In the changelog, do you mean to say 'Added Wood Axe' instead of 'Added Stone Axe' ?

    Ah oops. Yea I imagine they'll be a few typos kicking around. I'm good at typos.
    Quote from Cubies»

    I'm sorry to be that guy surrounded by the pros, but how exactly do you take screenshots of the blocks like that? They look so professional.

    Quote from Spec_oups»

    I believe he takes the textures into Photoshop, resizes them and tilts them. It's pretty easy to do once you have the right proportions in mind to apply the percentages of distortion on each side, but I have to say he really manages to make it as clean as it can be.

    And indeed the saplings are just beautiful !

    Spec_oups has got it right Cubies. All just done in photoshop by tilting the texture. This is how I briefly explained it to someone else who asked...

    "Ah that's all done in photoshop starting off with the 2D texture. I copy and paste the texture 3 times for all the visable sides. Then I stretch and position them all so I have block. Then I do a quick lighting and shadow pass over it so that it doesn't look flat and sad."

    More specifically. I shrink the width of the two side textures to 75% of their original width then change the vertical tilt of each by 25 degrees. That gives me the two sides so just simply place them next to one another. For the top texture I rotate it 45 degrees and change the height to 50% the original height and adjust the width to 107% original width. Then place that above the other two side textures and voila. The lighting pass is a little more complex but is basically just some shadowing at the base, making one of the side textures darker then the other one and make the top texture a little lighter.
    Quote from SkelePunk»

    If you ever need help with 3d models I would be glad be of assistance. Love the wooden axe by the way.

    Thanks. I'm looking to get some doors done next and I'll need to do them in 3D so I'll have a shot but if I can't get it working I'll be sure to ask. :)

    This Resource Pack works on mc 1.7.10? If it is, i will be using with my modpack ;)

    It should work, yes.

    Posted in: Resource Packs
  • 86

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    A Soft, Warm, Vibrant Texture Pack. It's my attempt of visually capturing the emotions I associate with minecraft.
    This is very much a WIP project with small weekly releases at the end of each weekend. The current version is WIP 31 for Minecraft v1.8 as of 24/8/2015. To download this latest version, click the 'download' image below, wait 5 seconds and then click skip in the top right. If you enjoy my work, please consider becoming a patron or donating money directly.


    These are experimental add-ons to 'A Brush More Colour'. To install simply download to your resource pack folder and select it in-game along with, but above the 'A Brush More Colour' resource pack.
    Wood Planks (add-on) - Download
    Replaces all the planks texture with the oak plank texture but with different colours.
    Large Stonebricks (add-on) - Download
    Replaces the stonebricks with large, vanilla minecraft styled ones.
    Blue Stone (add-on) - Download
    Changes the colour of stone and cobblestone to blue.
    Flatpack (add-on) - Download
    Flattens some of the textures for a more cartoonish look. (WIP and experimental)
    (Images not necessarily up-to-date.)

    This project chews up a lot of my time and even though I love doing it, some support can help me justify to myself the amount of time I put into it. So if you're interested in supporting me in finishing this texture pack please consider donating to me. :)

    Alternatively you may be interested in becoming my patron for just $1 dollar a month.

    Or else, feel free to use one of these banners in you signature and link it back to this thread. (Thanks to Spec_oups for making them).


    WIP 31 (24/8/2015)

    -Added Wooden Shovel Icon
    -Added Wooden Pickaxe Icon
    -Added Wooden Sword Icon
    -Added Wooden Hoe Icon
    -Added Acacia Sapling
    -Added Jungle Sapling
    -Added Roofed Oak Sapling
    -Added Spruce Sapling

    WIP 30 (16/8/2015)

    -Added Sapling Oak
    -Added Sapling Birch
    -Added Stone Axe
    -Replace Stick Icon
    -Replaced Birch Planks (same texture as oak planks but different colour)
    -Tweaked Mushroom Red (subtle)
    -Tweaked Mushroom Brown (subtle)
    -Tweaked Gravel (Made slightly darker and more saturated)
    -Tweaked Stone Axe (subtle)

    WIP 29 (9/8/2015)

    -Improved Quartz Block
    -Added Quartz Pillar
    -Added Melon
    -Added Melon Icon
    -Tweaked apple icon
    -Tweaked chest GUI

    WIP 28 (2/8/2015)

    -Added Flint Icon
    -Added Bone Icon
    -Added Charcoal Icon
    -Added Egg Icon
    -Added Chest GUI

    WIP 27 (26/7/2015)
    NO UPDATE - Laptop was getting repaired in this week.

