The mod is working great, I'm having no bugs, but it seems to be incompatible with zan's minimap. Because as luck would have it, once you changed your mod to no longer modify the ava.class file, Zan's changed the ONLY class file it modifies to the avg.class file. which this mod also changes. I don't know anything about coding or how hard it is, but it would be nice if you could fix this the next time you update the mod. Thanks.
This is a good mod, but there are a few problems that I have encountered, one, after about 30 seconds, the sound stops working it syops working even if i have no other mods installed. Two, this mod is in compatible with Zan's minimap, both modify the ava.class file.
I can't wait for the 1.6.1 version, because someone had the bright idea to not only make the villagers look like caveman squidwards, but sound like caveman squidwards too.
I could easily use Industrial Craft or Thermal Expansion to double the output of ores, BUT THIS IS WAY MORE FUN! This is one of the best mods Iv'e used in a long time. I love working with metal IRL, but being able to do it in Minecraft is awesome, plus I can't burn myself. Big props to you!
Mass response to this and all posts like it: DEVELOPMENT BUILDS ARE NOT FOR PUBLIC USE They are not finished. The reasoning behind giving people like DaveChaos and the Yogscast dev builds is to show what's coming down the pipeline.
I'm not sure if this is even possible but could you create a bomb that only affects torches and glowstone? A bomb that would be useful to annoy the crap out of your friends with, but not actually destroy their stuff.
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