• 0

    posted a message on Error for loading Ftb Unleahsed
    Can someone please help fix this? I am suffering the same problem :(
    Posted in: Mods Discussion
  • 0

    posted a message on [Adventure Map] Builders, Programmers, and Moderators
    IGN Goldenoah:

    Previous Bans: None :)

    Some of your work: Legend of Pumpkin etc.

    Email: Latr

    Estimation for internet speed: Very Good :)

    EDIT: Skype is 'goldenoah'
    Posted in: Server Recruitment
  • 0

    posted a message on Pixelmon Server (Abandoned)
    Hello Potato,

    I would Like to join your server because I have been trying to get a server for pixelmon up for a while but.....
    My computer is terrible -_-.......

    _-_-_Awesome Builder-_-_-_
    _-_-_Epic Pokemon Nerd_-_-_ (Finished all Ds Games twice)
    _-_-_Understands Pokemon RPG_-_-_
    _-_-_-_ Idea's Man_-_-_
    _-_-_ Server Experience_-_-_

    IGN: Goldenoah
    Posted in: PC Servers
  • 0

    posted a message on Minecraft Pocket edition DSI,3DS
    Just to clear up everything on this post.

    1: At the time of this post XBOX version was not even thought of

    2: It is quite possible with the specs of a dsi to handle minecraft as there is a non-official Dsi version which only proves that its possible to have blocks :P

    3: Yes I believe that DSI is nearing its end as a modern console and maybe more modern consoles could take the challenge maybye even the recent WiiU

    Please no more comments

    Please, Goldenoah
    Posted in: MCPE: Discussion
  • 0

    posted a message on [1.2.5] AstroCraft - A Realm In Space
    Quote from Supertt007

    We have a new member joined the team: Rainfur!
    Updates will be coming very soon. Including planets and spaceships
    I have an idea for building rockets first you have to build a rocket builder (a big crafting bench) like this Then you build the ship but you can customise your ship to have lets say a ship has:
    Navagation II: More upgraded then more area will show up on your radar
    Engine IV: More upgraded the engine the less chance of the ship breaking down
    Accelerator III:More upgraded more speed
    Also you could create a coordinates map to measure the speed and map out space in the radar
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Pocket edition DSI,3DS
    Quote from Geneo

    Let's put one final nail in the "MC on 3DS" coffin.

    The DSi has 256 meg ram, 3DS has 512- twice as much, so no problem, right?
    In order to get the 3D effect every screen of a game has to be displayed twice, at the same time, each one slightly different and offset. So the effective memory is still 256 megs. That's not near enough to handle MC. Finally, MC would have to be completely rewritten specifically for the 3DS- so not only is Nintendo not going to get MC for years (if ever)- they are not going to port it over again just so it will work on one little specific handheld.

    MC on 3DS? Keep wishing,... but it ain't happening, not while you're still young.
    Quote from Goldenoah

    :Diamond: MINECRAFT DSI! :Diamond:
    I wish that minecraft would come out on the DSI and the 3DS it would be really cool why ONLY DSI AND 3DS DS lite has no mic,may have internet,cam.
    • A=Place block
    • Y=Punch
    • B=Jump
    • Control Arows=Move
    • X+Arows=sprint
    • Start=pause
    • R=Bow Charge+thowing items+sword thing
    • L=Chest opening+crafting bench e tc.
    • sneak is a button on touch pad
    Some cool features that i want:
    • cam confrence while playing feature
    • access to servers using wireless
    I will add new ideas when i think of them or you inform me
    Quote from _ChrisMCMine_

    you know DSCraft??
    I have been playing this for a half year!
    DScraft is really good I have it too
    Posted in: MCPE: Discussion
  • 0

    posted a message on [1.2.5] Japanese Weapons and Architecture, v0.4.3 (Updated August 9, bug fix)
    If you need any help with Ideas for crafting i'll be happy to help!
    Posted in: WIP Mods
  • 0

    posted a message on Minecraft Pocket edition DSI,3DS
    I made this soooooooooo long ago :/
    Posted in: MCPE: Discussion
  • 0

    posted a message on [1.2.5] AstroCraft - A Realm In Space
    I have New Crating Recipies for the suit and a standard rocket:
    Helmet: Space Suit: Rocket: t: Space Leggings: Space Boots:

    I am gonna make more but I have made thease for now!! BTW Ipodmail on YouTube did a review!!!
    Posted in: Minecraft Mods
  • 0

    posted a message on I need help with my minecraft! The hs_err_pid1
    I have one too:
    # A fatal error has been detected by the Java Runtime Environment:
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6954ac8e, pid=3636, tid=3712
    # JRE version: 6.0_30-b12
    # Java VM: Java HotSpot(TM) Client VM (20.5-b03 mixed mode windows-x86 )
    # Problematic frame:
    # C [atioglxx.dll+0x51ac8e]
    # If you would like to submit a bug report, please visit:
    # http://java.sun.com/webapps/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.

