• 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    My idea for end portal -

    Empty Portal Frame : Crafted with 8 endstone around an ender pearl.
    Portal Frame:
    C E C
    B F B

    C = cyan carpet
    E = ender chest
    B = end stone
    F = empty socket

    These would be custom end portal frame blocks that can be broken, and it would also require making a new end portal block that dissipates when the frame is broken. A bit of work coding-wise but still doable. This recipe requires 120 end stone, 24 ender pearls, 24 cyan carpets, which requires cactus and lapis and a decent amount of wool. This recipe would take a while to get done, even with modded automation whatzits.

    Another option is to make a single - use end teleportation item. Using it will be like stepping into an end portal, but the item gets used up afterwards. So you have to suit up and be sure you have everything you think you'll need before hopping through. I'm thinking maybe an end mirror, crafted with 8 iron around an ender chest (maybe). Another recipe idea is 8 ender eyes around an iron block, for the expensiveness.

    I really like the mirror option, actually. Obviously it would be easier to hop into a portal if one is available, but the mirror is easier to make and is a sort of makeshift solution.
    Posted in: WIP Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Oh my god. Everyone abused the blaze rod thing. On this one server I was on, like 70% of players were abusing blaze rods so making a blaze rod machine was considered duping.

    One possible solution to this conundrum is to wither make diamond hammers capable of breaking bedrock or add a new bedrock hammer that can break bedrock. Another option is to add a void wand or void hammer that will delete any block it's used on, with limited uses. For the hammer recipe, I would make it 4 end pearls around a diamond hammer and make the uses like 16 or something.

    I agree with the tier jumping thing with bedrock dust. Bedrock dust takes a lot of power and other resources to get. Just giving them to the player straight up would be like making enderium nuggets sifted from gravel or something. Then with an automated sifing machine, a player could get to the max level of TE rather easily. The point of making bedrock dust a resource is that you have a good power setup to make it.

    And any plans on making a way to the End? I'm thinking it would be more expensive than just hopping in a vanilla end portal because you kind of have to throw it together out of what you have. It would also need to be a new portal block/configuration because end portals and portal frames are unbreakable, like bedrock.
    Posted in: WIP Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    Quote from GrammieFi

    The thing is, getting cows to spawn. You've got to be lucky. I can craft chicken spawn eggs with stuff not dropped by chickens. I can craft sheep spawn eggs with stuff not dropped by sheep, but I can't craft cow spawn eggs unless I already have... cows. Unless Natura is installed and I can survive in the nether enough to kill enough imps to get the leather needed that way.

    I don't know quite what to suggest as an alternative, but I for one would really appreciate it if there were a way to craft cow spawn eggs without needing to already have cows.

    By the way, the mob spawn egg recipes in agrarian skies are added i a minetweaker file, not ex nihilo/aliquo. And to get leather, either hunt imps or cook fush in the mariculture crucible furnace thing.
    Posted in: Minecraft Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from frast_arrow

    my agrarian skys crashes everytime i try to load it this is the last few lines of config text that always apears i assume this is a big cause of it but if its not then i dont know what is
      2014-04-15 18:16:21 [INFO] [exaliquo] Loading Thaumcraft 4 Compat

      2014-04-15 18:16:21 [WARNING] [exaliquo] The blockID from NetherOres called as netherOresBlockHellfish could not be found. Report this to Ex Aliquo.

      2014-04-15 18:16:21 [INFO] [exaliquo] Loading Mariculture Compat

      2014-04-15 18:16:21 [INFO] [exaliquo] Loading MFR Compat

      2014-04-15 18:16:21 [WARNING] [exaliquo] The blockID from MineFactoryReloaded called as mfr.rubberwood.leaves could not be found. Report this to Ex Aliquo.

      2014-04-15 18:16:21 [WARNING] [exaliquo] The blockID from MineFactoryReloaded called as mfr.rubberwood.sapling could not be found. Report this to Ex Aliquo.

    Try leaving it at that point for five minutes. If the code hasn't moved in that time, then there's an issue. If not, then slowish loading time is a known issue in that version.
    Posted in: WIP Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    Quote from Tahg

    Using fire (the best block to power a crucible) causes severe lag for me (on the order of 10fps vs ~80fps with 25 blocks of fire). Would it be possible, perhaps with a config option, to just use netherrack isntead, without the fire?

    I like this idea. Getting near a large lava plant gets extremely laggy because of the moving texture, large sound density, and massive amount of particles generated. It would be lovely to be able to use netherrack or something else as an alternative. Another option is to make fire not generate smoke particles when underneath a crucible. This would decrease the fire lag drastically.
    Posted in: Minecraft Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Bedrock is an interesting topic. Some mods require bedrock for some purposes, like rotarycraft. However, there is an issue with that. Some players are stupid. They get bedrock, place it down, then can't break it. Generally speaking, giving the player an unbreakable block is a bad idea. I would suggest that if bedrock is supported, then it is disabled by default. That way anyone installing the mod won't have useless bedrock while people who want or need bedrock can get it.

