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    posted a message on Add an offline in game wiki for recipes

    I mean for the occasional time that I forget a recipe, which most often happens with potions.

    Actually, I was just joking. :P
    Posted in: Suggestions
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    posted a message on A Creeper Protected Me!
    Quote from Baryonic_Lord»

    Yes, build a massive tomb to honor him and invite all of his family and friends!


    Forgive me for correcting your spelling, but you meant bomb* not tomb.



    Before anyone takes me seriously, that was a joke :P
    Posted in: Survival Mode
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    posted a message on Add an offline in game wiki for recipes

    Personally I like CraftGuide more. It looks much more polished IMO. Anyway, if it were added to the game I'd be so happy. There's always that one potion recipe I forget.

    And which one is that?
    ...or do you forget?
    Posted in: Suggestions
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    posted a message on Add an offline in game wiki for recipes

    Here's a mod that can do what you described:

    Not Enough Items. (NEI)

    It also has a few other cool features too.


    I'm not sure if it should be implemented into minecraft, but if it is, I would want it to be something like what NEI has.

    Posted in: Suggestions
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    posted a message on Ender Wall

    Being able to make suffocation traps out of almost anything?

    For the hefty price of 5 ender pearls, 4 purpur blocks, and the block you want to use? Per block?

    I don't know, you would have to actually move inside the block to get trapped, with the full knowledge that it may be a trap...

    I don't see how it's overpowered, am I missing something?

    Posted in: Suggestions
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment
    Quote from RobertFrans»

    I don't know if that is completely true. First of all, if most viewers are children, then they will have already a lot on their mind, namely school. They have to attend classes, make their homework when assigned, keep up a social life and at home listen to their parents. So they will already diverge between mindless and thoughtful things.
    Second of all, this also counts for mature viewers: they have college or work, also a social life, all those things.I agree, and will say that for some people, many things take precedence over Minecraft, and they play as casual gamers. I kind of forgot about them when I made this thread. That's part of the reason I changed the title of the thread from "counter" to "complement." I'm speaking more for the dedicated Minecrafters, because the majority of Minecraft videos are aimed towards those casual gamers, and so that quality of being "casual" becomes imputed to the entire Minecraft community, making outsiders people who don't play the game deterred by it, and those who play it. In fact, I would say that this could go for the entire gaming community as a whole, as most games are becoming this way, and so the quality of being "casual" is being imputed to the entire gaming community as a whole. In reality, that's not why games are made (erm, not why games should be made): to be played and thrown away. I don't want that kind of prejudice hanging over us as Minecrafters.

    If you talk about the makers, well, in real life you have also comedians and other artists who want to bring some thoughts through the show, and those who just want to have fun with the audience.
    Maybe the "fun makers" can become the majority, but that has always been the case in every large community with a form of culture. The "high culture" attracts always less people then the "common culture" en the best cultural works, the real master pieces, attract both followers. It is just a fact of life and I don't think that is really a wrong thing.
    Like a quote I read someday says: God must love common people very much, because He made so much of them. ;)Not sure that quote is a truthful statement, because everyone is unique. "Common" is a term that we as humans impute to people in a particular area, not what they actually are in their being as a whole. (Not picking on this quote because it has God in it, mind you. I'm a Christian.)Also, what I was trying to say was that we should strive for the higher things, if possible. The problem comes when the casual gamer culture gobbles up gamers who could possibly take Minecraft to another level; the people who could be dedicated gamers, but are instead taken over by pop Minecraft culture.

    YouTube and Minecraft are both quite easy accessible, especially creative mode. So of course a lot of people want to put all their creative and not so creative works on it. So now it is just more visible what I wrote above. You will notice that in every accessible form of culture, not only at Minecraft.
    But after a few years, the children will mature and their preferences will most likely change. Then the more mature YouTubers will come in sight... or not. It is always possible that the interest in Minecraft will also decline by a lot of those children, so that they will seek another form of entertainment. And that's okay, that's not a real problem.
    There is more in life then Minecraft and when Minecraft becomes less popular again, a more commited and mature community will eventually remain anyway.I know I would prefer if that wasn't the truth, but you're right. If this pop Minecraft culture remains, those who engaged in it will move on to other things. But I would like to have everyone in on the game, in a community that is always growing. Maybe that's the game designer in me coming out. (Or maybe I'm delusional.)
    Posted in: Let's Plays Help
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment
    Quote from teesee»


    It's an expression. It's not about literally playing with their fans. It's about how YouTubers should treat/talk to fans like they are actually playing with them, and they need to play the same "game" in the sense that they are on board with what their fans want as well as what is best for community. That's my interpretation, at least. OP, what does it mean to you?