    --------------- T H R E A D ---------------

    Current thread (0x4a315000): JavaThread "Minecraft main thread" daemon [_thread_in_native, id=3712, stack(0x49900000,0x49950000)]

    siginfo: ExceptionCode=0xc0000005, reading address 0x00000000

    EAX=0x499cbff0, EBX=0x49a1b194, ECX=0x00000000, EDX=0x49870608
    ESP=0x4994dae8, EBP=0x49a1b170, ESI=0x69afc558, EDI=0x49a8f6d8
    EIP=0x6954ac8e, EFLAGS=0x00010202

    Top of Stack: (sp=0x4994dae8)
    0x4994dae8: 00000002 4994dbd0 49a1b170 49a8f6d8
    0x4994daf8: 00000000 00000000 0000000c 00000001
    0x4994db08: 00000001 00000016 00000000 00000000
    0x4994db18: 00000000 00000000 00000001 00000000
    0x4994db28: 00000000 00000000 00000000 00000000
    0x4994db38: 6951fc5d 49a1b170 4994db5c 0000000c
    0x4994db48: 49a17b30 49a17c60 49a17c40 49a6c728
    0x4994db58: 73fc0cff 00000000 00000000 00000000

    Instructions: (pc=0x6954ac8e)
    0x6954ac6e: 2c c5 af 69 8d 7c 24 24 f3 a5 8b 3b 52 33 d2 8d
    0x6954ac7e: 44 24 18 e8 4a d6 fa ff 8b 0b 8b 45 0c 8b 49 08
    0x6954ac8e: 8b 11 6a 01 6a 03 50 ff 52 10 8b 4c 24 5c 8b 74
    0x6954ac9e: 24 58 8b f8 8b c1 c1 e9 02 f3 a5 8b c8 83 e1 03

    Register to memory mapping:

    EAX=0x499cbff0 is an unknown value
    EBX=0x49a1b194 is an unknown value
    ECX=0x00000000 is an unknown value
    EDX=0x49870608 is an unknown value
    ESP=0x4994dae8 is pointing into the stack for thread: 0x4a315000
    EBP=0x49a1b170 is an unknown value
    ESI=0x69afc558 is an unknown value
    EDI=0x49a8f6d8 is an unknown value

    Stack: [0x49900000,0x49950000], sp=0x4994dae8, free space=310k
    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    C [atioglxx.dll+0x51ac8e]

    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    j org.lwjgl.opengl.WindowsContextImplementation.nCreate(Ljava/nio/ByteBuffer;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;+0
    j org.lwjgl.opengl.WindowsContextImplementation.create(Lorg/lwjgl/opengl/PeerInfo;Ljava/nio/IntBuffer;Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;+10
    j org.lwjgl.opengl.Context.<init>(Lorg/lwjgl/opengl/PeerInfo;Lorg/lwjgl/opengl/ContextAttribs;Lorg/lwjgl/opengl/Context;)V+104
    j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+88
    j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+9
    j net.minecraft.client.Minecraft.a()V+151
    j net.minecraft.client.Minecraft.run()V+6
    j java.lang.Thread.run()V+11
    v ~StubRoutines::call_stub

