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    posted a message on Piglin hierarchy

    I think the specifics need a lot of work, but the basic idea of having a hierarchical (perhaps feudal) structure with different ranks of Piglin is something I can get behind. It'd be neat if their society was more complex than meets the eye at first, and getting to know it conferred benefits to the player.


    I agree i agree, im too lazy too add more though at the moment unfortunately :/

    Posted in: Suggestions
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    posted a message on More glass type building blocks

    Yeah i know, theres usually a mod for everything so that doesnt really help... but thanks for trying haha


    The creater of this thread i believe is talking about additions to the actual game, as am i too

    Posted in: Suggestions
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    posted a message on Seasons/Temperature

    It adds more things to look forward to seeing in the game, which keeps people playing it


    So 100xs yes to this idea andany other additions that would utilize this feature in a good way

    Posted in: Suggestions
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    posted a message on Gravity-affected blocks such as sand and gravel should not fall when touching a honey block.

    An okay idea. Using sand and gravel for ceiling designs would then become and option

    Posted in: Suggestions
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    posted a message on Glow Squid Ideas

    Glowing die would be nice, just as long as itsnot just a mob that floats around.


    Phantoms do more than just be a mob tho, so im sure they understand that glow squids should follow the same rules

    Posted in: Suggestions
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    posted a message on More glass type building blocks

    Sounds alright, im especially down with glass slabs


    But you know what i want? Glass thats meant to not have a dumb frame around it.


    I dont understand why it has a frame around it. It makes every build look worst 9 times out of 10, for no reason

    Posted in: Suggestions
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    posted a message on Third person left & right side view suggestion

    Loads of popular third person video games typically have the camera resting on the right or left side of the character the player is playing as and i just thought it would be very cool if minecraft did the same thing


    The only difference is that i think the camera should be close enough to the point where you seeonly the upper portion of the back and everything above. This allows for more accuracy when players are building and we know that more accuracy is the reason most players use 1st person view


    With this change, players will now be able to see their cosmetics more, which is part of the reason people love third person games so much

    Posted in: Suggestions
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    posted a message on Make water music less common (or not play in rivers or non-ocean water bodies)

    It's poor design choice because water music is meant for when you spend significant time in water, not when you step in a puddle and then back out. I could say more but it's just giving examples. Imagine if you went in a Nether portal by accident, or to grab a sword or something, and came back into the Overworld, and Nether music kept on playing instead of Overworld music.


    liked

    Posted in: Suggestions
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    posted a message on Emotes should loop

    Im actually really fond of emotes being added to minecraft, however the ones available (excluding the wave) are not what id want. Here some emote ideas that id like to see implemented


    Looping:


    I think some emotes would be alot cooler if they had a looping function so that it stays active when i afk, like using the "pickaxe" emote for as long as i want would be fun at a minecraft dance party.


    No movement emotes


    These emotes would be things like sitting, lying down, hovering in the air, etc Theyre also like afk emotes, or simply just be a way for you to blend in to your minecraft enviornment more. Actually being able to sit on a bench


    locomotive emotes


    These would work like giving the player a skateboard, a bike, skis, Wings to fly with (at close to normal walking height) etc. These items DO NOT give the player any actual movement benfits, they are just there to look cool as move around at walking or running speed.


    Ive seen a lot of people dislike emotes because they are not "minecrafty" which i unfortunately am unable to comprehend, however i do find emotes like the ones i mentioned above to be more pleasing than what we currently have.

    Posted in: Suggestions
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    posted a message on Make water music less common (or not play in rivers or non-ocean water bodies)

    I like most of the music, although I wish creative music and survival music for the overworld were not mutually exclusive.


    Bedrock's decision to instantly play water music when you go in any more than 1 block of water is a poor design choice, though.


    is it poor design choice because you dont like it?

    Posted in: Suggestions
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    posted a message on Riptide Suggestion

    Interesting, its a small QOL change since you can currently do this with riptide + elytra.


    Non the less, its still a beneficial change that you've purposed

    Posted in: Suggestions
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    posted a message on Mods on Minecraft Bedrock Edition

    I dont really care for mods much myself. I prefer for the devs to add things that dont disable our trophies, as i find it to be the only thing worth playing the game for outside of building

    Posted in: Suggestions
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    posted a message on Improved Animal Behavior

    Do animals normaly run from the player in real life?


    Not saying the game must be realistic, just i dont understand why make all wild animals become harder to get.


    Sure ranged weapons are more useful, but lets let that stick to skittish animals like rabbits yea? Feels better for game immersion id say

    Posted in: Suggestions
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    posted a message on De-crafter
    Quote from calvertse»

    Do you think worn tools should work in the de-crafter? If so, how exactly?


    I dont think it should, but if did id only give the player half of the items required to build it, if not a quarter

    Posted in: Suggestions
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    posted a message on End Biome ideas: Space is cold, and may be getting colder

    Accidental post, see first paragraph in parentheses

    Posted in: Suggestions
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