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    posted a message on NetherX v.1.3 - Dead for now. But not forever.

    Alright, nine days remaining, so if you want to submit a texture, you've got just over a week to do so. :P

    BTW, on NetherX news, when/if NetherX 1.8 comes out, it will probably be recoded meaning tons of new features and updated AI on the mobs.

    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.

    Yup! ^


    This should be exciting :3

    Posted in: Minecraft Mods
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    posted a message on StarQuest [Starships][Planets][Space][Ranks][Towns][Factions][PvP][Economy][Trading]
    Your IGN: Greenshoes101

    Where did you hear about the server: Saw it a while back on the MC forum.

    Do you understand and accept the rules: Yep.

    What's our policy on raging: Don't.
    Posted in: PC Servers
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    Oh oops - it glitched. xD

    Everything is ready now for a morning release tommorow :D

    And perhaps 1.7 that evening.
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    Hi everyone! Good news! I'm back, and I'm just updating the forum post now, and then I'll post the mod. :D

    The update for 1.7 will come tommorow if I can pull it off.

    And I'll try and release 1.8 the day after forge comes out for it.
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    Hi everyone! Good news! I'm back, and I'm just updating the forum post now, and then I'll post the mod. :D

    The update for 1.7 will come tommorow if I can pull it off.
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    So, it turns out I'm going to be loosing WiFi for the next two weeks, meaning I won't be able to post the mod until then. There are some pretty cool things to look forward to (like new bosses, mobs, and more), but it looks like you'll just have to wait.

    Sorry guys, but don't worry though, the update is coming, for both 1.6 and 1.7 (and 1.8 soon :D).
    And yes, the mod is compatible with Better Dungeons.
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    Hi! Sorry I've been so inactive - I've been away for most of the summer.

    For sure there will be an update before Saturday this week. :D

    @Shinhoto - Magma squids were an early idea, which I may implement later - they were the original way you could obtain magma crystals. Tame gluttons also was an idea I had a while back (I may still add them). The present-gluttons are actually in the game, but you have to set your computer's date to December 25th to see them. :3

    Oh, and malite was the original name of venomite, and quartz torches were removed in favor of glowstone torches (which I think makes more sense, though you might see them in the future).

    @Shado47 - Cool idea! I could add something like that after this update...

    @ColinAV - What would you suggest?
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Loving this mod - two suggestions though:

    One - could you make this mod modular? Meaning for example let's say you wanted to keep your house feeling medieval, and didn't want the electronic part of the mod, you could disable it?

    Also, do you think that you could make it possible to disable the update checker - it can get quite annoying when you have over a hundred mods all trying to tell you that an update is out...

    Otherwise, great job. :D
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    Hi guys! I'm about to release a trailer for NetherX version 1.4, which should tell you everything!

    The update should be out quite soon, and as soon as it's out for 1.6.4 I'll update to 1.7 (which shouldn't take more than a day).
    Posted in: Minecraft Mods
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    posted a message on *Post moved to new topic* [MCE626's Mods] (Post Updated 4/3/17)
    If you want to get the source of your mod back, I would try using immibis's Bearded Octo Nemesis - it turns your recompiled mods back into readable source.

    Nice mod, btw. :)
    Posted in: Minecraft Mods
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    posted a message on [FORGE] [1.6.2] BiomeBGM
    Awesome mod!
    Posted in: Minecraft Mods
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    posted a message on NetherX v.1.3 - Dead for now. But not forever.
    I'm back.

    Sorry about being so unresponsive - I've been really busy recently. Luckily I'm not anymore, so I can get back to doing some coding. ;)

    About the upcoming update, I've already massively improved the Ghast Queen boss fight, as well as given it a boss health bar. I've done a lot of other tweaks, as well as started working on a NetherX API.

    I am also planning on adding a new boss - The Leviathan.

    Plus there will now be inferno spider dungeon/nest like structures, new blocks, new items, and more, as well as a really creepy thing which I'm going to keep secret for now. :P

    I'm also going to make NetherX more modular, so you can disable the features you don't like.

    I am thinking this will be my last update for 1.6.4... what do you guys think?

    Also, do you have any suggestions for ideas/things you want me to change?

    EDIT: Oh, and configurable biomes are planned as well.

    I was thinking of posting a pre-release for all you guys to try out...would you like that?
    Posted in: Minecraft Mods
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    posted a message on Denmark in Minecraft - All Of It
    This is amazing.
    Posted in: Minecraft News
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