    --------------- P R O C E S S ---------------

    Java Threads: ( => current thread )
    =>0x4a315000 JavaThread "Minecraft main thread" daemon [_thread_in_native, id=3712, stack(0x49900000,0x49950000)]
    0x4921b400 JavaThread "Timer hack thread" daemon [_thread_blocked, id=3708, stack(0x498b0000,0x49900000)]
    0x4915d400 JavaThread "TimerQueue" daemon [_thread_blocked, id=3680, stack(0x49700000,0x49750000)]
    0x49158800 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=3684, stack(0x49640000,0x49690000)]
    0x00946400 JavaThread "DestroyJavaVM" [_thread_blocked, id=3604, stack(0x009e0000,0x00a30000)]
    0x4912e800 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=3672, stack(0x49440000,0x49490000)]
    0x4912e000 JavaThread "AWT-Shutdown" [_thread_blocked, id=3676, stack(0x49300000,0x49350000)]
    0x4908cc00 JavaThread "AWT-Windows" daemon [_thread_in_native, id=3656, stack(0x49350000,0x493a0000)]
    0x4907a800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=3644, stack(0x492b0000,0x49300000)]
    0x48d30400 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=3576, stack(0x48f80000,0x48fd0000)]
    0x48d2dc00 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=3580, stack(0x48f30000,0x48f80000)]
    0x48d29000 JavaThread "Attach Listener" daemon [_thread_blocked, id=3612, stack(0x48ee0000,0x48f30000)]
    0x48d27800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=3608, stack(0x48e90000,0x48ee0000)]
    0x48d1a000 JavaThread "Finalizer" daemon [_thread_blocked, id=3600, stack(0x48e40000,0x48e90000)]
    0x48d15800 JavaThread "Reference Handler" daemon [_thread_blocked, id=3596, stack(0x48df0000,0x48e40000)]

    Other Threads:
    0x48d11800 VMThread [stack: 0x48da0000,0x48df0000] [id=3592]
    0x48d3b400 WatcherThread [stack: 0x48fd0000,0x49020000] [id=3648]

    VM state:not at safepoint (normal execution)

    VM Mutex/Monitor currently owned by a thread: None

    def new generation total 157248K, used 68984K [0x02ae0000, 0x0d580000, 0x18030000)
    eden space 139776K, 49% used [0x02ae0000, 0x06e3e330, 0x0b360000)
    from space 17472K, 0% used [0x0b360000, 0x0b360000, 0x0c470000)
    to space 17472K, 0% used [0x0c470000, 0x0c470000, 0x0d580000)
    tenured generation total 349568K, used 0K [0x18030000, 0x2d590000, 0x42ae0000)
    the space 349568K, 0% used [0x18030000, 0x18030000, 0x18030200, 0x2d590000)
    compacting perm gen total 12288K, used 12159K [0x42ae0000, 0x436e0000, 0x46ae0000)
    the space 12288K, 98% used [0x42ae0000, 0x436bfd50, 0x436bfe00, 0x436e0000)
    No shared spaces configured.

    Code Cache [0x00a60000, 0x00bb8000, 0x02a60000)
    total_blobs=771 nmethods=527 adapters=180 free_code_cache=32176192 largest_free_block=0