    Forgot to comment on this.

    You nailed it. Obviously it's a good idea to make an effort literally to play with your fans, although the problem will arise that sometimes the fans cannot connect with them in that fashion. So they connect by making the community and the game a better place for each other, thereby indirectly playing with each other.
    Posted in: Let's Plays Help
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment
    Quote from teesee»


    Bump sorry.

    Do you think you could use some more of the entries on here? I think a lot of them are really important. If not, you should consider expanding the guide a bit so that it covers more. Either way, more content.


    I'll do that later today.
    Posted in: Let's Plays Help
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment
    Quote from RobertFrans»

    That's true indeed. But as I see there are two kinds of helping: the one you are mentioning here and the one where you just give someone a good laugh. Sometimes people have already a lot of things on their heads and sometimes sad or depressed people are just tired from goodwilling people talking about good life, inspiration and being positive and all.
    Sometimes they just want to sit, empty their minds and have fun without thinking about anything. It can be a whole relief when your head is not overflowing with thoughts. And not only them, but people who are enjoying life will also have sometimes that need. Because the brain is as a muscle: it needs care and rest from time to time.

    So I see it as and and. Some people are good at inspiring other people and being a good example. Other people are good at making people laugh (very loud). Both are needed. We can not only be thoughtful and we can not only be thoughtless.
    And if someone has been depressed, but is able to step over his or her shadow and is even able to make other people laugh in a maybe very simple, childish way, maybe without being that great example yet, then that person has already overcome a lot and can be respected for that, I think.

    I must agree with you. People do need to relax, and take a break, and get themselves recharged for the next round. However, the problem is that people latch themselves on to mindless content, and never going back to the stuff that matters. And that is why edifying stuff is so hard to find these days. People are fine with becoming complacent, never wanting to change. This is what we are trying to combat here. If we can't get our community back in gear, Minecraft will surely and utterly die.

    I'm considering changing the thread title and banner to say "complement" instead of "counter." What do you guys think?
    Posted in: Let's Plays Help
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment
    Quote from Fortanono»

    I have some ideas for LPs on Minecraft content to make it unique. Thing about this is while it may be considered to be sharing creations, I don't want to give tutorials and I don't want to make up a story to go with it. But I need to have fun to produce a quality channel, and I don't while RPing or going into a creative world and making redstone contraptions/builds to show off or teach.



    In retrospect, that "founding principle" was written rather hastily, and I realize that there are other categories of content that can make a good video.

    To everyone: I have made multiple changes to the OP.

    Posted in: Let's Plays Help
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    posted a message on The Nether Serpent

    This is a new boss with a new structure for the nether. Let's start with the nest:


    The Nest

    The nether serpent resides inside its nest, which generates very rarely in the nether. It is a long, tall, hollow pillar of obsidian (kind of curved at the bottom and the top) that reaches from the bottom to the top of the nether. It is about 7 blocks in diameter around the middle, and about 13 blocks in diameter at the top and bottom. This nest can be found at random, or by crafting a nether compass, which is a normal compass but with a nether star replacing the redstone in the normal compass recipe. The compass will always point towards to the closest nest. (The cool thing about this is that since these nests are rare, but infinite, as soon as one serpent is defeated, the compass will point at the next closest undefeated nest.) Also, if a nether serpent is within the boundaries of loaded chunks, it will point to it instead of the nest.

    The Serpent

    The serpent stays inside the nest, sleeping, until you mine one of the blocks of obsidian that comprise the nest (this isn't completely true, it will just be any obsidian within the chunks the nest is inside). Then it wakes up, moving upward out of the nest (it has the ability to clip through bedrock, just so it's not a hindrance). Its movement is restricted to the landmasses in the nether, but it can climb up walls and across ceilings. Basically, the game will treat it like it has no gravity (before phase 3). Its movement speed will be ~10 blocks (meters) per second, and it has 300 health (like the wither)

    • Combat:
    During its first phase, it will attempt to make passes at you, trying to bite you. If it cannot find a path to you after 30 seconds, or if its health drops below 200, it will move into phase 2.
    During its second phase, it will occasionally pause and shoot an acid ball (for lack of a better name) at you (provided it has line of sight). It will fly like a ghast fireball. It will also mildly explode on impact, dealing no terrain damage. Being hit with the ball (or being within 3 blocks of it when it explodes) will poison you. They can be hit back at the serpent for damage, but not poison. The serpent will also gain the ability to tunnel through blocks. When it drops below 100 health, it will go into its third phase.
    During phase 3, it will start moving faster, ~15 blocks (meters) per second. It will also jump off of the surface it was on if it has a line of sight to the player. Finally, it will shoot bursts of 3 acid balls at the player when it pauses, all deadly accurate, making it harder to defend against them.

