Quote from ILoveGadgets
Wow you make long posts.
I don't see how those blocks can automate hammering in any way. The breaker acts as a standard block breaker and doesn't use tools.
An ex nihilo addon adding automation stuff balanced around ex nihilo would be great.Quote from Marsupilami
Ex Nihilo is not meant to be an all in one mod. It's sole purpose is to give you access to the things you need a normally generated world in a skyblock map. If you want automation, you should be adding additional mods to your play. Playing with just Ex Nihilo and no other mods in a skyblock world should "feel" like playing a vanilla land generation world with no mods, but in the sky. Adding automation would ruin this.
~Holy Snip, Batman!~
Quote from Marsupilami
I must be doing something wrong. Neither blazing pyrotheum or gelid cryotheum are working with crucibles. I am running Ex Nihilo 1.29d and Ex Aliquo 0.11.1 and the latest TE.
Quote from BlocklockCity
I agree, these concepts seem better suited to an add-on than to being part of Ex Nihilo itself. That said, I like your ideas, and your crafting recipes make sense without being overly expensive or too easy to make.
Quote from Timeslice42
Then you're using the wrong mods... I can think of four off the top of my head that can automate a sieve.
Any word on adding this feature to 1.6.4?
You mean that thing that says 'idxxx mismatched between world' "idxxx from modxxx not found" stuff?
Forge already has a built-in ID helper thing. It tells you exactly each ID conflict, then it suggests decent-sized free ID ranges. Very useful.Quote from PokeMaserJ
Why are the "Id fixer" mods still out there? They seem to never work. It just creates more problems. I've tried using it before, thought it would help, but nope! I mean I'm not yelling at any specific mod maker, but dang... if a mod doesn't work for ANYONE, either take it down or fix it. Just my thoughts on that.
Quote from rcingnoob
List of things I know it does
Squid = Ghast
Creeper = Super Charged Creeper
Grants wither effect on mobs not transformed, including the player
Skeleton = Wither Skeleton
Doesn't count as water to endermen
Slows fall damage
Eats water when places above
Soul sand from sand in barrel
*I THINK pigs turn into zombie pigmen... not sure*
Woo atomic ghost party!Quote from Erasmus_Crowley
Well, my new ore system is going live in the build that goes out this weekend. I'd be pretty amazed if any of the Ex Nihilo ores or ingots survived that transition. I don't anticipate anything world-destroying, but you never know with this kind of really big change.
The update after this one will hopefully be a full rewrite of the code that drives barrels so that Zero (and others) can add more doll summoning and barrel crafting. That one might make barrels disappear or suddenly get filled with nuclear ectoplasm or something equally ridiculous.
Just a heads up.