- Goodlyay
- Registered Member
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Member for 13 years, 3 months, and 13 days
Last active Sat, Dec, 9 2017 18:05:46
- 4 Followers
- 2,714 Total Posts
- 770 Thanks
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May 9, 2014Goodlyay posted a message on Minecraft News - Xbox Skin Sales, Sideways Boosting & Denmark Griefed!How is denmark being griefed even news? It should come as no surprise that a server without any kind of grief protection that a lot of people visit will be defaced.Posted in: News
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May 8, 2014Goodlyay posted a message on Snapshot 14w19a Ready for TestingPosted in: NewsQuote from Pedro7967
Hey, they have added new skin layouts for minecraft 1.8, so now is possible to have 2 layers...
But they could add 320x320 skins support! It would be AWESOME, the skins would be HD and so much possibilities!!
*Sorry for bad english
But yeah, 320x320 skins would be, in my opinion, one of the best things in this update!
I really do not like this idea. I feel like it just goes against the style of the game. I realize there are resource packs that go against the style of the game, but at least you choose to use those. With skins, people would just be waltzing around with HD-skins breaking the asthetic of the game. Also, 320x320 would be a terrible resolution, as it is not a power of 2 and therefore would not map very well onto the model. -
Mar 31, 2014Goodlyay posted a message on Minecraft Gets New Developer, Sells to EAToo obvious guys.Posted in: News
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Mar 3, 2014Goodlyay posted a message on Minecraft Movie?Posted in: NewsQuote from VentureFarther
Ugh. This is going to a absolutely awful. If you try and add a story to a game where one of the points is that it has no story, it's going to be terrible. Not looking forward to this one.
In my opinion it is actually better to base a movie off a game that does not have a story. Because the game has no story, the movie's story can be written purely to work as a film, instead of being bogged down by elements from the game that they try to stuff in. -
Feb 6, 2014Goodlyay posted a message on Snapshot 14w06b Ready for Testing!Posted in: NewsQuote from KnightMiner748
This is a second "models". The first was "assets/minecraft/textures/models", this one is "assets/minecraft/models".
Oh, I see what you mean now.
I experimented around with it a bit, it seems to be an easier way to keep track of and add/change special block models. For example, by editing the tallgrass.json file I was able to make grass look like crops in shape.
Unfortunately it does not seem to work in resource packs. -
Feb 6, 2014Goodlyay posted a message on Snapshot 14w06b Ready for Testing!Posted in: NewsQuote from KnightMiner748
I wonder what the new models folder in assets is for, it seems like a control for block rendering.
I'm pretty sure "models" has been there ever since the change to the resource pack format. It contains the armor textures. -
Oct 8, 2013Goodlyay posted a message on Minecraft Monday (on Tuesday) Show: Blame Minecraft?I can't believe what people blame video games on... Come on! Minecraft doesn't even have guns.Posted in: News
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Aug 21, 2013Goodlyay posted a message on 1.7 Sneak Peek: Sunflowers, Falling ParticlesPosted in: NewsQuote from Mustang83
[...] I want more types of horses like realistic types like Quarter, Appaloosa and Clydesdale. [...]
And here I was, thinking it was amazing that the horses are even different from each other. -
Apr 26, 2013Goodlyay posted a message on Villager NewsI thought this was going to be news about villager ai updates...Posted in: News
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Nov 14, 2012Goodlyay posted a message on 1.4.4 is Out!Yay for bugfixes! Remember when fences glitched you out of you stepped on them in multiplayer? Yeah. Yay for bigfixes. Seriously.Posted in: News
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Aug 31, 2012Goodlyay posted a message on Decoration Blocks to Come; MineTV Episode 5Posted in: NewsQuote from Shadowbob95
the Number 1 decoration Block i have been dieing to have in Minecraft is to have chairs. I still can not believe that have not added them to the game yet. If this was in the game it would be great for machimina's and even MineTV.
You don't need chairs, just use stairs! - To post a comment, please login.
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Looks exciting so far, glad the dungeons have above-ground indicators.
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Finished terrain.png for my 32x pack.
(Ignore fire and lava, they are animated separately)
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Awesome work! Been using it a bit, my only crit so far is that the top of the crafting table looks a bit too much like generic wood. I often place crafting tables into the floor so it makes them a bit hard to see. Perhaps add some kind of 3x3 inset grid on the top or something?
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Sorry if this has been asked before, but I'm super curious as to how you created/recorded the seamlessly repeating lava animation, since it was originally generated with code. (and didn't ever repeat, since it was based on random values)0
The fifth is cobblestone, the eleventh is cobble bricks, a block I added to my server.
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Some 32x textures. Top grass is still a pain.
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Is there a face in the bottom left block there?
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I think the highlights aren't strong enough, but it looks pretty good overall.
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Some simple textures I made for Classic(ube).
Pictures:
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This is a local IP, we need the external IP if we are to join...
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Thanks for the crit. I may fix it eventually, I was just really glad to be done with the animation as it was quite a drag to create.
As for the lava type, it's just "lava." There is no distinction between flowing or still lava in classic. It does mean that this animation gives a "drifting" effect, but I personally find it acceptable.
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Some textures I made for ClassiCube:
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Thank you for updating to 1.8! Although I have to ask, is there any way we can get the 1.8 hat layers to be 3D and an option for the thin arms?
I can't find any good previewers besides this one, and this one would be a dream come true if it just had those features.
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I definitely agree with Seradicus. I might join if we can just focus on a few blocks and not be overwhelmed with all the blocks there are these days.
also we totally didn't conspire together for these comments