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    posted a message on Whats the best way to customize my world settings without doing to much work?
     

    could someone help me figure how to do this on my own? could they put in bold the things i need to add, remove or change to the following code and make it clear so i can do this on my own without asking for assistance every time a new update comes out. I would so appreciate it.


    {
      "aquifers_enabled": false,
      "noise_caves_enabled": false,
      "deepslate_enabled": false,
      "ore_veins_enabled": false,
      "sea_level": 63,
      "min_surface_level": 0,
      "disable_mob_generation": false,
      "default_fluid": {
        "Properties": {
          "level": "0"
        },
        "Name": "minecraft:water"
      },
      "bedrock_roof_position": -2147483648,
      "bedrock_floor_position": 0,
      "structures": {
        "stronghold": {
          "distance": 32,
          "spread": 3,
          "count": 128
        },
        "structures": {
          "minecraft:shipwreck": {
            "spacing": 24,
            "separation": 4,
            "salt": 165745295
          },
          "minecraft:endcity": {
            "spacing": 20,
            "separation": 11,
            "salt": 10387313
          },
          "minecraft:swamp_hut": {
            "spacing": 32,
            "separation": 8,
            "salt": 14357620
          },
          "minecraft:nether_fossil": {
            "spacing": 2,
            "separation": 1,
            "salt": 14357921
          },
          "minecraft:mansion": {
            "spacing": 80,
            "separation": 20,
            "salt": 10387319
          },
          "minecraft:ruined_portal": {
            "spacing": 40,
            "separation": 15,
            "salt": 34222645
          },
          "minecraft:village": {
            "spacing": 32,
            "separation": 8,
            "salt": 10387312
          },
          "minecraft:jungle_pyramid": {
            "spacing": 32,
            "separation": 8,
            "salt": 14357619
          },
          "minecraft:stronghold": {
            "spacing": 1,
            "separation": 0,
            "salt": 0
          },
          "minecraft:buried_treasure": {
            "spacing": 1,
            "separation": 0,
            "salt": 0
          },
          "minecraft:bastion_remnant": {
            "spacing": 27,
            "separation": 4,
            "salt": 30084232
          },
          "minecraft:pillager_outpost": {
            "spacing": 32,
            "separation": 8,
            "salt": 165745296
          },
          "minecraft:igloo": {
            "spacing": 32,
            "separation": 8,
            "salt": 14357618
          },
          "minecraft:desert_pyramid": {
            "spacing": 32,
            "separation": 8,
            "salt": 14357617
          },
          "minecraft:ocean_ruin": {
            "spacing": 20,
            "separation": 8,
            "salt": 14357621
          },
          "minecraft:monument": {
            "spacing": 32,
            "separation": 5,
            "salt": 10387313
          },
          "minecraft:mineshaft": {
            "spacing": 1,
            "separation": 0,
            "salt": 0
          },
          "minecraft:fortress": {
            "spacing": 27,
            "separation": 4,
            "salt": 30084232
          }
        }
      },
      "noise": {
        "simplex_surface_noise": true,
        "random_density_offset": true,
        "size_vertical": 2,
        "density_factor": 1.0,
        "density_offset": -0.46875,
        "top_slide": {
          "target": -10,
          "size": 3,
          "offset": 0
        },
        "bottom_slide": {
          "target": 15,
          "size": 3,
          "offset": 0
        },
        "size_horizontal": 1,
        "min_y": 0,
        "height": 256,
        "sampling": {
          "xz_scale": 0.9999999814507745,
          "y_scale": 0.9999999814507745,
          "xz_factor": 80.0,
          "y_factor": 160.0
        }
      },
      "default_block": {
        "Name": "minecraft:stone"
      }
    }
    Posted in: Discussion
  • 0

    posted a message on Is Iron rarer in 21w11a?

    I'm encountering the same exact problem, i went into spectator mode with night vison and i couldn't find any iron hardly except in rare pockets and in low density.


    I really hope this isn't permanent for future releases. otherwise minecraft just got a lot less fun...

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    Thanks man! you don't know how grateful I am for you fixing that! ill keep you posted if i need help again.