    On another note, I would like to request a buff for nitor under a crucible. In my testing, it's as good as a torch. I would suggest making it as good as fire, as a substitute for fire. Netherrack, which is necessary for infinite flame, requires redstone and lava. Nitor requires glowstone dust. The two resources have similar drop rates from dust, so not much of a difference in resource burn. Lava is rather easy to get and only requires cobblestone and time. There's also the nuisance it can be to make nitor in a crucible. I just would love to use nitor because it's less laggy, more compact, and quieter than fire.
    Posted in: WIP Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    Quote from Hadithecreepy­3

    Hey Crowley,first thing i want to mention your mod is Awesome,but my agrarian skies crashed and am not sure but the whole thing happened after i surrounded an artificial hive with smooth stone and covered it on top.
    and in the report it says something about ex nihilo and bee trap.
    Here's the full report enjoy :
    ---- Minecraft Crash Report ----
    // I let you down. Sorry :(

    Time: 4/14/14 11:48 PM
    Description: Ticking tile entity

    at thaumcraft.common.blocks.BlockAiry.isLeaves(BlockAiry.java:129)
    at exnihilo.compatibility.foresty.Surrounding.addBlock(Surrounding.java:17)
    at exnihilo.blocks.tileentities.TileEntityBeeTrap.func_70316_g(TileEntityBeeTrap.java:90)
    at net.minecraft.world.World.func_72939_s(World.java:2209)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    A detailed walkthrough of the error, its code path and all known details is as follows:

    -- Head --
    at thaumcraft.common.blocks.BlockAiry.isLeaves(BlockAiry.java:129)
    at exnihilo.compatibility.foresty.Surrounding.addBlock(Surrounding.java:17)
    at exnihilo.blocks.tileentities.TileEntityBeeTrap.func_70316_g(TileEntityBeeTrap.java:90)

    -- Tile entity being ticked --
    Name: bee_trap_treated // exnihilo.blocks.tileentities.TileEntityBeeTrap
    Block type: ID #3763 (bee_trap_treated // exnihilo.blocks.BlockBeeTrapTreated)
    Block data value: 0 / 0x0 / 0b0000
    Block location: World: (-1143,68,1399), Chunk: (at 9,4,7 in -72,87; contains blocks -1152,0,1392 to -1137,255,1407), Region: (-3,2; contains chunks -96,64 to -65,95, blocks -1536,0,1024 to -1025,255,1535)
    Actual block type: ID #3763 (bee_trap_treated // exnihilo.blocks.BlockBeeTrapTreated)
    Actual block data value: 0 / 0x0 / 0b0000
    at net.minecraft.world.World.func_72939_s(World.java:2209)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)

