Except with flight, especially the draconic set being able to fly very fast, this also becomes a mute point, and on a server, the server admin can always provide a means to find more or even reset the end since that is extremely easy.
Couple of suggestions, it does not seem to size properly( short of using the small gui under video settings) and most is cut off even on my widescreen monitor. The other suggestion is instead of spelling out numpad0-9 just use NP0-9 or just simply the number (since if anyone is using it, they should automatically tell it is for the numpad)
Thanks for the feedback! Function keys are on my radar, I will most likely add them when I am out of school and have more time to develop. I probably will not add a numpad due to the large amount of screen space that the gui already takes up.
Awesome, though would it be possible to shrink the key sizes down enough to fit it in? dropping the numpad would eliminate 15 keys sadly.
Hey I love this mod but when i use it, it flashes and lags iv tried using gamemode 1&3 on single and multiplayer is there a fix. Im on Mincraft version 1.10.2 with Forge version. this is what it always does and as you can see my fps is fine
Having the same issue as this guy, seems to be flashing the final point of view as you travel your path. using 1.10.2 version, so would be interested to see if there is a solution.
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Will you be doing any bugfixes for the 1.10 version? Been a long time since the initial port release with no updates or fixes implemented.
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Except with flight, especially the draconic set being able to fly very fast, this also becomes a mute point, and on a server, the server admin can always provide a means to find more or even reset the end since that is extremely easy.
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At this time no, and since it is intended to be a difficult boss, the travel to find one is part of that difficulty.
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Alright, been testing. Love thenumpad!
Couple of suggestions, it does not seem to size properly( short of using the small gui under video settings) and most is cut off even on my widescreen monitor. The other suggestion is instead of spelling out numpad0-9 just use NP0-9 or just simply the number (since if anyone is using it, they should automatically tell it is for the numpad)
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Woooo! Will test this out this afternoon!
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Try without optifine installed, and next time please use spoilers
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Still have my eyes on this...waiting for the numpad
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So much closer
soon I will be able to replace notenoughkeys 
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Might work, accept I am using pure forge (no bukkit, spigot, etc) and this also happens in single player.
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Tried that, was already set to true.
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So tested, and the mob pic does come up now, awesome work!

Now to just wait for the ability to manually re-arrange all the pieces
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Awesome, though would it be possible to shrink the key sizes down enough to fit it in? dropping the numpad would eliminate 15 keys sadly.
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Will give it all a whirl today when I get home from work and let ya know
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1.10.2 currently with forge 2239. Everything else works as expected just entities are not rendering the picture box when I look at them.
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Having the same issue as this guy, seems to be flashing the final point of view as you travel your path. using 1.10.2 version, so would be interested to see if there is a solution.