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    posted a message on End Biome ideas: Space is cold, and may be getting colder

    (My phone's keyboard disappeared while i was typing thus causing me to accidentally post this. I wasnt going to post any of this idea because i rand out of ideas to follow up and wanted to think about something else. Its unfinished but it still gives off the general idea of what i wanted which is a frozen dimension opposite of the nether)


    My Idea:


    I always wanted a dimension that was sort of the opposite of the nether, So i thought that maybe this dream could be accomplished through the addition of biome in the End. Its a place that looks simular to space, though its warm in the end (which is something thats possible for space!) It could have places where its cold with real life reasonings too


    Biome Idea: ❄Brumal Void❄

    In this biome it is extremely cold. Most mobs cannot live here, even the player, as most will begin to take damage upon immediate entry. Here are some special features of this biome:

    - All mobs (except Shulkers) will begin to loose 1 heart every 4 seconds upon immediate entry of the biome IF they are not within 10 blocks of a light source.

    - Water immediately freezes, and cannot be melted while the player is in the biome.

    - Lava immediately turns into obsidian

    - A new liquid-like material can be found in the biome. Its "Slushed Ice" and moves at the same speed of lava. Interacting with the slushed ice makes the player start to take damage and recieve a new effect called "FrostBite". FrostBite Slows the target affected but also comes with a 25% chance to freeze person each time they recieve the effect (visually making the player turn blue all as they stay still).


    ❄New Blocks

    - Frost Layer: A special block like carpet. When walked on for longer than 5 seconds, whoever is on it will get stuck. Attacking the air 3 times or breaking the block for 5 seconds will allow the player or mob to break free

    - Frost Block: Breaks when touched. If in water when it breaks, it freezes all the water source blocks within 8 blocks of it.

    - Ice Scickles: They fall down due to most types of movement that is detected in 20 blocks above or below them. They deal 6 hearts of damage upon contact with anything. Crouching and entities that are within the hieght of 1 block will not cause the Ice Scickles to fall


    ❄New craftable items:

    - Frost Sword: Get a bucket of Slushed Ice, 7 Frost Blocks, and an already enchanted sword, then simply use a smithing table

    Posted in: Suggestions
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    posted a message on Piglin hierarchy
    Quote from Chafipe»

    That's more like over defensiveness than proper hostility to me. Piglins refrain from attacking so long as they see you as one of their own (as if one adopts their culture by wearing golden stuff), but are hostile towards pillagers and suspicious strangers.


    Maybe I'm being misled by their oddly amiable design (come on, those flapping ears are adorable), hahaha! That's just my impression of them.



    I would have trued to do it with villagers but the devs have some hidden in game lore that define villagers as people not wanting much to do with you, as they love their independence. They like living their own life, and do not want to have a leader.


    Piglins however, with their intense liking of gold. It would seem that there could be a way to persuade them to join you, as they may temporarily forgive you for doing something they hate if you offer gold to them.


    Maybe a better idea is to take the requirement for taming a dog, mixed in with the requirement for upgrading a villager. Im thinking that as you make trades with the piglin, they will become richer and slowly start to accept you more. Eventually there will be an option to where you can make a trade using the gold, in order to have them defend or help you for some period of time.


    I dont know, something. I really want a humanoid army/squad in minecraft like my wolves 😂

    Posted in: Suggestions
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    posted a message on Piglin hierarchy
    Quote from c2troy4»

    sounds like a cool idea, i just don't know how that would play out in game.




    Right, i heard on some youtube video that one of the minecraft developers tried to make a tameable "humanoid" mob along time ago, but the dev later abandoned the mob (the mob was a pig like the piglins). So i tried to see of i could come up with some reason for why a piglin in the nether would not only treat you as one of there own, but is also willing to defend you.

    Quote from Chafipe»

    That's more like over defensiveness than proper hostility to me. Piglins refrain from attacking so long as they see you as one of their own (as if one adopts their culture by wearing golden stuff), but are hostile towards pillagers and suspicious strangers.