    WIP 26 (19/7/2015)

    -Added Various Buckets
    -Added Dead Bush
    -Added Trapdoor
    -Added Sandstone Side
    -Added Quartz Block
    -Improved Oak Planks
    -Reverted Birch Planks to previous weeks texture
    -Altered Hotbar (will not remain like this)

    WIP 25 (12/7/2015)

    -Added Book Writable Icon
    -Added Book Written Icon
    -Added Netherbrick Icon
    -Improved Nether Bricks
    -Improved Bookcase
    -Improved Birch Planks
    -Improved All Wool Blocks
    -Improved Lapis Block (I think)

    WIP 24 (5/7/2015)

    -Added Paper Icon
    -Added Book Normal Icon
    -Added Book Enchanted Icon
    -Improved Redstone Ore
    -Improved Lapis Ore
    -Improved Diamond Ore
    -Improved Emerald Ore
    -Improved Iron Ore
    -Hopefully fixed invisible pixel issues on all items
    -Removed window from Spruce Door

    WIP 23 (28/6/2015)

    -Improved Still Water Animation
    -Added Hopper Icon
    -Added Item Frame Icon
    -Added Bowl Icon
    -Added Mushroom Stew Icon
    -Improved Brown & Red Mushrooms
    -Tweaked Stonebricks (Altered individual brick position slightly for better tiling and to stop 1 cube wide pillars looking a bit more weird due a brick edge being too close to the texture's edge.)
    -Tweaked Redstone Ore (tried to improve cracks around the ore. The thinking being that the energy from the redstone has pushed through the stone cracking it.)

    WIP 22 (21/6/2015)

    -Added Dyes
    -Added Bonemeal
    -Added Flame Particle
    -Animated Torch
    -Altered Stone Slab Side

    WIP 21 (14/6/2015)

    -Replaced Jungle Planks
    -Altered Stone Slab Side
    -Altered Iron Block (Darker, more imperfections, rivets stand out more)
    -Altered Big Oak Planks (Horizontal Highlights increased slightly)
    -Altered Oak Planks (Vertical Lines are a bit more random looking)
    -Altered Spruce Planks (Darker Vertical Lines)
    -Altered Stone Tools (Increased some contrast and further pushed for the chipped off stone look)
    -Altered Coal Block (Highlights increased)
    -Altered Lapis Block (Edges made more prominent)
    -Altered Stone Bricks (Small attempt at adding a bit more depth to the bricks)

    WIP 20 (7/6/2015)

    -Added Powered Rail
    -Added Detector Rail
    -Added Activator Rail
    -Added Hopper
    -Replaced Redstone
    -Replaced Bricks
    -Tweaked... some other ones. Stone-slab side I think. Probably more.

    WIP 19 (31/5/2015)

    -Added Coal (icon)
    -Added Cauldron (icon)
    -Added Cauldron
    -Added Rail Turned
    -Replaced Diamond Ore
    -Tweaked Reeds
    -Tweaked Rail Normal
    -Tweaked Bread (Very very very very subtly)

    WIP 18 (24/5/2015)

    -Added Diamond Shovel
    -Replaced Stonebricks
    -Replaced Stonebricks Mossy
    -Replaced Stonebricks Cracked (needs more work)
    -Replaced Andesite, Granite, Diorite
    -Replaced Gold Ore
    -Tweaked Reeds (A temporary fix from the old crap texture. Needs more work)
    -Tweaked Spruce Planks (Removed a board thus making the rest a bit thicker)
    -Tweaked Spruce Door (Made it a darker colour)

    WIP 17 (17/5/2015)

    -Replaced Birch Log
    -Replaced Coal Ore
    -Replaced Stonebricks
    -Replaced Mossy Stonebricks
    -Tweaked Stone (It's a little softer now)
    -Tweaked Stone Slab (It's got a bit more contrast now)

    WIP 16(10/5/2015)

    -Replaced Smooth Stone (Note that ores and other stones don't fit nicely with the new stone just yet. Next week I swear).
    -Added Nether Brick (top and side)
    -Improved Lapis Block
    -Tweaked Biome Colours (some areas should be a little less brighter and less yellower too)

