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    posted a message on SpawnCommands Teleport
    Really looks good. Will be keeping this in my local pack.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Universal Electricity - An Electricity System Modding API
    Has anyone found out how to fix the problem with Tinkers Construct so that the recipe for steel plates in UE doesn't require stacks of paper??? Need to build reactors but can't craft the plates needed.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Chicken_Bones, Your site is busted and down :(
    Posted in: Minecraft Mods
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    posted a message on {MINDCRACK FAN SERVER} {WHITELISTED} {17SLOTS}
    Application-

    Ign: greytails
    Age: 47
    YouTube channel:greytailwolf
    Subscribers:None that I know of
    How good are you at building (1-10) (be honest):7 but I know how to find things out
    Have you ever be banned from a server?why: No

    I am looking for a good group of people to play with. The last group I was in fell apart because the admins were wanting to pile on tons of mods that de-stabilized the world to the point that you had to jump through hoops to get your client to even load properly.
    Posted in: Server Recruitment
  • 0

    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from SycloneSJS

    Wooooooooooooooo website is now live we now have our new home for Chroma Hills :D Its been a real slog. I will now focus on fixing things in 1.5 and get the files uploaded

    Page 50 is a great time to go live with the new site :) Please feel free to sign up to the forum guys its very easy no email reg. Thank you, thank you, thank you for the support its been just amazing.

    A MASSIVE thanks to Baz the man for building the site with me he is awesome and his given much of his time, check his site here www.28studios.co.uk

    So everyone have a Chroma Hills cookie on me..........yes they are just like the pack ones :D Freshly made today as well as the pouch by my clever mother in law :)




    You do know that you are going to have to buy me a new mouse since I've worn mine out clicking Refresh on the download page? ;)

    Cheers Mate and Well Done,

    Grey
    Posted in: Resource Packs
  • 0

    posted a message on [WIP] [1.2.5] TBM Mod Rebooted!
    Quote from Valeking

    Could you plz update to 1.4.7 because i wanna install it in FTB Ultimate :D Thx.


    You and i both! ;) The way he goes on about not liking Forge though, I highly doubt it will get updated unless someone else steps up to the plate and converts/re-writes it completely.
    Posted in: WIP Mods
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from SycloneSJS

    Some update news folks and its exciting stuff. CHROMA HILLS is now on facebook (only just went live) so get liking the page and share away! Link now added to OP.


    We also now have our own super fast and secure private sever storage for the pack downloads, images and anything CH related to come.

    As well as all the interest from many MC servers wanting to use CH we are looking to put in place official CH servers running from our server hub at chromahills.com PVP/Creative and later on Tekkit. If youre interested in coming on board in a admin/staff role get in touch. Thanks to the guys that approached me with this awesome idea. :)

    Bookmark Chromahills.com as the website is well underway.

    Getting closer to the first release now, mostly been sorting things behind the scenes but will have some new progress pics up soon. Thank you to so many that have shown such great support for the pack at such an early stage. This wouldn't all be happening without you. :)


    Just tried chromahills.com and it took me to your hosts site and not yours. Guess you haven't replaced the default index page yet ;)

    Cheers,

    Grey
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from SycloneSJS


    Ha, those words when read out In my head in my current state just perfectly took on the voice of Gollum in a creepy yet fantastic kind of way! :D


    That's exactly the way I wanted it to come across ;)

    Grey
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Me wants! Me needs! My Precious! Will he gives it to us my precious? Me hopes so! Me needs my precious!
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Quote from SycloneSJS

    Okay, darkened the wood on the rails gave the powered rail a bit of a face lift and got the detector rail done.

    What do we reckon guys and girls?


    I like it very much

    Grey
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Is that the non-shader track or the shader? Seems a little washed out looking. Also, could you make the wooden part of the track a darker wood? Real track ties are usually soaked in creosote that makes them darker than normal. Something like a Rich Coffee Brown.

    Just my 2 cents.

    Grey
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    I'm chomping at the bits waiting on this one. Nothing else out there compares with the quality that I've seen so far.

    Grey
    Posted in: Resource Packs
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    posted a message on WorldPainter - graphical & interactive map creator/generator
    Quote from Captain_Chaos

    Hmmm, that's strange. Looks like a bug in Java. I'll look into it, but in the mean time could you check if it helps when you change the Windows theme? To Windows Classic, for instance?