    Maybe I'm being misled by their oddly amiable design (come on, those flapping ears are adorable), hahaha! That's just my impression of them.




    Maybe, and yea personal impressions is one of the things i love about minecraft, as you can sort of make your own story out of it. For example, you get to decide if your main character in your world wore armor when he defeated the ender dragon, or you get decide the setting of where your main character lived.


    In my world im using a wintercraft texture pack, and i pretend as though im a god that had been woken up in crater of ice (i built a crater at my spawn point). The land became a little colder than usual around the time that i awakened. My character has an intense liking for all things living in colder temperatures and has them as pets through out his home. His primary favorite animal is a wolf, and he keeps it by his side.


    I have personal explanations for evil mobs, the design of animals, and etc in my world too. All written in books (the in game diary thing) in a library that i created. I even have a book that tells the story of the things my character experienced in the world as i progressed through goals.

    Quote from headgames001»

    It's an interesting idea, and I would certainly like for there to be a piglin chief mini boss, but I think having every single guard wear a full suit of gold armor would just make them all look spammy when they all swarm you. Make they all have 1 random armor piece missing, at the very least.



    Yea true, that certainly might look better.

    Posted in: Suggestions
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    posted a message on Piglin hierarchy
    Quote from Chafipe»

    I am not too keen on belligerency, but that's beyond the point. I don't like that idea from piglins' perspective.


    I would expect that kind of hierarchy and aggressiveness from hostile mobs rather than neutral ones. Piglins seem to be a peaceful people (pigple, if you will) who is just striving to get by in figurative hell amidst wither skeletons and their fortresses. Well, at least I get the impression that that's what Mojang is going for.



    Piglins are hostile mobs O_o, theyre only not hostile if you put on gold armor but that gold armor fails if you open a storage container near them.


    thats what i read on the wiki

    Posted in: Suggestions
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    posted a message on Piglin hierarchy
    Quote from Chafipe»

    After villagers, piglins are the only non-strictly-hostile mob which seem to organize themselves in some sort of community (endermen shouldn't count as "end cities inhabitants"). They are effectively the villager equivalent in the Nether and I really like that even their horizontal hierarchy is paralleled.


    So I'm not outright against some piglins being stronger or more resilient than others, but I really dislike the idea that some of them would be "leaders" which would be "followed by 'guards'" and even more so the idea that these guards would follow the player once their leader is defeated.


    How come? Never fantasized of being a king with an army?

    Posted in: Suggestions
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    posted a message on Custom blocks with custom models for Minecraft Bedrock

    Why not? 😏

    Posted in: Suggestions
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    posted a message on Pressure plates should be placed in any position!

    Actually this a good idea, i was going to say just use a trip wire hook and some string but that weakens the amount of flexibility you get with redstone inputs. Multiple pressure plates gives you a lot more possible input loctations than at trip wire and string ever could


    Somewhat Support

    Posted in: Suggestions
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    posted a message on Remove Micro Transactions otherwise known as Minecoins

    The only way i thought microtransactions would have been cool, is if they were *ALSO* used as a way to buy things with your time spent playing the game like beating the game on easy for 300 minecoins, or suriving 50 minecraft days for 100 minecoins.


    Other than that, theyre rather pointless it would seem

    Posted in: Suggestions
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    posted a message on Piglin hierarchy

    ❄ Normal soldiers - piglins without gold armor


    Normal piglins


    ❄ Guards - piglins with full gold armor


    Some of the special features of guards is:


    ◾ They are faster than the player at sprint speed and deal 2xs as much damage than a normal piglin.


    ◾They will attack whatever attacks something with full gold armor on (so if youre wearing full gold armor, they will attack whatever attacks you. Unless its another piglin)


    ◾10% chance to drop a gold block on death


    ❄ Leader - A tall piglin with bulky gold armor, and 6 Guards following it wearing enchanted gold armor.