    WIP 15(3/5/2015)

    -Added Diamond Hoe and Axe
    -Replaced & Animated Glowstone
    -Added Trapped Chest
    -Added Glass CTM (connected textures) mod support (works with mcpatcher, dunno about optifine).
    -Improved Chest (iron parts slightly less red)
    -Improved Planted Wheat (Lighten edges to make it look less flat)

    WIP 14(26/4/2015)

    -Added Sign
    -Added Sign Item
    -Added Smooth Sandstone
    -Added Red Sand
    -Added Gold Tools
    -Added Diamond Sword and Pickaxe
    -Improved Acacia Planks
    -Improved Sand
    -Improved Glass (slightly darkened frame)

    WIP 13(19/4/2015)

    -Added Brick
    -Added Item Frame
    -Added Inventory Hotbar GUI
    -Improved Bricks
    -Improved Sheep
    -Improved Oak Planks
    -Improved Birch Planks
    -Improved Stonebricks
    -Improved Stonebricks Mossy
    -Tweaked Lapis Block

    WIP 12 (11/4/2015)

    -Added Iron Ingot
    -Added Gold Ingot
    -Added Gold Nugget
    -Added Golden Apple
    -Added Apple
    -Tweaked birch leaves

    WIP 11 (5/4/2015)

    -Added Acacia Leaves
    -Replaced Dark Oak Planks
    -Replaced Jungle Planks
    -Replaced Jungle Log
    -Tweaked Spruce Planks
    -Tweaked Furnace
    -Tweaked Bookcase

    WIP 10 (29/3/2015)

    -Added Diorite, Andesite and Granite Smooth stones

    -Added Block of Emerald

    -Replaced Spruce Wood

    -Improved Block of Gold, Iron, Coal, Diamond.

    -Yellowed Stone a bit more

    -Yellowed Dirt a bit more.

    -Changed Birch Biome Colours

    WIP 9 (22/3/2015)
    -Added Dropper and Dispenser horizontal and vertical
    -Added Stonebrick Carved
    -Added Block breaking Animation
    -Tweaked Wooden Planks
    -Tweaked Diorite, Andesite, Granite
    -Tweaked Stone
    -Tweaked Furnace
    -Fixed cracked stonebricks

    -Added Add-on Blue Stone -Added Add-on Flatpack

    WIP 8 (14/3/2015)

    -Replaced Furnace (finally)
    -Added Farmland wet & Dry
    -Added Wheat growth stages
    -Added Wheat Icon
    -Added Wheat Seeds Icon
    -Added Bread Icon
    -Numerous tweaks to biome colours and cobblestone/stonebricks and wood planks.

    WIP 7 (8/3/2015)

    -Added Sheep
    -Added Stone and Iron Hoes and Swords
    -Improved Oak Log
    -Improved Big Oak Log
    -Improved Oak Door?

    WIP 6 (1/3/2015)

    -Added Spruce Door
    -Added Tall Double Grass
    -Added Stone Shovel and Axe
    -Added Iron Shovel and Axe
    -Added Big Oak Leaves
    -Improved Cobblestone
    -Improved Wood Planks
    -Improved Oak Leaves
    -Improved Glowstone
    -Desaturated Oak Log
    -Improved Biome Colours and Grass

    WIP 5 (23/2/2015)

    -Replaced Cobblestone
    -Replaced Cobblestone Mossy
    -Replaced Stonebrick
    -Replaced Stonebrick Cracked
    -Added Stonebrick Mossy
    -Added Ironbars
    -Tweaked Stoneslab
    -Tweaked Furnace (Ignore this, this texture may as well be scrap).

    -Lightened Grass
    -Desaturated Oak Wood Planks
    -(Gave Stone and anything stone related a warmer yellow tone. Adds much more cohesion to the pack).

    WIP 4 (15/2/2015)

    -Added Stained Hardened Clay
    -Added Cracked Stone Bricks
    -Replaced Gravel (This I feel sits nicer in the environment, old gravel can be found in the alts folder)
    -Altered Stone Bricks
    -Tweaked Iron Block (Rivets now look as though they've dented the iron in a little).

