I think the specifics need a lot of work, but the basic idea of having a hierarchical (perhaps feudal) structure with different ranks of Piglin is something I can get behind. It'd be neat if their society was more complex than meets the eye at first, and getting to know it conferred benefits to the player.
I agree i agree, im too lazy too add more though at the moment unfortunately :/
Loads of popular third person video games typically have the camera resting on the right or left side of the character the player is playing as and i just thought it would be very cool if minecraft did the same thing
The only difference is that i think the camera should be close enough to the point where you seeonly the upper portion of the back and everything above. This allows for more accuracy when players are building and we know that more accuracy is the reason most players use 1st person view
With this change, players will now be able to see their cosmetics more, which is part of the reason people love third person games so much
It's poor design choice because water music is meant for when you spend significant time in water, not when you step in a puddle and then back out. I could say more but it's just giving examples. Imagine if you went in a Nether portal by accident, or to grab a sword or something, and came back into the Overworld, and Nether music kept on playing instead of Overworld music.
Im actually really fond of emotes being added to minecraft, however the ones available (excluding the wave) are not what id want. Here some emote ideas that id like to see implemented
Looping:
I think some emotes would be alot cooler if they had a looping function so that it stays active when i afk, like using the "pickaxe" emote for as long as i want would be fun at a minecraft dance party.
No movement emotes
These emotes would be things like sitting, lying down, hovering in the air, etc Theyre also like afk emotes, or simply just be a way for you to blend in to your minecraft enviornment more. Actually being able to sit on a bench
locomotive emotes
These would work like giving the player a skateboard, a bike, skis, Wings to fly with (at close to normal walking height) etc. These items DO NOT give the player any actual movement benfits, they are just there to look cool as move around at walking or running speed.
Ive seen a lot of people dislike emotes because they are not "minecrafty" which i unfortunately am unable to comprehend, however i do find emotes like the ones i mentioned above to be more pleasing than what we currently have.
I dont really care for mods much myself. I prefer for the devs to add things that dont disable our trophies, as i find it to be the only thing worth playing the game for outside of building
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I agree i agree, im too lazy too add more though at the moment unfortunately :/
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Yeah i know, theres usually a mod for everything so that doesnt really help... but thanks for trying haha
The creater of this thread i believe is talking about additions to the actual game, as am i too
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It adds more things to look forward to seeing in the game, which keeps people playing it
So 100xs yes to this idea andany other additions that would utilize this feature in a good way
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An okay idea. Using sand and gravel for ceiling designs would then become and option
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Glowing die would be nice, just as long as itsnot just a mob that floats around.
Phantoms do more than just be a mob tho, so im sure they understand that glow squids should follow the same rules
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Sounds alright, im especially down with glass slabs
But you know what i want? Glass thats meant to not have a dumb frame around it.
I dont understand why it has a frame around it. It makes every build look worst 9 times out of 10, for no reason
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Loads of popular third person video games typically have the camera resting on the right or left side of the character the player is playing as and i just thought it would be very cool if minecraft did the same thing
The only difference is that i think the camera should be close enough to the point where you seeonly the upper portion of the back and everything above. This allows for more accuracy when players are building and we know that more accuracy is the reason most players use 1st person view
With this change, players will now be able to see their cosmetics more, which is part of the reason people love third person games so much
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liked
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Im actually really fond of emotes being added to minecraft, however the ones available (excluding the wave) are not what id want. Here some emote ideas that id like to see implemented
Looping:
I think some emotes would be alot cooler if they had a looping function so that it stays active when i afk, like using the "pickaxe" emote for as long as i want would be fun at a minecraft dance party.
No movement emotes
These emotes would be things like sitting, lying down, hovering in the air, etc Theyre also like afk emotes, or simply just be a way for you to blend in to your minecraft enviornment more. Actually being able to sit on a bench
locomotive emotes
These would work like giving the player a skateboard, a bike, skis, Wings to fly with (at close to normal walking height) etc. These items DO NOT give the player any actual movement benfits, they are just there to look cool as move around at walking or running speed.
Ive seen a lot of people dislike emotes because they are not "minecrafty" which i unfortunately am unable to comprehend, however i do find emotes like the ones i mentioned above to be more pleasing than what we currently have.
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is it poor design choice because you dont like it?
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Interesting, its a small QOL change since you can currently do this with riptide + elytra.
Non the less, its still a beneficial change that you've purposed
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I dont really care for mods much myself. I prefer for the devs to add things that dont disable our trophies, as i find it to be the only thing worth playing the game for outside of building
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Do animals normaly run from the player in real life?
Not saying the game must be realistic, just i dont understand why make all wild animals become harder to get.
Sure ranged weapons are more useful, but lets let that stick to skittish animals like rabbits yea? Feels better for game immersion id say
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I dont think it should, but if did id only give the player half of the items required to build it, if not a quarter
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Accidental post, see first paragraph in parentheses