• 1

    posted a message on Glass trapdoor/Wall
    Quote from Agtrigormortis»

    True, but with trapdoors already serving the purpose for "thin walls" to a limited extent, it makes you wonder about the real reason why they're ignoring the requests for vertical slabs, which would be more accurately called "wooden walls" if wood type.


    with spruce trapdoors you can make a pseudo wooden wall, boardwalks, bridges or a thin outer skin for your huts that has a different texture compared to most other wood in the game. It's not intended for that purpose but it works just as well.



    It's wasted potential, there's so many options that could be added for builds but unfortunately unless you use mods, you may never have them.



    I think what makes minecraft fun is that its simple and allows for a large amount of creativity. Its the balance of those 2 things between simplicity and complexity that makes this game shine. The order of it too! This game does an excellent job at keeping things simple at the start of the game, and allowing the player to progress in complexity at their own pace.


    For example, you arent forced to turn the difficulty to hard first to start your new world for hunting trophies/achievements, you can actually start off on peaceful first, gear up or build your base up, then switch to easy, normal, or hard to get all your trophies! You also dont have redstone to make a door, stairs to make steps, or enchanted armor to fight the enderdragon, you get to decided how complex you want your experience to be,and thats whats really fun!


    So like, i 100% agree with you ith the idea that verticle slabs would do nothing to harm the game. Anyone who disagrees i'd argue is likely trapped in a mixture of fear and a lack of understanding of what actually makes the game special, where fear is the weed and the lack of understandimg is its roots.


    If there was anything i could tell to the developers, is to think about what makes the game special again. Its not limitations, its about the progression of removing those limitations. Its going from a dirt house to a mansion, its going from a simple lever and iron door to a automatic sugarcane farm (or a computer lol), its going from leather armor to enchanted netherite armor, and starting with nothing to slaying a dragon!!


    Its that slow progression to all of those more complex things that makes players get sucked in and fall so in love with the game.


    Verticle slabs fit very well into all of that

    Posted in: Suggestions
  • 1

    posted a message on Glass trapdoor/Wall
    Quote from Jeff_Milk»

    The thing is that you need like big idea making a new type of crafter because having a Level 100,000 Enchantment Table or A Super Power crafting table sounds a lot like a mod




    What are you talking about? The stonecutter literally does everything the normal crafting table can do, and the fletching table does nothing at all (Yet)


    Nothing about that suggest you'd need an idea bigger than this 1 for a new crafting block. The current state of minecraft suggest that its fine to add a small idea for a new crafting block like the stone cutter, and even ones that arent finished yet. This idea however is similar to the stone cutter and adds something new to the game that can be pretty useful for builders and fun with parkour.


    So the idea seems big enough to me.

    Posted in: Suggestions
  • 1

    posted a message on Glass trapdoor/Wall
    Quote from eiche_brutal»

    What about the recipe? Wouldn't this be a little problem in terms of material balance or something?


    You can't have the same recipe like wooden trapdoors, becouse there is already a recipe for glass panes.

    For each glass varient.

    If you could craft the trapdoor from panes, wouldn't it be much cheaper to only use glass trapdoors?



    The recipe for panes could be changed to the arrangement of doors to make room for a recipe made of glass blocks.

    Which would in return confuse many players. Personallly i could live with this. But that's just my opinion.





    When it comes to crafting, maybe they could do something like make a specific type of crafting table that will allow you to craft it


    Sort of like the way the Stone Cutter works for example. This new crafting table could be used to make only door types with the surprise of making glass doors as well. That way you can still make glass pane the same way and trapdoors the same way.


    As for it being cheaper to make glass doors i dont think that should be of any concern as all it does is make sense. You want a block you use more glass, you want a thin wall you use less glass. Makes sense, allows for build creativity, looks good, all it does is make a net positive where everyone is happy

    Posted in: Suggestions
  • 0

    posted a message on Glass trapdoor/Wall

    As the tittle suggest, the glass trap door can be used as a simple trapdoor or can be used to make a really thin wall of glass at the edge of a block. Unlike Glass Pane blocks, this block can really make things like aquariums look even better with the water looking like its right against the glass instead of there appearing to a massive space inbetween it like what is seen with a glass block and glass plane. It would simply allow the water to share the same place with the block in order to give off this nice effect.


    Is this something you would want?

    Posted in: Suggestions
  • 0

    posted a message on Wolves should be able to stand on Powdered Snow just like Foxes

    There is a such thing as artic wolves that spend there life in snow, not just artic foxes. Foxes shouldnt be the only one who can stand on it


    And even if we want to pretend the wolf is too heavy, it should atleast not take damage just like polar bears as wolves be spawning in cold biomes along with polar bears and artic foxes

    Posted in: Suggestions
  • 1

    posted a message on If the copper block could oxidize, why shouldn't the iron block oxidize too?

    Im not a fan of materials becoming rusted, nor do i feel like it would make hard mode more difficult. Even if it did, i dont see it bringing any more fun to the game that you couldnt already experience. Simply doing a challenge where you dont wear iron armor would already accomplish the goal of making the game more difficult.