    -- Affected level --
    Level name: Flat Platform J
    All players: 1 total; [EntityPlayerMP['Hadi'/4, l='Flat Platform J', x=-1132.94, y=71.00, z=1415.22]]
    Chunk stats: ServerChunkCache: 1067 Drop: 0
    Level seed: 3922357017991451086
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (1033,64,-546), Chunk: (at 9,4,14 in 64,-35; contains blocks 1024,0,-560 to 1039,255,-545), Region: (2,-2; contains chunks 64,-64 to 95,-33, blocks 1024,0,-1024 to 1535,255,-513)
    Level time: 3329335 game time, 3350581 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 30672 (now: false), thunder time: 13872 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    -- System Details --
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 150119168 bytes (143 MB) / 676331520 bytes (645 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 3 total; -Xms256M -Xmx1024M -XX:PermSize=256m
    AABB Pool Size: 965 (54040 bytes; 0 MB) allocated, 876 (49056 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 92 mods loaded, 92 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{} [Forge Mod Loader] (minecraftforge- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{} [Minecraft Forge] (minecraftforge- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AppliedEnergistics-Core{rv14.finale3} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Evoc{1.0.0} [Evoc] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    InfiniBows{1.2.0 build 14} [Infinity Bow Fix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MobiusCore{1.1.0} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{} [Not Enough Items] (NotEnoughItems Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenModsCore{0.4} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AppliedEnergistics{rv14.finale3} [Applied Energistics] (appeng-rv14-finale3-mc16x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bdlib{} [BD Lib] (bdlib-mc164- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.5.5} [BiblioCraft] (BiblioCraft[v1.5.5].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded{1.6.4R2.7.8} [MineFactory Reloaded] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatForestryPre{1.6.4R2.7.8} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forestry{} [Forestry for Minecraft] (forestry-A- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BinnieCore{1.8.0} [Binnie Core] (binnie-mods-1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraBees{1.8.0} [Extra Bees] (binnie-mods-1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraTrees{1.8.0} [Extra Trees] (binnie-mods-1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AWWayofTime{v0.7.2} [Blood Magic: Alchemical Wizardry] (Blood Magic v0.7.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChickenChunks{} [ChickenChunks] (ChickenChunks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHCore{} [CoFH Core] (CoFHCore- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHLoot{} [CoFH Loot] (CoFHCore- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHMasquerade{} [CoFH Masquerade] (CoFHCore- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHSocial{} [CoFH Social] (CoFHCore- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHWorld{} [CoFH World] (CoFHCore- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    crowley.skyblock{1.26b} [Ex Nihilo] (crowley-skyblock-v1.28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Enchiridion{1.1} [Enchiridion] (Enchiridion-1.6.4-1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NetherOres{1.6.2R2.2.2} [Nether Ores] (NetherOres-2.2.2-55.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMultipart{} [Forge Multipart] (ForgeMultipart-universal-1.6.4- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion{} [Thermal Expansion] (ThermalExpansion- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Waila{1.5.1} [Waila] (Waila_1.5.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct{1.6.X_1.5.4dev} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft{4.1.0g} [Thaumcraft] (Thaumcraft4.1.0g.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mariculture{1.2.1e} [Mariculture] (Mariculture-1.6.4-1.2.1e (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Natura{2.1.14} [Natura] (Natura_mc1.6.X_2.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    exaliquo{0.10.1} [Ex Aliquo] (exaliquo_0.10.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    extracells{1.6.8f} [ExtraCells] (ExtraCells-1.6.8f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraUtilities{1.0.3a} [Extra Utilities] (extrautils-1.0.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    flatsigns{1.4.0} [Flat Signs] (Flatsigns-1.6.2-universal- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    gendustry{} [GenDustry] (gendustry-mc164- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    HardcoreQuesting{Adventure Time (2.1.0)} [Hardcore Questing Mode] (HQM_-_Adventure_Time__2.1.0_.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.4 v1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    HungerOverhaul{1.6.X-2l} [Hunger Overhaul] (hungeroverhaul-1.6.X-2l-build4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    InfernalMobs{1.4.3} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest{} [Iron Chest] (ironchest-universal-1.6.4- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    JABBA{1.1.2b} [JABBA] (JABBA_1.1.2c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    jadedspawn{1.0} [JadedSpawn] (jadedspawn-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MagicBees{2.1.11} [Magic Bees] (magicbees-2.1.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatAppliedEnergistics{1.6.4R2.7.8} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatAtum{1.6.4R2.7.8} [MFR Compat: Atum] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatBackTools{1.6.4R2.7.8} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatBuildCraft{1.6.4R2.7.8} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatChococraft{1.6.4R2.7.8} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatExtraBiomes{1.6.4R2.7.8} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatForestry{1.6.4R2.7.8} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatForgeMicroblock{1.6.4R2.7.8} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatIC2{1.6.4R2.7.8} [MFR Compat: IC2] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatMystcraft{1.6.4R2.7.8} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatPams{1.6.4R2.7.8} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatProjRed{1.6.4R2.7.8} [MFR Compat ProjectRed] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.8} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatRP2{1.6.4R2.7.8} [MFR Compat: RP2] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.8} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.8} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.8} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.8} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatVanilla{1.6.4R2.7.8} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.8} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons{1.9.3.r47} [NEI Addons] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|AE{1.9.3.r47} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|CraftingTables{1.9.3.r47} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|ExtraBees{1.9.3.r47} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|Forestry{1.9.3.r47} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|MiscPeripherals{1.9.3.r47} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIPlugins{} [NEI Plugins] (NEIPlugins- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    notenoughkeys{0.0.4} [Not Enough Keys] (NotEnoughKeys-1.6.4-0.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenMods{0.4} [OpenMods] (OpenModsLib-0.4b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenBlocks{1.2.7} [OpenBlocks] (OpenBlocks-1.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Redstone Arsenal{} [Redstone Arsenal] (RedstoneArsenal- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TMechworks{19.d4b8fa0} [Tinkers' Mechworks] (TMechworks_mc1.6.4_0.1.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineTweaker{1.6.4-2.1.2} [MineTweaker] (zMineTweaker-1.6.4-2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    McMultipart{} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IguanaTweaksTConstruct{1.6.X-1p} [Iguana Tweaks for Tinkers Construct] (IguanaTweaks-prog4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMicroblock{} [Forge Microblocks] (ForgeMultipart-universal-1.6.4- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct Environment: Sane and ready for action. Bugs may be reported.
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 362 (20272 bytes; 0 MB) allocated, 145 (8120 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Hadi'/4, l='Flat Platform J', x=-1132.94, y=71.00, z=1415.22]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Thanks anyway :)