    Dynamic libraries:
    0x00400000 - 0x00425000 C:\Program Files\Java\jre6\bin\javaw.exe
    0x7c900000 - 0x7c9b2000 C:\WINDOWS\system32\ntdll.dll
    0x7c800000 - 0x7c8f6000 C:\WINDOWS\system32\kernel32.dll
    0x64d00000 - 0x64d34000 C:\Program Files\Alwil Software\Avast5\snxhk.dll
    0x77dd0000 - 0x77e6b000 C:\WINDOWS\system32\ADVAPI32.dll
    0x77e70000 - 0x77f03000 C:\WINDOWS\system32\RPCRT4.dll
    0x77fe0000 - 0x77ff1000 C:\WINDOWS\system32\Secur32.dll
    0x7e410000 - 0x7e4a1000 C:\WINDOWS\system32\USER32.dll
    0x77f10000 - 0x77f59000 C:\WINDOWS\system32\GDI32.dll
    0x76390000 - 0x763ad000 C:\WINDOWS\system32\IMM32.DLL
    0x7c340000 - 0x7c396000 C:\Program Files\Java\jre6\bin\msvcr71.dll
    0x6d7f0000 - 0x6da9f000 C:\Program Files\Java\jre6\bin\client\jvm.dll
    0x76b40000 - 0x76b6d000 C:\WINDOWS\system32\WINMM.dll
    0x6d7a0000 - 0x6d7ac000 C:\Program Files\Java\jre6\bin\verify.dll
    0x6d320000 - 0x6d33f000 C:\Program Files\Java\jre6\bin\java.dll
    0x6d7e0000 - 0x6d7ef000 C:\Program Files\Java\jre6\bin\zip.dll
    0x6d000000 - 0x6d14c000 C:\Program Files\Java\jre6\bin\awt.dll
    0x73000000 - 0x73026000 C:\WINDOWS\system32\WINSPOOL.DRV
    0x77c10000 - 0x77c68000 C:\WINDOWS\system32\msvcrt.dll
    0x774e0000 - 0x7761e000 C:\WINDOWS\system32\ole32.dll
    0x773d0000 - 0x774d3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\COMCTL32.dll
    0x77f60000 - 0x77fd6000 C:\WINDOWS\system32\SHLWAPI.dll
    0x5ad70000 - 0x5ada8000 C:\WINDOWS\system32\uxtheme.dll
    0x74720000 - 0x7476c000 C:\WINDOWS\system32\MSCTF.dll
    0x755c0000 - 0x755ee000 C:\WINDOWS\system32\msctfime.ime
    0x7c9c0000 - 0x7d1d7000 C:\WINDOWS\system32\shell32.dll
    0x6d230000 - 0x6d27f000 C:\Program Files\Java\jre6\bin\fontmanager.dll
    0x4fdd0000 - 0x4ff76000 C:\WINDOWS\system32\d3d9.dll
    0x493e0000 - 0x493e6000 C:\WINDOWS\system32\d3d8thk.dll
    0x77c00000 - 0x77c08000 C:\WINDOWS\system32\VERSION.dll
    0x6d600000 - 0x6d613000 C:\Program Files\Java\jre6\bin\net.dll
    0x71ab0000 - 0x71ac7000 C:\WINDOWS\system32\WS2_32.dll
    0x71aa0000 - 0x71aa8000 C:\WINDOWS\system32\WS2HELP.dll
    0x6d620000 - 0x6d629000 C:\Program Files\Java\jre6\bin\nio.dll
    0x71a50000 - 0x71a8f000 C:\WINDOWS\System32\mswsock.dll
    0x76f20000 - 0x76f47000 C:\WINDOWS\system32\DNSAPI.dll
    0x76d60000 - 0x76d79000 C:\WINDOWS\system32\iphlpapi.dll
    0x76fb0000 - 0x76fb8000 C:\WINDOWS\System32\winrnr.dll
    0x76f60000 - 0x76f8c000 C:\WINDOWS\system32\WLDAP32.dll
    0x64000000 - 0x64025000 C:\Program Files\Bonjour\mdnsNSP.dll
    0x76fc0000 - 0x76fc6000 C:\WINDOWS\system32\rasadhlp.dll
    0x662b0000 - 0x66308000 C:\WINDOWS\system32\hnetcfg.dll
    0x71a90000 - 0x71a98000 C:\WINDOWS\System32\wshtcpip.dll
    0x68000000 - 0x68036000 C:\WINDOWS\system32\rsaenh.dll
    0x769c0000 - 0x76a74000 C:\WINDOWS\system32\USERENV.dll
    0x5b860000 - 0x5b8b5000 C:\WINDOWS\system32\netapi32.dll
    0x77120000 - 0x771ab000 C:\WINDOWS\system32\OLEAUT32.DLL
    0x6d780000 - 0x6d788000 C:\Program Files\Java\jre6\bin\sunmscapi.dll
    0x77a80000 - 0x77b15000 C:\WINDOWS\system32\CRYPT32.dll
    0x77b20000 - 0x77b32000 C:\WINDOWS\system32\MSASN1.dll
    0x49950000 - 0x499bb000 C:\Documents and Settings\Admin\Application Data\.minecraft\bin\natives\lwjgl.dll
    0x5ed00000 - 0x5edcc000 C:\WINDOWS\system32\OPENGL32.dll
    0x68b20000 - 0x68b40000 C:\WINDOWS\system32\GLU32.dll
    0x73760000 - 0x737ab000 C:\WINDOWS\system32\DDRAW.dll
    0x73bc0000 - 0x73bc6000 C:\WINDOWS\system32\DCIMAN32.dll
    0x6d350000 - 0x6d356000 C:\Program Files\Java\jre6\bin\jawt.dll
    0x69030000 - 0x69bcd000 C:\WINDOWS\system32\atioglxx.dll
    0x49880000 - 0x4989f000 C:\WINDOWS\system32\atiadlxx.dll
    0x77920000 - 0x77a13000 C:\WINDOWS\system32\SETUPAPI.dll
    0x78130000 - 0x781cb000 C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.6195_x-ww_44262b86\MSVCR80.dll
    0x76bf0000 - 0x76bfb000 C:\WINDOWS\system32\PSAPI.DLL

