• 1

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Blakey39MC»

    Sorry to bother, but can you make Scarlet Witch more powerful? She is one of the most powerful beings in Marvel, even more powerful than Superman. She has altered reality, and so on. Superman should be especially weak to her, since magic and Kryptonite are his to weaknesses. Also, on the subject of Superman, can you make his laser vision do WAY more damage? It would also be cool if instead of looking solid, they come out like a red beacon beam, and you HOLD suit ability one key to keep it going, and as you hold it down, it blows up a 3 TNT radius per one block it hits. Superman could destroy an entire army in seconds with his lasers. :D :)


    most likely he wont make her way stronger he has already scaled heroes in using multiple sources to help him , shes already strong if you use her right

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    June 25 is the estimated release date. If people keep bugging Tihyo, he might push it back further.


    He wont push it back for people bugging him ;) the final release is already established in the final sneak peak video

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from cgallo23»

    .


    Kaiju helps Tihyo with the mod , so it is his business as well :)

    Posted in: Minecraft Mods
  • 2

    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from mat7ej»

    It dosent work for me.

    I put the zip file in MODS and minecraft crased.

    I looked at the chrash report and it said this:


    CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1408 11 mods loaded, 11 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1408-1.7.10.jar) Unloaded->Constructed
    Forge{10.13.3.1408} [Minecraft Forge] (forge-1.7.10-10.13.3.1408-1.7.10.jar) Unloaded->Constructed
    battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.0.jar) Unloaded->Constructed
    DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed
    flansmod{4.9.0} [Flan's Mod] (Flans Mod-1.7.10-4.9.0.jar) Unloaded->Constructed
    iChunUtil{4.1.3} [iChunUtil] (iChun-Util-Mod-1.7.10.jar) Unloaded->Constructed
    Mantle{1.7.10-0.3.1.jenkins180} [Mantle] (Mantle-mc1.7.10-0.3.1.jar) Unloaded->Constructed

    Morph{0.9.0} [Morph] (Morphing-Mod-1.7.10.jar) Unloaded->Constructed <----this mod works
    unlimited{3.4} [Superheroes Unlimited Mod] (tihyo) Unloaded->Errored <----this dosent work



    Quote from mat7ej»

    It dosent work for me.

    I put the zip file in MODS and minecraft crased.

    I looked at the chrash report and it said this:


    CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1408 11 mods loaded, 11 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1408-1.7.10.jar) Unloaded->Constructed
    Forge{10.13.3.1408} [Minecraft Forge] (forge-1.7.10-10.13.3.1408-1.7.10.jar) Unloaded->Constructed
    battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.0.jar) Unloaded->Constructed
    DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed
    flansmod{4.9.0} [Flan's Mod] (Flans Mod-1.7.10-4.9.0.jar) Unloaded->Constructed
    iChunUtil{4.1.3} [iChunUtil] (iChun-Util-Mod-1.7.10.jar) Unloaded->Constructed
    Mantle{1.7.10-0.3.1.jenkins180} [Mantle] (Mantle-mc1.7.10-0.3.1.jar) Unloaded->Constructed

    Morph{0.9.0} [Morph] (Morphing-Mod-1.7.10.jar) Unloaded->Constructed <----this mod works
    unlimited{3.4} [Superheroes Unlimited Mod] (tihyo) Unloaded->Errored <----this dosent work


    AS SAID BEFORE THE MOD CURRENTLY IS FOR 1.6.4 IT WILL BE FOR 1.7 SOME TIME IN JUNE


    LEARN TO READ THE FIRST PAGE

    Posted in: Minecraft Mods
  • 1

    posted a message on More Enchantments version 1.3- Now for 1.8

    Poison Aspect , Aoe , Arrow not working in player vs player combat

    Wither Aspect Aoe, Arrow not working in player vs player combat

    Regeneration enchant does seem to be working

    DisArm not taking players item /weapon in hand in combat even after 100 hits with disarm 3


    That is what I found to be wrong in the latest 1.7.10 version of the mod

    Posted in: Minecraft Mods
  • 1

    posted a message on Bakugan mod Help Wanted
    IM here and I want to help pm me your email or Skype so we can keep in contact about the mod .....

    I can

    Model
    Texture
    and I can code a little but im kindve new to coding
    Posted in: WIP Mods
  • 1

    posted a message on Bakugan mod Help Wanted
    Quote from dargon123

    Hello i am dargon123 or judsonmcmahon i am making the bakugan mod i do not have it fully done,but pictures will be posted
    I need HELP making models with animation!
    lots of models i will do bad so i need Help! thank you :steve_sneaky:
    here is a link to the mod idea yes i have started http://www.minecraftforum.net/topic/1633545-bakugan-mod/




    Hey Dargon123 do you want to combine mods because I am also creating a bakugan mod and I have 2 modelers and programmers
    Posted in: WIP Mods
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