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    posted a message on [Any] ChatLog - Updates automatically when Minecraft updates! Supports almost every version since 1.4.5!
    Is the website down right now? I can't get to the 1.8 download page.
    Posted in: Minecraft Mods
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    posted a message on Tool Durability suggestion
    It doesn't. Tools only use double durability when you attack mobs with them. Breaking blocks not meant to be broken by the tool doesn't use double durability.

    By the way: Support the idea.
    Posted in: Suggestions
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    posted a message on Challenging Roads v1.0[TR]-[ENG]-A lot of features ![İnside]
    "First of all, my english not good"




    Yeah, I can tell. No offense, but with the grammar you're using, I can't understand anything you're trying to say.
    Posted in: Maps
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    posted a message on Anyone find the new snapshots slightly laggy?
    I usually run regular minecraft Limit: 60fps

    I run the snapshots at Limit: 60fps as well, but every time I load a chunk, even one that has already been loaded by my computer, the lag spikes for some reason and drops to ~5-10 fps. This only takes place during the time that a chunk is loading. [LOADING. NOT GENERATING]
    Posted in: Recent Updates and Snapshots
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    posted a message on Anyone find the new snapshots slightly laggy?
    I usually run regular minecraft Limit: 60fps

    I run the snapshots at Limit: 60fps as well, but every time I load a chunk, even one that has already been loaded by my computer, the lag spikes for some reason and drops to ~5-10 fps. This only takes place during the time that a chunk is loading. [LOADING. NOT GENERATING]
    Posted in: Recent Updates and Snapshots
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    posted a message on The Barrels Mod
    Is this mod still being updated? I'd be a bit sad if it weren't.
    Posted in: Minecraft Mods
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    posted a message on Calling All MindCrack & HermitCraft Enthusiasts! Tight-Knit Community BAGEL.NET Survival Vanilla Server!
    *In-Game Name: Falconstar95

    *Current In-Game Skin: The GolldenFalcon

    **What is your age?: 14, soon to be 15

    **Where are you from?: Ipoh

    **Gender? ( or ): Male

    *How long have you played the game?: Since Beta 1.4

    Mindcrack or HermitCraft? Which do you prefer? MindCrack

    Who is your favorite Mindcracker or HermitCrafter and why?: Sethbling. He's very knowledgeable about redstone and really goes in depth about the capabilities of Minecraft and tries to push the boundaries.

    Describe your sense of humor: Toilet Humor. aka. Building toilets at other people's places.

    How committed are you/how much will you be playing each day?: Every weekend, all day. On days that I have school, maybe not so much. Maybe 2-3 hours a day.

    What are some of your other interests?: Shooters, any type. Voxel Art. Art. Music (I play Violin, Piano, Drums, Soon to be Guitar.

    What are you best at (in-game)? (i.e. building, Redstone, farming, PvP, etc.): Architecture

    What can you bring to this server?: Knowledge, of building techniques and tricks or Minecraft, and of random stuff as well. Maybe some technology designs.

    What would you like to do on this server?: Have a nice time with trusted people that I know won't grief my stuff

    Who is (obviously) the coolest person on the server?: Everyone!!!!

    On a scale of 1-10, 10 being the highest, rate the following:
    A. Quality of this questionnaire: 11
    B. Commitment you have to this server: 9
    C. Favorite color: Violet - 10
    Posted in: PC Servers
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    posted a message on HermitCraft / Mindcrack Like Server Searching for 13+ Mature Players
    IGN: Falconstar95
    Where did you first find out about Hermit / MindCrack?: BDoubleO100, and I found him through his Feed the Beast series.
    Youtube Link: http://www.youtube.com/user/GolldenFalcon
    Age?: 14
    What do you think about pranking?: It must be done very sophisticatedly, and without destruction to the owner's build. TNT could be used, as long as it was used safely to scare and not to harm
    Where are you from?: Singapore, now living in the US in Georgia.
    When did you start playing?: Beta 1.4, I remember vividly the first house I made. It was sand. With a glass roof. It only had a glass roof because I was experimenting and sand couldn't form a roof, so I just threw it in the furnace, and it started smelting. I had also used the ladder trick where you placed a ladder every two blocks to save on ladders, then when it was patched, I was actually stuck in my basement, which is what caused me to get rid of that world.
    Skype: (So i can send the ip): anton.lim.750
    Tell me about yourself: Umm. I have no idea what to say. I'm a gaming nerd. I study (as in, scientifically and mathamatically) video games. I want to learn Javascript and Lua. Yeah...
    Why are you special?: I have a curiosity that most people don't have. I like investigating and asking questions that other people probably would tell me to just shut up. But I like asking questions. It's how we find out about things.
    Posted in: PC Servers
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    posted a message on Concept Freebuild
    IGN: Falconstar95
    Posted in: PC Servers
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    posted a message on Pure Survival Server, No PvP
    Hey, sorry for the double post. My ingame name isn't GolldenFalcon. It's Falconstar95. I made a bit of a mistake there. If you could change the whitelist from GolldenFalcon to Falconstar95, that'd be great!
    Posted in: PC Servers
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    posted a message on Pure Survival Server, No PvP
    1. What is your in game name?