    VM Arguments:
    jvm_args: -Xms512m -Xmx1024m
    java_command: C:\Documents and Settings\Admin\Desktop\Minecraft.exe
    Launcher Type: SUN_STANDARD

    Environment Variables:
    CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip
    PATH=C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\system32\WindowsPowerShell\v1.0;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Java\jre6\bin
    PROCESSOR_IDENTIFIER=x86 Family 15 Model 2 Stepping 5, GenuineIntel

    --------------- S Y S T E M ---------------

    OS: Windows XP Build 2600 Service Pack 3

    CPU:total 2 (1 cores per cpu, 2 threads per core) family 15 model 2 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, ht

    Memory: 4k page, physical 2358812k(1786512k free), swap 5349440k(4486452k free)

    vm_info: Java HotSpot(TM) Client VM (20.5-b03) for windows-x86 JRE (1.6.0_30-b12), built on Nov 10 2011 01:51:00 by "java_re" with MS VC++ 7.1 (VS2003)

    time: Tue Feb 21 16:01:08 2012
    elapsed time: 11 seconds
    Posted in: Legacy Support
  • 0

    posted a message on Minecraft Pocket edition DSI,3DS
    Quote from Geneo

    You wish.
    Let me guess- you have a 3DS!

    You know that all these 3DS request posts like yours ain't gonna change a thing, right? The chance of MC showing up in a 3DS is about the same as you skydiving without a parachute... the second time.

    I have a DSi, and it would be the last thing I want to play MC on. I use a 13" iPad2, which is bad enough, but MC on a phone size device- are you kidding me? You'd have to want to play MC really bad to play it on something like a phone.
    I have don't have a DSI and I agree that 3DS is thge worst platform to play minecraft on!!

    Quote from CaptainInferno

    Minecraft in Xbox 360 Live is quite New to Mojang and it was Released in the Mays.The only Similarity of Minecraft Pocket Edition and Minecraft Xbox is More likely,The Crafting seems the Same however with more Blocks when selected onto a Crafting Table.

    Back to our Topic,I agree that 3Ds can't handle Minecraft Pocket Edition as every thing is Pixelated and the Result for 3Ds will be Frosted in a Small Amount.The Techonoly and Control System Schematic and Motherboard is not so Advanced for the Suitable level for Minecraft Pocket Edition.Mine
    I made this a long time ago before plans for Xbox come out!!
    Posted in: MCPE: Discussion
  • 0

    posted a message on [1.2.5] Japanese Weapons and Architecture, v0.4.3 (Updated August 9, bug fix)
    Quote from Eriottosan

    I know the texture still isn't right. But it's very hard to do, and I feel that at this point, time wasted trying to get it to look right is time stolen from the development of the mod, which is the most important thing at the minute. Once I've got a bit further along the lines of implementing some of what I have planned, there are several textures I want to fix. The sakura leaves is just a recolour which will take seconds so can be done for the next release. But redoing textures like the armour is difficult and a waste of time at this point. I will revisit it, but at the moment my main focus is the addition of features. If people want to try and make textures for me, go ahead. I may or may not use them.

    Hope that makes sense :)
    I wish I could help :(
    Posted in: WIP Mods
  • 0

    posted a message on [1.2.5] Japanese Weapons and Architecture, v0.4.3 (Updated August 9, bug fix)
    Could You maybye Make a better Samurai armor textures but the helmet the helmet is awesome!
    Posted in: WIP Mods
  • 0

    posted a message on [1.5.1] Time Control Remote: Fight Mobs in Slow-Motion [UPDATED!] [43,000+ Downloads!]
    Why Not just make a slider gui? which opens with the clock type thing
    Posted in: Minecraft Mods
  • 0

    posted a message on Trusted Builders Needed!
    IGN: Goldenoah

    I am Preety good with redstone and if there is anything wrong with a building it will be changed!

    Well It would be cool to build with others and becuse I need something t do :P

    BTW Sorry but I might not be able to donate soz :(


    I can't reach the server at 6:58 AM Western Australia
    Posted in: Minecraft Survival Servers (archive)
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