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    i tried that, didin't work. i need someone to debug this syntax because im clueless

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?
    can someone please give me an updated syntax to reflect the latest snapshots?
    like this one but edited to actually work with the newest versions!
    {	
      "bedrock_roof_position": -2147483648,
      "bedrock_floor_position": 0,
      "sea_level": 63,
      "disable_mob_generation": false,
      "noise_caves_enabled": true,
      "aquifers_enabled": true,
      "deepslate_enabled": true,
      "default_block": {
        "Name": "minecraft:stone"
      },
      "default_fluid": {
        "Name": "minecraft:water",
        "Properties": {
          "level": "0"
       },
      "generate_features": true,
      "bonus_chest": false,
      "seed": 0,
      "dimensions": {
        "minecraft:overworld": {
          "type": "minecraft:overworld",
          "generator": {
            "type": "minecraft:noise",
            "seed": 0,
            "biome_source": {
              "type": "minecraft:vanilla_layered",
              "seed": 0
            },
            "settings": {
              "name": "minecraft:overworld",
              "bedrock_roof_position": -10,
              "bedrock_floor_position": 0,
              "sea_level": 63,
              "disable_mob_generation": false,
              "default_block": {
                "Name": "minecraft:stone"
              },
              "default_fluid": {
                "Name": "minecraft:water",
                "Properties": {
                  "level": "0"
                }
              },
              "noise": {
                "min_y": 0,
                "height": 256,
                "density_factor": 1,
                "density_offset": -0.46875,
                "size_horizontal": 1,
                "size_vertical": 2,
                "simplex_surface_noise": true,
                "random_density_offset": true,
                "sampling": {
                  "xz_scale": 1,
                  "y_scale": 1,
                  "xz_factor": 80,
                  "y_factor": 160
                },
                "bottom_slide": {
                  "target": -30,
                  "size": 0,
                  "offset": 0
                },
                "top_slide": {
                  "target": -10,
                  "size": 3,
                  "offset": 0
                }
              },  
    		  "structures": {
                "stronghold": {
                  "distance": 32,
                  "spread":3,
                  "count": 128
                },
                "structures": {
    				"minecraft:buried_treasure": {
    				"spacing": 1,
    				"separation": 0,
    				"salt": 0
    			  },
    			  "minecraft:ruined_portal": {
    				"spacing": 40,
    				"separation": 15,
    				"salt": 34222645
    			  },
    			  "minecraft:mansion": {
    				"spacing": 80,
    				"separation": 20,
    				"salt": 10387319
    			  },
    			  "minecraft:nether_fossil": {
    				"spacing": 2,
    				"separation": 1,
    				"salt": 14357921
    			  },
    			  "minecraft:endcity": {
    				"spacing": 20,
    				"separation": 11,
    				"salt": 10387313
    			  },
    			  "minecraft:igloo": {
    				"spacing": 32,
    				"separation": 8,
    				"salt": 14357618
    			  },
    			  "minecraft:fortress": {
    				"spacing": 27,
    				"separation": 4,
    				"salt": 30084232
    			  },
    			  "minecraft:bastion_remnant": {
    				"spacing": 27,
    				"separation": 4,
    				"salt": 30084232
    			  },
    			  "minecraft:swamp_hut": {
    				"spacing": 32,
    				"separation": 8,
    				"salt": 14357620
    			  },
    			  "minecraft:monument": {
    				"spacing": 32,
    				"separation": 5,
    				"salt": 10387313
    			  },
    			  "minecraft:pillager_outpost": {
    				"spacing": 32,
    				"separation": 8,
    				"salt": 165745296
    			  },
    			  "minecraft:ocean_ruin": {
    				"spacing": 20,
    				"separation": 8,
    				"salt": 14357621
    			  },
    			  "minecraft:mineshaft": {
    				"spacing": 1,
    				"separation": 0,
    				"salt": 0
    			  },
    			  "minecraft:shipwreck": {
    				"spacing": 24,
    				"separation": 4,
    				"salt": 165745295
    			  },
    			  "minecraft:desert_pyramid": {
    				"spacing": 32,
    				"separation": 8,
    				"salt": 14357617
    			  },
    			  "minecraft:stronghold": {
    				"spacing":1,
    				"separation": 0,
    				"salt": 0
    			  },
    			  "minecraft:jungle_pyramid": {
    				"spacing": 32,
    				"separation": 8,
    				"salt": 14357619
                  }
                }
              }
            }
          }
        },
        "minecraft:the_nether": {
          "type": "minecraft:the_nether",
          "generator": {
            "type": "minecraft:noise",
            "seed": 0,
            "biome_source": {
              "type": "minecraft:multi_noise",
              "seed": 0,
              "altitude_noise": {
                "firstOctave": -7,
                "amplitudes": [
                  1,
                  1
                ]
              },
              "temperature_noise": {
                "firstOctave": -7,
                "amplitudes": [
                  1,
                  1
                ]
              },
              "humidity_noise": {
                "firstOctave": -7,
                "amplitudes": [
                  1,
                  1
                ]
              },
              "weirdness_noise": {
                "firstOctave": -7,
                "amplitudes": [
                  1,
                  1
                ]
              },
              "biomes": [
                {
                  "biome": "minecraft:nether_wastes",
                  "parameters": {
                    "altitude": 0,
                    "temperature": 0,
                    "humidity": 0,
                    "weirdness": 0,
                    "offset": 0
                  }
                },
                {
                  "biome": "minecraft:soul_sand_valley",
                  "parameters": {
                    "altitude": 0,
                    "temperature": 0,
                    "humidity": -0.5,
                    "weirdness": 0,
                    "offset": 0
                  }
                },
                {
                  "biome": "minecraft:crimson_forest",
                  "parameters": {
                    "altitude": 0,
                    "temperature": 0.4,
                    "humidity": 0,
                    "weirdness": 0,
                    "offset": 0
                  }
                },
                {
                  "biome": "minecraft:warped_forest",
                  "parameters": {
                    "altitude": 0,
                    "temperature": 0,
                    "humidity": 0.5,
                    "weirdness": 0,
                    "offset": 0.375
                  }
                },
                {
                  "biome": "minecraft:basalt_deltas",
                  "parameters": {
                    "altitude": 0,
                    "temperature": -0.5,
                    "humidity": 0,
                    "weirdness": 0,
                    "offset": 0.175
                  }
                }
              ]
            },
            "settings": "minecraft:nether"
          }
        },
        "minecraft:the_end": {
          "type": "minecraft:the_end",
          "generator": {
            "type": "minecraft:noise",
            "seed": 0,
            "biome_source": {
              "type": "minecraft:the_end",
              "seed": 0
            },
            "settings": "minecraft:end"
          }
        }
      }
    },
    Posted in: Discussion
  • 0