    WIP 3 (8/2/2015)

    -Replaced Grass
    -Animated Water (Is still a WIP)
    -Tweaked Grass Colour in Forest Biome (Slightly more olive colour now)
    -Tweaked Cobble
    -Tweaked Birch
    -Replaced Resource Pack Icon

    WIP 2 (1/2/2015)

    -Added Stone Slab
    -Added Torches
    -Altered Crafting Table
    -Altered Biome Colours (Plains are more golden and birch tree leaves are more lush orange.)
    -Added 'alts' folder featuring older textures for those who are interested. Any future alternatives will be added here also.

    WIP 1 (25/1/2015)
    -Compatible with Minecraft 1.8
    -Replaced Smooth Stone
    -Replaced Ores
    -Replaced Cobblestone
    -Replaced Mossy Cobblestone
    -Replaced Planks
    -Replaced Crafting Table
    -Replaced Furnace
    -Replaced Glass
    -Replaced Snow
    -Replaced Snow Side
    -Replaced Oak Log Top
    -Replaced Obsidian
    -Replaced Wooden Door
    -Replaced Chests
    -Added Gold Block
    -Added Iron Block
    -Added Coal Block
    -Added Diamond Block
    -Added Sandstone Top
    -Added Dark Oak Log
    -Added Tracks Straight
    -Added Ladder
    -Altered Dirt
    -Altered Oak Leaves
    -Altered Oak Log
    -Altered Biome Colours
    -Altered Wool
    -Removed CTM
    -Removed Fern
    -Removed Mossy Stone Brick
    -Removed Cracked Stone Brick
    -Removed Bedrock

    v0.2 -Compatible with Minecraft 1.4.2 -Replaced Log -Replaced Log End (unrefined) -Replaced Fern (unrefined) -Added Water Still (unanimated) -Added Reeds (unrefined) -Altered Foliage Biome colours (Trees in Mountain biomes are more lush) -Altered Dirt (Tiles a little better with itself and with grass side) -Altered Birch Wood Planks (unrefined, going for a more weathered, peeled paint look) -Altered Jungle Wood Planks (added a little shading, theres more I want to do to it but I really just wanted to get this out) -Removed stray pixels on both Red Flower and Dead Bush

    v0.2 -Replaced Grass Top -Replaced Cobblestone (still blue for now) -Replaced Mossy Cobblestone -Added Crafting Table -Added Furnace -Added Dispenser -Added Cobweb -Added Bookshelf -Added Bedrock (Is the old Netherbricks texture, not really sure what to do with it so I'm just shuffling it around) -Altered Light Map (Sun is brighter, shadows bluer with a thin vibrant pink line separating them. Sunrise and sunset transition should be improved too). -Altered Grass and Foliage Biome colours -Altered Leaves (subtle) -Altered Bricks (just mucking around) -Altered Pavement Side (Unrefined, just had to get rid of old cobblestone plus allow pavement to be stacked in a pillar without looking dumb) -Integrated CTM for Grass Top (really basic, just the same texture rotated, was my little test to see how CTM worked) -Removed Sandstone Side -Removed Netherbricks

    v0.1 - First release, is what it is.

    -Terms and Stuff

    The only restrictions I have is do not take my textures and upload them elsewhere. If you want to make use of the pack in an adventure map do not package it in with the map but instead link to any of the texture packs original download links such as here.

    Feel free to use this texture pack as you wish in lets plays and screenshots etc. You obviously may also edit the pack for personal use, just keep it off the interwebs.

    Currently I've only approved of it's hosting here and PlanetMinecraft
    Posted in: Resource Packs
  • 2

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    Sadly a small update this week. What you see above is pretty much it. Gravel has also been made a little darker and more saturated. There is a new add-on pack however. This one makes all the plank textures the same as the oak plank texture but with different colours. At the moment I consider this add-on as essential because like ShadowTitan pointed out the other planks don't quite gel together just yet.

    Hopefully next week will contain a bit more. Enjoy.

    Posted in: Resource Packs
  • 2

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    New update up, just melon and quartz. Had a shot at outlining the hotbar for the chest but I'm a bit meh about it. Let me know your thoughts.

    Also, I've got a uni assignment at the moment where we need to survey people who have used the steam app for android phones. So I've put a link to a quick and easy online survey in the OP as well as above (click the image). If you could help me out by completing one it would be very appreciated. Hell, if you've never used the app before give it a shot anyway, we just need some filled out surveys to work with.