    Some special features of the Leader is:


    ◾Has half of the power you get from eating a golden apple, for its passive meaning those benefits will always be active on him


    ◾Adds 5 hearts to piglins within a 30 block radius of it


    ◾ Will attack you immediately if youre wearing gold armor, but will have a 80% chance to cause him and piglins within a 50 block radius to ignore you if youre not wearing any gold armor.


    ◾ Defeating a piglin leader gives the player a 50% chance to have all guards that were following the leader to instead treat you as their new leader and the leaders defeat gives the player a effect (sort of like the effect called "bad omen") that last for 15 minutes. It prevents new piglin leaders from spawning and causes all piglins to not become hostile towards the player for the duration of the effect.


    Lore?


    Well we know piglins love gold, and for some reason they seem to treat you with respect if youre wearing gold armor. But why would they do this if they love gold so much? It would make more sense for them to attack you due to their insane love of gold right? (This next sentence is my speculation) Unless... there may be some sort of consequences for attacking someone with gold armor


    So i decided to make piglin guards be that consequence, as if they were ordered by some leader to defend all those wearing full gold armor, because those who wear gold armor usually were allowed to have it as decided by their leader.


    And the leader attacks a player wearing gold armor because it recognizes that it didnt give you that armor. You have broken a law (in addition to theeir law of not opening storage containers), so the leader, his piglin guards, and any other piglins will attack you on sight


    Defeating the leader however, tells all the other piglins whos incharge, For now.... Some of the guards (if not killed) will reconsider who to follow, and may decided to become permanent followers to the player, treating you as their new leader. HOWEVER, if you die, they may reconsider their decision again, and may no longer follow you unless you were to defeat a new piglin leader in their presence. The guards that no longer follow you, will remain neutral to you until you defeat a leader.


    Thoughts?

    Posted in: Suggestions
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    posted a message on Villagers will now follow you if you ask
    Quote from sunperp»

    Mojang has specifically listed this in their "Previously Considered Suggestions" list of ideas they are no longer willing to consider adding:


    Tyvm

    Posted in: Suggestions
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    posted a message on Villagers will now follow you if you ask
    Quote from headgames001»

    It might be as simple as they don't want the game to be about commanding a crowd of villagers around. So, if that's the case, maybe instead of giving 'commands', they could be some sort of suggestion system, which they could follow, or deny. Yes, it's the same thing, but in a different package.






    Yes, simple, but the point in doing it is something id like to know.


    Is it for the sake of lore? Is it because it's to time consuming and will take too much time away from bigger projects? Or are they just being random with no strategy to their thought about this descion?


    Cause minecraft (any game really) isnt like a toy, theres far more responsibility in keeping the game healthy that makes random thoughtless decsions like "were doing this just because" far more harmful to the game than it would if you were playing with a toy. Im no game developer but based on what ive seen with other games (even really really popular ones), it would seem you should always tread carefully with any amount of inconsiderate behaviors. Its somethings games do time and time again that either


    A.) Hinders the games Growth


    Or


    B.) Quietly poison it, to the point of no return

    Posted in: Suggestions
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    posted a message on Villagers will now follow you if you ask

    Define rejected


    Cause ive heard ideas have been rejected b4 but werre later added to the game because the ideas werent "rejected" just not set as a top priority which would be provin in mojangs orginial post



    I honestly cant imagine why theyd reject something like that. They want the game to feel simple, then they dont want it to, like make up your mind >_>


    Or just say you want the game to be fun and not deny us a useful mechanic that makes your video game more enjoyable thus making players want to play your game longer

    Posted in: Suggestions
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    posted a message on Villagers will now follow you if you ask

    Following mechanic would be very usefull!

    Posted in: Suggestions
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    posted a message on Chiseled Ice and Slabs/Stairs/Walls

    Ill take this, my home is all snow and ice!

    Posted in: Suggestions
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    posted a message on Friendly version of Phantom

    Yesss id love more friendly mobs! Minecrafts lonely solo 😢

    Posted in: Suggestions
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