    So for armor, its a hard no for me. Just makes things more complex for no reason


    And for it just being a decorative block i dont care much for. Id honestly rather them put time an effort into something more beautiful like light and dark shaded dyes, alternative fur patterned and colored wolves, more complex food types, more villager skins, etc

    Posted in: Suggestions
  • 1

    posted a message on Peaceful mobs

    I think setting them to peaceful would be a bit odd but it does bring it step closer to making them allies


    I mean, who wouldnt want to be a ruler of an undead army? Its a pretty cool title and feeling if you ask me

    Posted in: Suggestions
  • 0

    posted a message on Frozen Meat
    Quote from Jeff_Milk»

    When the difficulty is set to Hard in the new mountains any mobs that drop meat accept for Rotten Flesh the meat will drop frozen meat ( I put an image ) then you need to cook it in a furnace or smoker into Cooked Meat.




    I think it being raw when it drops from animals makes more sense so i dont really see a reason to change that for the sake of difficulty. Immersion is a good thing.


    If you want to make things more difficult, food should maybe decay over time and require you to freeze it to keep it from decaying. In order to freeze it, a fridge like block would be added to the game that uses water buckets, snow, and ice as fuel. Ice allows you to freeze multiple items the fastest while water will let you freeze 1 or 2 items slowly.


    Cooking it in a furnace will take a pretty long time but it will be the only way you can eat it.

    Posted in: Suggestions
  • 0

    posted a message on Allow enchanted armor stands to keep crops growing and more
    Quote from eiche_brutal»

    That would basically be a chunkloader, right?

    The problem i see here would apply to server owners, who would need to deactivate that feature.

    There could be a gamerule for that "scarercrow=true/false".

    If you nametag an armorstand "scarecrow" it would become a chunkloader, only featuring cropgrowth.


    Does that sound ok?


    I suppose so, ive been needing it for my survival only world. Been playing on solo and it could just help a bunch

    Posted in: Suggestions
  • 0

    posted a message on Allow enchanted armor stands to keep crops growing and more

    1 of the most frustrating things in minecraft for me, is that either you or another player has to stand really close to your farms for them to continue working. Move too far away, and everything stops. Like you can plant a tree, walk like 100 blocks away to do something for several minecraft days, come back and that tree is still a flipping sappling. It sorta sucks


    So like, what if an enchanted armor stand was allowed to count as a player? Maybe not every armor stand but 2 or 3.


    I feel like this could make the game a lot more enjoyable when it comes to making giant farms by being able to leave and have fun, then come back a land full of grown crops and such, without having to make 2 accounts to do it.


    Thoughts?

    Posted in: Suggestions
  • 0

    posted a message on I just thought of a way to make your own textures while playing minecraft
    Quote from eiche_brutal»

    I think the idea should go a little deeper. What if you have to actually craft an easel, a brush and inks untill you can actually paint?

    The easel would be the "workstation" required to paint the paper. Brushes could have different shapes, maybe durability.

    And the inks, that would be a motivation to gather dyes.


    I have no idea about the actual recipes. And i don't say my idea is better or perfect.

    I just think this feature could motivate to explore for the ressources required to start painting.


    100% agreef

    Posted in: Suggestions
  • 2

    posted a message on I just thought of a way to make your own textures while playing minecraft

    So you know how people make "infinity rooms" in minecraft using nothing but item frames and a single colored map? If you are patient enough, you can also make some pretty cool wall paper designs with it as well, making a whole room look really good


    So i thought, what if we could paint in minecraft? Basically you'd select a color from a color pallete, and paint on a piece of paper that would be the size of 1 side of a normal block. The way it would work is you'd take a crosshair and simply press the "use" button to color pixel by pixel of the painting until its all the way finished. You'd have the ability to increase the amount of pixels you are coloring in too.


    Once you're done, you can make copys of the paintings, surround a block with the paintings inside of an item frame, and voila!! You've created what would appear to be a new textured block, mid game! Its much easier and faster than the alternative of using a map to make different drawings, and allow for a lot more creativity


    What do you think?

    Posted in: Suggestions
  • 0

    posted a message on A Builder's Update!

    Well, we are in java suggestions section but I guess the bedrock one doesn't get much activity so we just merged the two unofficially.

    -

    also speaking of roots of minecraft, when are trees going to get roots already? that would make building basements a lot more interesting...


    How would roots look? Like sticks?


    If so i could use that for my trees without any leaves. Could really help with the winter vibe

    Posted in: Suggestions
  • 0

    posted a message on Gigantic Ocean Biome Seed (I know this seed is someones heaven)

    I cant change the title, i wanted to change it to might be as im unsure if ocean biomes are as big as the one i found here, even if so, i still found some neat features involving it. I found:


    - an underwater stronghold with 1 eye of ender in a portal frame


    - like 5 or 10 ice berg biomes


    - a desert completely surounded by water and one ice berg


    - At least 20 islands surrounded by water (you spawn on 1 by the way)


    - a village surrounded by water and an ice berg, on the same map that you spawn in


    - theres also a mountain biome or whatever its called, right next to the ice berg village.


    - and just so much water. I spent an hour trying to find out just how far the water strecteched in each direction like, i was blown away


    I didnt find a mushroom island or a jungle biome, i didnt search well enough as i was only trying to find a close to spawn snow biome, in hopes that it would be surrounded by water and an ice berg too but i unfortunately couldnt find it anywhere.


    Anyways, for whoevers dream world this is, heres the seed:


    -1576935585


    Im on ps4 Bedrock Edition, Enjoy💙

    Posted in: Seeds
  • 2

    posted a message on A Builder's Update!


    It looks like it would have but im on bedrock edition and when i loaded up the seed, i didnt see any snow


    Thanks though

    Posted in: Suggestions
  • To post a comment, please .