    Changed system theme back to Windows Default as suggested and that fixed everything. All I can say about the program is "Wow!" I was completely blown away with the generated world. I created a forested world and it looks like what Kentucky would have looked like during the times of Daniel Boone. Thank you so much for coding this. You should contact Notch and get a job with him. :wink.gif:

    Grey
    Posted in: Minecraft Tools
  • 0

    posted a message on WorldPainter - graphical & interactive map creator/generator
    I keep getting the following error whenever I try to use WorldPainter. I've uninstalled Java and re-installed it as well.


    C:\Users\Greytail\AppData\Roaming\.minecraft\bin>java -Xmx1G -jar WorldPainter.j
    ar
    null at com.sun.java.swing.plaf.windows.XPStyle.getTypeEnumName(null:-1)
    at com.sun.java.swing.plaf.windows.XPStyle.getBorder(null:-1)
    at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$XPBorderValue.getX
    PValue(null:-1)
    at com.sun.java.swing.plaf.windows.WindowsLookAndFeel$XPValue.createValu
    e(null:-1)
    at javax.swing.UIDefaults.getFromHashtable(null:-1)

    java.version: 1.6.0_24
    java.vendor: Sun Microsystems Inc.
    java.vm.version: 19.1-b02
    java.vm.vendor: Sun Microsystems Inc.
    java.vm.name: Java HotSpot(TM) 64-Bit Server VM
    os.name: Windows 7
    os.arch: amd64
    os.version: 6.1
    user.home: C:\Users\Greytail
    user.dir: C:\Users\Greytail\AppData\Roaming\.minecraft\bin
    user.country: US
    user.language: en

    Free memory: 81955168 bytes
    Total memory size: 96468992 bytes
    Max memory size: 954466304 bytes

    World name: Generated World
    Seed: -7435386111523760853
    Bounds: -2, -2 => 2, 2
    Number of tiles: 25
    Layers in use: Biome
    Border: null @ 63
    Sub surface material: RESOURCES
    Water height: 63

    Operation: null
    Radius: 50
    Brush shape: CIRCLE/CIRCLE
    Falloff: Sine (radius=0, brushShape=null, level=1.0)/Sine (radius=0, brushShape=
    null, level=1.0)
    Level: 0.5/1.0
    Zoom: 0
    Hidden layers: [[email protected]]
    null at javax.swing.BoxLayout.preferredLayoutSize(null:-1)
    at java.awt.Container.preferredSize(null:-1)
    at java.awt.Container.getPreferredSize(null:-1)
    at javax.swing.JComponent.getPreferredSize(null:-1)
    at java.awt.BorderLayout.layoutContainer(null:-1)

    java.version: 1.6.0_24
    java.vendor: Sun Microsystems Inc.
    java.vm.version: 19.1-b02
    java.vm.vendor: Sun Microsystems Inc.
    java.vm.name: Java HotSpot(TM) 64-Bit Server VM
    os.name: Windows 7
    os.arch: amd64
    os.version: 6.1
    user.home: C:\Users\Greytail
    user.dir: C:\Users\Greytail\AppData\Roaming\.minecraft\bin
    user.country: US
    user.language: en

    Free memory: 81698424 bytes
    Total memory size: 96468992 bytes
    Max memory size: 954466304 bytes

    World name: Generated World
    Seed: -7435386111523760853
    Bounds: -2, -2 => 2, 2
    Number of tiles: 25
    Layers in use: Biome
    Border: null @ 63
    Sub surface material: RESOURCES
    Water height: 63

    Operation: null
    Radius: 50
    Brush shape: CIRCLE/CIRCLE
    Falloff: Sine (radius=0, brushShape=null, level=1.0)/Sine (radius=0, brushShape=
    null, level=1.0)
    Level: 0.5/1.0
    Zoom: 0
    Hidden layers: [[email protected]]


    I would love to use this, but I just can't get it to work.

    I tried both normal and modified command lines. I have 6 gig of ram so I know it's not that.
    Posted in: Minecraft Tools
  • 0

    posted a message on ★★★ MINECRAFT MIDDLE-EARTH ★★★
    IGN: greytails
    Age: 44
    Any notable achievements in Minecraft?: Not really. Just started a couple of months ago.
    What would you bring to the server?: My love of all things related to Professor Tolkien's creations.
    How did you find MCME? (if a friend on the server told you, please put their IGN down): Found out about the server through the Minecraft Forums.
    Link to your Middle-Earth Forum Account: http://www.minecraftmiddleearth.com/for ... ile;u=1670
    What is the secret message? (You'll find it if you've read everything): Funyons
    Posted in: Minecraft Survival Servers (archive)
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