    Update agrarian skies. That bug was fixed a while back.
    Posted in: Minecraft Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    I like the idea of 8 puverized ore around a stone block gets a regular ore block. This way you can only lose materials in the process, but it allows people to use ores as a decoration or for some mods that require you to process ore blocks to get a certain resource.
    Posted in: Minecraft Mods
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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Quote from MohawkyMagoo

    I am trying to load the new version of Matmos for 1.6.4 that only runs through Liteloader. MultiMC5 "Install Liteloader" - pressed that and it now says its present. Downloaded the 1.6.4 Matmos and is present and tickboxed in mods folder. But, it doesn't appear in the in-game mods list and I don't get any Matmos sounds or control menu. What am I missing?

    EDIT- Ignore please - found out what the problem was and all working fine!
    Mind telling us what was wrong? I would certainly like to know.
    Posted in: Minecraft Tools
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from AngelFeather

    Any chance you'd be willing to add support for Big Reactors? You'd really just have to add the ability to get Yellorium from gravel or something - or rather, probably pulverized Yellorium? It has that natively as it's meant to be used with Thermal Expansion, and I'd like to be ability to use BR in a skyblock world.

    Hi. I'm goreae, and I approve this message.
    Posted in: WIP Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    Quote from KimiroDragon

    Ah, right. XD Silly me.
    Honestly, though... Even with how amazing they are, I can't. Dark Iron needs to be a complex ritual, not a mamby-pamby ore. :[
    What happened with factorization is comparable to if azanor threw out infusion crafting and made it normal crafting recipes instead.
    Posted in: Minecraft Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from Zerokyuuni

    For Slime Saplings, I was trying to decide how to allow access to this, but giving access to them would partially, if not totally, invalidate the method of obtaining slime already in Ex Nihilo. That's why blue slime is obtainable by sieving Slimedirt. I will, however, add a compost for them just incase you get them some other way. For Ender Lilies, I see no problem with adding a way to get those, as Blaze Powder has an alternate to obtain that as well (through summoning a blaze or netherfort) and Enderlilies are painful to grow. And will be a semi-pain to get. Eximite and Meutoite will be less lonely.

    My thought process for how to add something is thus: Does it make it easier to obtain something already obtainable? Nope. If the alternate is more difficult to obtain or takes longer, and the alternate doesn't make it easier to obtain the original method, then I'll consider it.

    I would say perhaps make the slime sapling a very rare drop from sieving slimedirt. The thing about slime is, it's actually rather easy to get. If you're willing to spend the time and the blocks, then you can easily get tons of slimes spawned.

    If you were doing it the ex nihilo way, you would get tired of getting slime that way quickly if you're looking for a sapling drop. So you would make a spawn platform to spawn slimes in and get lots more slime to get more dirt.

    Basically, if you make it a reare drop of slime dirt, the player would have to spend a lot of slime to get one sapling. When they do get the sapling, they could automate slime production through a slime tree farm, or just grow some and leave them there untouched for the entire game just so you can say "I did that." You would have to get slime another way to get enough slime to find a slimy sapling. This seems to me more of a tech up than an overpowering alternate.
    Posted in: WIP Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from Taiine

    Can you add in Extra Utility support? Like allow the Ender Lilies to come rarly from sifting endstone? Maybe get Unstable Nuggets from another means?

    also a lack of a means it seems to get slimy dirt, or slime tree saplings from Tink Construct.

    Ender Lily support would be nice, and I would love to get the slimy sapling legitimately. But the unstable nuggets, I say no. The point of ex nihilo/ex aliquo is not about ease of access. It is about accessibility. The point isn't to make it easier to get stuff, the point is to make it possible to get stuff. It's already possible to get unstable nugget/ingots. I don't see the point of adding an alternate method.
    Posted in: WIP Mods
  • 0

    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    What I would like to see is some way to get a harvestcraft bee. Or there already is a way to get one and I'm just dumb and/or blind.
    Posted in: WIP Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    Quote from KimiroDragon

    Yes. Yes they are. But I don't see how going back to using a Wrath Igniter to make Dark Iron would remove Servos, unless I'm missing something about their nature. o-o lol

    Also, needs more magnets.

    I'm rather sure he was saying you should use the mod because servos are amazing, not that the wrath system means that servos can;t be done.

    And I agree with you on this point. I don't know why they made dark iron an ore. Makes no sense to me. He replaced a mechanic that was awesome, fun, and unique, and replaced it with something anyone with a 2-minute modding tutorial could do: he added an ore.
    Posted in: Minecraft Mods
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