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Jun 2, 2012TO:Posted in: Minecraft Mods
Anyone and Everyone that contributed to this mod:
I just wanted to say i cannot believe how much support and love this mod has gotten! And it's all thanks to you guys! And to think, if i hadn't accepted mark's offer to start this back up it never would have happened. I also wanted to say, to the modelers, you guys are making great models, and i think we will be done with all of the pokemon in no time at all! Also i wanted to say to those who contributed code, especially Mr. M, that you guys are lifting this mod, not only off its feet, but also out of the atmosphere! The SQLite idea was pure brilliance, and is the best feature of the mod! Now as for myself, well, I have decided to expand my knowledge of Java and OpenGL, so maybe, when i complete my goal, i can add tons of new graphic features! Again, it is you guys, the community, that made this mod the way it is
May 15, 2012Posted in: Minecraft ModsQuote from savagecree
hay you should add picachu
you should have the pokemon spawn randomly so when youve killed all the poke mon in the area you dont have to go hunt down pokemon
you should add more levels, becuase when my pokemon levels up it cant be defeted
you shoud have more use for the pokemon
you should have legendary pokemon
you should have an optional story to the mod
you should add people like ash kechum
we plan to add many of those features, but we want to get other things down and bullet proof first.
May 10, 2012Posted in: Minecraft ModsQuote from GodOf_War
I know, I know xD But I actually got an idea from Mr.M. We eventually want to replace the vanilla mobs, and since I've done so much of kanto... I think I'm going to make Mareep and Miltank the next couple days
i dont think we should completely remove the original mobs, that might turn people away. maybe a config option would be good
May 9, 2012Posted in: Minecraft ModsQuote from Whitescarver
Thanks for pointing the face and tail out, I add a little bit of fluff to the tail and a bridge to the nose.
I've been doing pixel art since I was a kid but this was a bit of a challenge for me, I didn't realize just how little of space there was to work with. Making swirls and eyes was a little tough, the swirls will require a little imagination, I tried so many pixel formations to make them.
dude thats beast
EDIT: and btw, do you have a dropbox? i would love to add that before the update!
and dont worry, the update should be done tonight. i ran into a few bugs, and fixed them. currently, all i have to do is implement oddish and magikarp. AND the flying guys (ghastly, etc) and swimming guys (magikarp) need ai's they currently use the same ai as the land based animals
May 8, 2012Posted in: Minecraft ModsQuote from Techidance
I love that Trapinch.
1. I personally think that while focusing on the Kanto region first is good practice, there isn't anything wrong with including the cool pokemon from the other series early
2. I'd like to see the Healing table to actually have a small timer (30 seconds?... maybe a minute?) In the other game, the Healing table makes neglecting your pokemon too easy. (I'd understanding having it take just few seconds if you plan on making the healing table heal one at a time.)
I can absolutely do that, thinking 30 seconds.
May 7, 2012Posted in: Minecraft ModsQuote from Gaurdian_Spectra
In my opinion you definately need more pokemon! I have been playing this for a while and it needs more pokemon, a pokedex, battle ai, and some way to make pokeballs easier.
If you haven't read the thread, you would say that. but in the next update, we have practically all of those. speaking of which, i pulled out (meaning whipped up) some code out of my ear and now we have starter pokemon in new worlds :D(and btw i did add the kanto starters and eevee)
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