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    posted a message on Ex Nihilo (the Skyblock companion mod)
    Quote from Ice_The_Slime
    You know you are getting too spoiled by automation when this happens:

    "Thermal Expansion isn't updated for 1.7.2!? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!! I can't automate my sieve anymore!!!"

    Thaumcraft golems can still do it. I'm not sure if turtles can, though. As for pneumaticraft, it's impossible to get the seeds needed to get a drone on a void. You need fire flower seeds, but those aren't dropped by anything. The factorization robotic arm should be able to automate it. The problem with that is no dark iron. A solution to that could be installing botania. In botania, there is a flower that can spawn dungeon loot. There is also a flower that can generate ore in stone blocks, which will also help with any ore needs.
    Posted in: Minecraft Mods
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    posted a message on Ex Nihilo (the Skyblock companion mod)
    There's a config option for that. Look for sieve automation in the ex nihilo configs.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Quote from kikaki

    Mark I love the mod and I use it in my 1.6 modlist, but can you tell me kinda accurately when it will be out for 1.7? I see JonBams use it in hes modpack, so it's already made for 1.7.2 done and finished. Kindly reply as quick as possible

    -kikaki
    Madpack isn't 1.7.
    Posted in: Minecraft Mods
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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Quote from OnlineRoyal

    Just getting into minecraft, but this program does not work for me, if someone could help thatd be great.

    MultiMC version: 0.3.7
    
    Minecraft folder is:
    C:/Users/Name/Desktop/MultiMC/instances/Pokemon Minecraft/minecraft
    
    Java path is:
    java
    
    Java Arguments:
    [-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump, -Xms4096m, -Xmx12032m, -XX:PermSize=200m, -Duser.language=en, -jar, C:/Users/Name/Desktop/MultiMC/jars/NewLaunch.jar]
    
    Error: Could not create the Java Virtual Machine.
    Error: A fatal exception has occurred. Program will exit.
    Invalid initial heap size: -Xms4096m
    The specified size exceeds the maximum representable size.
    Minecraft exited with exitcode 1.


    Well you are trying to allocate stupid amounts of memory. Try 1024 max/min, and if that's not enough, up the max until you find a sweet spot. Don't allocare ten gigs. It doesn't work like that.
    Posted in: Minecraft Tools
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    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion

    so is this skyblock but on a supper flast world?
    I is good at read
    Posted in: WIP Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Quote from webkilla

    Darn.

    Is it only the "magical fertilizer" that comes with the mod that works for that? Because that seems VERY expensive for what you get in return...

    Mod items that accelerate growth ticks, like the watering can, blood magic green grove stuff and thaumcraft lamps of growth, work just fine. Items that apply a bonemeal effect, like the fertilizer, do not work.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Quote from DoomRater

    If you have Twilight Forest installed and have a ton of essence of the wrong type, you can always uncraft it and recraft it into the type you want, at the cost of some XP... this requires Magical Crops of course.
    Essence crafted from dusts can already be downconverted. Other essences have no crafting recipe; they only come from plants. If you mean seeds, then yes that is rather useful.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Quote from Jake_san

    How do you get the Thaumcraft Infused Shard seeds? I haven't seen recipe for it anywhere. You find it from random grass drops like Essence seeds?
    No, it's a recipe. I think it's strong essence and any shard in the standard seed recipe. The only magical crops that drop from grass is essence.
    Posted in: Minecraft Mods
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    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from i8jello

    Is there a way to make mods optional? When I load my supremely modded minecraft (206 mods), it has id conflicts with the Ex Aliquo Metallurgy, which I do not have. I would really like an official way to change the mods loaded without having to load the game first. Is there any way you can do that?

    I would like the metallurgy items to be disablable. It just clogs up NEI when you search for ore, or any ex nihilo processed ore.

    Besidea that, jello, I'm not entirely sure what the issue is. If there's an ID conflict, fix it in the configs. That;s a part of pre-1.7 moodded minecraft. If you don't want to deal with ID conflicts, there are mods that fix them for you. Most modders aren't going to go out of their way to make automatic ID resolution.
    Posted in: WIP Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Quote from -ate0ate-

    Here's the last link posted on page 132 of this thread, for beta 17g...

    However, there's a much more recent version if you use the ATLauncher and download the Madpack. I think they're up to beta18a now.
    I'd like to know how they're getting those newer versions.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    I can't say I recognize planter block.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Here's my preferred magic crops configuration:
    • Bonus seed from harvest disabled. This means that to expand your farm you need to craft more seeds.
    • Added essence seed recipe. This is the only tier 0 magical seed in the game. It is crafted with 4 ezssence dust, a wheat seed and 4 nature essence in the standard seed pattern. This means that in order to start a magic crops farm, one must either break a crap ton of tall grass in hopes of getting an essence seed, or craft a tier 1 seed. This also means that to expand essence generation, one can use resources from harvesting instead of breaking a ton of tall grass. Using nature essence severely limits a farm's acceleration, because it can only be gotten by harvesting magical crops.
    • Added wheat seed recipe. 4 nature essence plus 4 essence dust makes 4 wheat seeds. This way one isn't forced to farm wheat or break tall grass to expand a farm. Thoose are easier options,, but no longer neccesary.
    A couple of friendly suggestions for the mod:
    • Add an essence seed recipe. As I see it, you could either put it in a higher tier to force players to mine for essence, or make it a lower tier to give players an easier, but much slower, essence source than mining.
    • Use the ore dictionary for your items. It would be really usefuul for modpack devs if all of the magical seeds were listed as magical, and soul soul, etc. You should also add oreDict to your mundane crops, like raspberries have cropRaspberry. This way, these crops can be used for anything that has them outside of magical crops.
    • Make essence equipment have a fuel cost. Yes unbreakable tools are awesome, but make the game a bit boring. An essence cost to tools and armor would be cool, even as a config option.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Quote from Konitor

    @DoomRater: Yes, it is difficult. But I really only use RC to autoharvest Magical Crops farms. Then steam engines are enough, no need to make oil from canola seeds or such things.
    If you only use it for fans, then why have it installed at all? There are other mods to use.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    I prefer thaumcraft golems. Sure they're really derpy, but they don't cost anything to run and, by way of fake player, break things like a player would.
    Posted in: Minecraft Mods
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    posted a message on Magical Crops - Farm your resources! [3.2.0] Who stole my tiger? [Magical Crops 4 BETA download available]
    Quote from Konitor

    Meanwhile, Magical Crops is the mod which is the center of all my activities when playing minecraft. Together with immibi's pipe and auto-crafting system and RotaryCraft fans you can fully automate farming, harvesting and auto-crafting of your resources with little to no lag for your system.

    The new beta 17g brings an excellent armor which is poorly documented and which deserves much more attention. The mark II leggings give you an everlasting "speed III" boost which is not topped when upgrading to mark III. The mark II boots let you run over 1 block high obstacles without jumping. With boots and leggings you cruise the landscape like a formula-one-racing-car. I enchanted the mark III helmet with respiration - maybe this was not necessary - and now can stay underwater killing squids for hours. Ok, after a quarter of an hour it became boring - the squids were "out" and still not any of my air bubbles was scratched.

    The only thing missing with the armor is flight - although it is commented as such in the game. The documentation side at weebly doesn't say any word about the magical armor. Maybe I'm permanently maltreating the wrong keys, maybe it really doesn't fly - yet.
    But it is worth the expensive ingredients.

    Now get out and build many farms!

    Full mk.3 armour grants flight.
    Posted in: Minecraft Mods
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