    Its bite attack does 10 damage if it lands successfully, 15 if in its final phase. Acid balls give you poison I for 10 seconds, deal 1 damage, and ignore armor. Running into the hitbox of any of the serpent's segments will deal 5 damage to you.

    To defeat it, you must get each of its segments down to 0 health. This can be seen by how black the segments are. It has 15 segments with 20 health each, and those segments include the head. You can deal damage to it the usual ways, but it is immune to potion effects. Also, if you hold a shield in the direction the bite is coming from, the serpent will stop in its tracks, take 5 damage to the segment closest to the head, and head off in another direction.

    Drops

    When defeated, the nether serpent will drop a new item called the acid crystal. When you add the crystal to a fire charge in the crafting grid, it will craft an acid charge. The acid crystal will not be consumed in the crafting process, meaning that you will be able to craft multiple acid charges with the same acid crystal. The acid charges will act like fire charges when dispensed, but will give Poison II for 4 seconds to whatever it hits instead of setting it on fire. Punching a mob/player with the acid charge will have the same effect, but will also give the user 2.5 seconds of Poison I, and will consume the acid charge.

    If put in the crafting grid with a beacon, you will get a greenish beacon called the anti-beacon (such creative, many wow). In this recipe, the acid crystal will be consumed in the crafting process. By stacking storage blocks under it (like with a normal beacon), you can power the anti-beacon, and you will be able to give hostile mobs within the radius certain debuffs.

    Anti-beacon debuffs:

    Level 1: Blindness (reduces aggro range for hostile mobs by 20%, except spider)

    Level 2: Slowness

    Level 3: Weakness

    Level 4: Glowing or Tier II effects


    I honestly have no idea how this is going to go over. Leave your feedback!

    Posted in: Suggestions
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    posted a message on Nether Miniboss
    Quote from Deji2002»

    Did u read? I said if u think the boss need some improvement or suggestion, please type away!? The elder guardian is a nice miniboss, but that is kinda off discussion (except the fact that it's a miniboss) what I'm trying to say is that the nether needs to be more fun, not that they replace this you speak 'elder guardian' with a new miniboss



    Um, she did type away because the boss needs improvement...she did exactly what you wanted...and she never said anything about replacing the Elder Guardian with a new miniboss...
    Also, I have a few comments of my own.

    • Enclosed areas make ghast fights easier, especially with rebounding fireballs.
    • 7 ghast tears is crazy for an enclosed fight.
    • Regen III seems kind of like a waste for a nearly unique item (after all, if one spawns in each nether...)

    It seems like this concept is just...unoriginal. After all: it's a beefed up ghast with the ability to stop melee (which reminds me of the wither's projectile shield after it reaches half health...), the drops are just more numerous and powerful than normal ghast drops, and the entire concept is very similar to the Ur-Ghast in the twilight forest mod.

    I agree that the nether needs some kind of change, but I don't think this is it.

    Posted in: Suggestions
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment
    Quote from teesee»

    Thanks. I don't think I should have too much of a problem with the exaggeration since I think it is something most people can agree on. It's not like there are devoted fans of the YouTube comments section.

    True dat.
    Posted in: Let's Plays Help
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment

    Your thread doesn't particularly pertain to Minecraft, so why not here:

    http://www.minecraftforum.net/forums/off-topic/culture-media-arts

    Posted in: Let's Plays Help
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    posted a message on Good Minecraft YouTube Content: The Complement to Mindless Entertainment
    Quote from teesee»

    -snip-



    This is helpful, but it applies to more people than just MC YouTubers. I don't think it belongs on this particular thread. But I do agree that this stuff is very important when navigating / commenting on YouTube. If you make a thread about it, I'll put it in my signature and at the bottom of this thread. But I don't think I'll add an actual section on commenting here. I will, however, translate a couple of the things you said about comments into points about video commentary.
    Also, a note about the "personal beliefs" side of things: I agree with you, that politics, religion, etc. should not be discussed on a video about Minecraft. There is a time and place for everything, but that place is not on a Minecraft video. If you make another thread about commenting, make sure you specify that (because, obviously, talk about religion and politics are acceptable on videos about religion and politics).
    Finally, if you choose to make that thread, be careful about exaggerating things. You took a lot of flak on the thread that inspired this one because it was a rant thread, and a lot of the things said were exaggerated. (Just an observation.) It still seems a little bit like that on this one too (e.g. the introduction).

    Posted in: Let's Plays Help
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