    posted a message on how do i disable a certain structure from generating ACCROSS ALL VERSIONS (the latest versions that is)

    Hi, can someone please help me figure out how i can easily disable villages from spawning in my world. i just want this one feature removed, nothing else.


    and i want it to be applicable to the latest snapshots such as 21WK10A

    Posted in: Discussion
  • 0

    posted a message on REQUEST:a JSON file for latest snapshot to exclude villages

    or can someone tell me how to do this myself? with step by step instructions...

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on REQUEST:a JSON file for latest snapshot to exclude villages

    Hello, Im requesting a simple code for my JSON file to customize my maps to include every structure but NO VILLIAGES! someone post the code here reflecting the recent change to the noise and new cave systems. please help me.

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    Hello again. I need some more help.


    I need someone to make changes to the code to adjust for the new NOISE and heights in general settings for versions after the snapshot 21w06.


    if someone could take the above code and modify it to reflect this change, i would so appreciate this. please i'm asking sincerely it means so much to me. thanks!

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    should i leave the distance spread and count a specific number for strongholds? right now i have the count at 128 and distance and spread 0

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    Thank you, i got it to work finally.


    Now my question is, how do i determine the salt of a particular structure? Is it just a random integer or is it a specific number? Someone explain salt to me.


    Also i see that stronghold is listed twice under structures. Once with distance, spread, and count,and again with spacing seperation and salt, can i apply this code to all structures? What exactly does it do and what can i use it for? I am perplexed

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    When i try adding structures to the above syntex i dont understand what "salt" is or what integer salt should be for a particular structure. So i put a random number in and then i get errors. Im having trouble getiing strongholds to spawn like they do in vanilla mc i dont know what the default settings for stronghold or mineshaft is.


    Or how many chunks seperate or spacing between them ahould be.


    Can someone shed some light on this please?

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?
    Quote from Ptolemy2002»

    If you're playing 1.16 or later, you can simply use custom world generation through a JSOn file - Much easier than trying to mod yourself, and you can even create your own structures if you want. https://minecraft.gamepedia.com/Custom



    This is more what im wanting. Can someone point me to a default world preset json for 1.16+ or better yet create one for me? I would so appreciate thank you guys for your help

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    But i still want everything else to generate, i.e strongholds, shipwrecks ect just not villiages


    So what do i need to type in the syntex of MCreator?

    Can you post an example that i can just copy and paste? Im a noob when it comes to coding its beyomd me

    Posted in: Discussion
  • 0

    posted a message on Whats the best way to customize my world settings without doing to much work?

    can someone give me more technically specific instructions on how to remove the villages?

    Posted in: Discussion
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