    Posted in: Resource Packs
  • 1

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    Not an overly impressive update this week unfortunately. Spent most of this week working out a GUI style which you can see above for the chest screen. I think I'm happy with this style but I'm interested in hear what people think before I move on to adapt it for the other GUI screens. Not much else to report. Enjoy. :)

    Posted in: Resource Packs
  • 1

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)
    Alrighty. Laptop is back and working again. Unfortunately it took nearly a week to get repaired. Since I own no other computer to work on the update this week we'll have to go without sadly breaking my 6 month streak of weekly updates. But life goes on so next week will continue as normal.
    Quote from 3221randomguy»

    i love the resourcepack

    but farming is kinda confusing now because its not really easy to tell the difference between fully grown and nearly done growing wheat.

    Thanks for letting me know. I'll have another look at it.

    Quote from HerrFawkes»

    Diamond sword looks fine in the new update. Thanks!

    Thank you for confirming. :)

    Quote from Volimance»

    I just wanted to say that recently I was wandering around a build I'd made before I started using this texture pack and I noticed that the clays are really gorgeous! They are the best clays I've seen anywhere (and I'm a guy who tries out texture packages two or three times a day). The softness and richness of the color and texture of the clays is really superb!

    I'm so glad you think so. :D That certainly means a lot to me considering your no doubt large list of texture packs you've looked at.

    Quote from BuffaloMoon»

    I finally played with the new version last night and OH MY GOD the Netherbrick is GORGEOUS! You can watch me drool over it in the first ten minutes of the stream VoD:

    Absolutely stunning. This resourcepack is the official pack of my stream.

    I will be taking a picture of my Netherbrick fortress so people can see soon! ^.^

    Ah, fantastic. I can tick that off then. :)

    Posted in: Resource Packs
  • 3

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    Ugh. Ignore whatever the original post says. This week update is indeed uploaded and the link in the original post will still take you to the correct download. My computer has died/dying and for some reason I can't edit the original post. Dunno what's going on but I get half functionally with a lot of programs at the moment and constant random shut downs. My laptop is buggered. I couldn't even test this weeks update in game to check if everything was there and I very nearly gave up trying to simply upload it for you guys. But it's here. Use this link if you feel like the contradicting information in the original post is too unsettling for you.

    But yea, so in all likelihood I will not be able to do an update for next week until this gets fixed. Sad face :(

    Posted in: Resource Packs
  • 1

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)
    Quote from BuffaloMoon»

    Dang! Look at those books! Those are fancy! Maybe you will consider making ink sacs look like an ink well and quill?

    A few suggestions:

    • Emerald and diamond ore look very, very similar. I think the shape of diamond ore should be changed. Maybe add a sparkle animation to it too?
    • Also, just wanted to say again that Netherbrick is too brown and looks like dirt. I've included a picture of a fortress I'm working on to display this.

    Oh that's so cool. Love the enderman face there. Yea I remember you saying that earlier I just keep getting distracted. I've begun reworking the nether brick texture for this week. It'll look more along the lines of vanilla minecraft's nether brick texture both in style and colour. For the ink sack, I don't think I'd do ink well and quill. I'd prefer to be more inline with what vanilla minecraft intended.

    Posted in: Resource Packs
  • 1

    posted a message on A Brush More Colour - Soft, Warm & Vibrant - (Week 31 - Saplings & Wood Tools)

    Got distracted working on the ore blocks again. Man I find it so tough to make good ore blocks but I think I'm finally starting to get the hang of it, slowly. This will not be my last iteration of the ore blocks by any means but it's still better then what it was. I'm especially happy with the diamond block.

    For some reason the low contrast with this texture pack really throws me out when trying to make the ore look natural and sits like it belongs on the stone background. Other then that there's new some book and paper textures as seen above, very happy with those and also hopefully I have fixed that missing pixel bug thing on all the items that the_mighty_atom brought up. Let me know if it persists.

    Sorry there hasn't been much in the way of 'new' block textures as of late. I know that stuff is probably more interesting for you guys in updates but I've been very much in the refine-what-already-exists frame of mind. And with this project I tend to just focus on whatever my mind most feels like on the day rather then trying to do work that I would have to force. So right now I can't really tell you that I'll get back to more block textures next week but we'll see what happens.


    Posted in: Resource Packs
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