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    posted a message on THE WILD UPDATE ~ The Big reveal you Might have Missed ~ (And Other Thoughts)

    If the swamp features are anything to go by: this is the update the losing biome votes get in. That means we might get the badlands, savanna, and desert changes that were mentioned in the previous contests might get in this update.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.18 Update Opinion Thread

    While it's saddening to see the deep dark get delayed again I am intrigued by how much they have expanded on it. Looks like it's no longer a biome but rather some kind of generated structure(s). In the first preview of the deepdark we saw the darkness effect just sorta happen on its own (perhaps caused by the biome). Now that darkness effect is caused by the skulk screamer. The warden also seems to spawn by emerging out of the skulk SPC-106 style as opposed to just kinda being there. I was looking forward to encountering the warden sooner but I guess I will have to wait even more. However I will definitely be playing 1.18 when it comes out.


    I'm also excited to see those swamp updates. Looks like they expanded upon the old biome voter idea. However with the name of the Wild Update it seems kinda small to just update the swamp. Maybe the badlands, desert and savanna will also get updated in 1.19. Now that would be a WILD update.

    Posted in: Recent Updates and Snapshots
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    posted a message on The caves in the beta right now are great in theory, horrible in execution

    Cave entrances are nice but bear in mind that in the past there were times where you couldn't build in some areas (without major landscaping efforts) because the surface was covered in cave entrances. A little more would be nice. Most entrances should be small which would lead to the big caves. I've seen some cave entrances that look like enormous sinkholes or craters and I would not want those to be more common.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.18 Update Opinion Thread

    This video is very interesting. Watched it all the way through. 5 different noise maps all working together to give us this new terrain. Looks like they're really trying to nail down the micro biome issue. I'd say that it's pretty good now but completely getting rid of them may or may not happen. I look forward to making a new world in 1.18. I decided to skip over 1.17 so that I would get the full caves and cliffs experience as initially intended.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    Apparently is wasn't that they were unfinished but that there would be a parity issue between Java and Bedrock as Bedrock didn't have them yet.

    I feel like I won't do a survival world for this update, but I'll definitely play around with creative mode and make some interesting builds with the new blocks.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    While it's a bit disheartening that we won't be seeing the crazy stuff in the next update is nice to see that they really want this update to live up to its expectations. The last thing we need is another performance disaster like 1.3 or 1.6.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    The mountain changes look really cool. It looks like the Bedrock team is focusing on the mountains while the Java team is focusing on the caves. Maybe they'll do a merge at some point which will be huge for both versions. Either that or both versions are going to need to play catch up with each other. That aside it is very wise for them to take this direction. It allows both sides of the update to be visualized and tested at the same time while focusing resources on each feature. Makes me wonder if bedrock will see archeology before java does.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    Strip mining is the most boring thing in Minecraft and anything that makes caving better than shafting is good in my book. However I do find it odd that 1.16 did the exact opposite. 1.16 added ancient debris which is mostly found encased in netherack. It encourages shaft mining. Once you understand ancient debris and the best method to get it it goes from boring to even more boring. You look at 1.17 and the purposed new ore distribution system and you see that levels the playing field for both methods. If you want to shaft there is now optimal layers for each ore, but caving will grant a higher variety or yield even more ore than a shaft would since the large caves cover so much surface area for exposed ores. Both have their advantages. Something they could do to the Nether to at least give an alternative method to get ancient debris would be to have exposed debris occur within the basalt delta biome which currently has nothing in it to warrant its treacherous terrain. Perhaps make it generate in a way that would be able to compete with shafting while not making too common to make shafting pointless. This would mimic 1.17 in how caving is no longer just worse than shaft mining.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from TheMasterCaver»

    Saying that something shouldn't be added to vanilla just because there is a mod for it ignores the fact that the majority of players do not use mods, much less play on Java, which hasn't been the best-selling edition for the past 8-9 years (just 28% of all copies sold in 2012 were Java/PC and it has only decreased since then)...


    It doesn't help that the java edition download is kinda hidden and the Windows 10 edition is the default one. We're basically just the snapshot guinea pigs.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    It means we no longer need to use glowstone (or other light emitting blocks) to se signs clearly anymore. That is a big plus in my book.

    Posted in: Recent Updates and Snapshots
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