Question only for those who prefer playing with mods: what version do you play the most? 1.19 is already coming out but I believe a lot of people still stick to 1.12.2 or even 1.7.10, becase they have a plenty of great mods.
I already have exploration mods and they are already integrated (like you cant craft astral workbench without killing a cyclops from I&F). What I want is something... static, which you can do from home. Another example is OpenComputers, which required writing lua scripts. It was not very useful but it was fun.
Hi. Im making a magic-themed modpack and its going quite well, but I feel like I need some mods not connected directly with magic theme. So that players can distract from regular progression.
Good examples of something like this are Aquaculture 2 and Pam's Harvestcraft (I already have both of them in a pack). Any suggestions?
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Question only for those who prefer playing with mods: what version do you play the most? 1.19 is already coming out but I believe a lot of people still stick to 1.12.2 or even 1.7.10, becase they have a plenty of great mods.
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Thats an idea, yes...
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I already have exploration mods and they are already integrated (like you cant craft astral workbench without killing a cyclops from I&F). What I want is something... static, which you can do from home. Another example is OpenComputers, which required writing lua scripts. It was not very useful but it was fun.
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Hi. Im making a magic-themed modpack and its going quite well, but I feel like I need some mods not connected directly with magic theme. So that players can distract from regular progression.
Good examples of something like this are Aquaculture 2 and Pam's Harvestcraft (I already have both of them in a pack). Any suggestions?