    GolldenFalcon
    2. How old are you?

    14
    3. How long have you been playing Minecraft?

    Since Beta 1.4. Which means about 2 years.
    4. Have you played on a Pure Survival server before?

    Well, singleplayer.
    5. Why would you like to play on this server

    Have a nice time with people who are also on pure vanilla, and have someone else other than me run the server since I lag to death by myself.
    6. What does SOTF stand for?

    Survival of the Fittest
    Posted in: PC Servers
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    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    Is the wiki giving HTML errors to anyone else?
    Posted in: Minecraft Mods
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    posted a message on Type1 Anarchy: Mechs Guns Missiles Laizorz -Alpha Download-
    advsys.net/ken/voxlap.htm

    en.wikipedia.org/wiki/Ken_Silverman

    Just saying.
    Posted in: WIP Mods
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    posted a message on Type1 Anarchy: Mechs Guns Missiles Laizorz -Alpha Download-
    Quote from Khlorghaal

    Tanks don't make sense because MC is a hilly/rugged environment, which is what mechs are designed for. Tanks are for flat terrain and roads. If most terrain was uniform and flat then I would reconsider.
    Voxlap engine? not heard of it. Unless you could find a util to convert its stuff to .obj. I wouldn't bother using it, esp considering inability to rotate. Blender is quite nice.


    Crafting Question For guns, I'm going to have a barrel, action, and stock required for each gun. I see 3 options.
    -Make a large 16x8 crafting grid, for crafting you place all 3 of those parts, then surround with raw materials corresponding to the recipe.

    -Make a unique barrel stock and action for each gun. (however each of these parts can have special effects, so this would make parts mostly untransferrable between gun types, however I would make some parts common, like the AR and BAR use the same barrel, and AR and SMG would use same stock. This would be the 'best' solution it seems, but could make crafting confusing.

    -Make each gun recipe the same except for a single item which dictates what type of gun it is. This would be easy and would make crafting easier, but is horrendously unrealistic.


    For crafting orbital missiles and vehicles I've decided to go with 3d crafting using blocks in the world.


    Ok, for the crafting system, how about this. There are a bunch of gun parts. Barrels, Stocks, Triggers, Sights (Please do them that would be actually really cool. I know you said you wouldn't but I could help out with them!), Optics (Scopes and etc.), Firing systems [Gas-Piston (As in an Kalashnikov IRL), and etc.], Ammunition type/caliber (Ballistic, Incendiary, ?Potion Effect?, etc.)/(7.62x51mm NATO, .50 BMG, .357 Magnum, etc.), and all that kind of stuff. Obviously this isn't a complete list, just concept. It doesn't matter what goes with what. Every possible combination of these modules will form some type of gun, of which the creator can create the name of. Each of these modules will have a different model, which I could make... (About that, there is a program out there called, "Qubicle Constructor" that can turn .VOX and .KV6, what I use, into .obj. The thing is, it's $40, and I don't have money. I'm throwing that out there.) And each of these modules could change the guns' stats, good or bad. Whatdya' say about that?
    Posted in: WIP Mods
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    posted a message on [1.6.2] VoxelModel 0.2.0 - looking for voxel-model makers
    Quote from Will.Eze

    As soon as I finish with all core features of the mod, i'll start making it available to import outer-created models


    What about exporting models that can be coded instead of replacing sprites that are already ingame?
    Posted in: WIP Mods
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