dragon head OP
- Genius_idiot
- Registered Member
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Member for 8 years, 10 months, and 16 days
Last active Mon, Dec, 6 2021 18:43:34
- 13 Followers
- 1,344 Total Posts
- 190 Thanks
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Jul 29, 2015Genius_idiot posted a message on 1.9 Snapshot (15w31a) is Live!Posted in: News
I would be synced right now, no, wait, I would be in MC right now, but I,m updating to windows10 right now
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Jul 20, 2015Genius_idiot posted a message on 1.9 Snapshot Date Revealed!Posted in: NewsQuote from TheMinecraftNerd1»
Coincidence? I THINK NOT. Most players will not be able to download the game, because of the Windows 10 update hogging up bandwidth. Also, making the dates the exact same is probably another Microsoft related thing. Why else would the release the snapshot once Windows 10 comes out?
ssooooo... illuminati confirmed?
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Jul 6, 2015Genius_idiot posted a message on Day 2 Minecon: 1.9 Update Info!Posted in: News
not all of them
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Jul 6, 2015Genius_idiot posted a message on Day 1: Minecon is LIVE! - Minecraft: Windows 10 Edition, Minecraft: Story Mode TrailerPosted in: News
with minecraft story mode, they seriously need to work on the mouth animations for the characters.
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Jul 5, 2015Genius_idiot posted a message on Day 2 Minecon: 1.9 Update Info!Posted in: Newsh="600" height="338" style="margin-right: auto; margin-left: auto; display: block;" alt="" src="http://media-minecraftforum.cursecdn.com/attachments/124/871/concape.png">
[p]The Future of Minecraft panel starts shortly, and we will be giving you all the info on the 1.9 update right here! Features, links, and more await. Prepare yourselves!
[p]1.9 Info:
[p]The End:
- Ender Dragon fight to be massively overhauled, changed to be the same as console edition fight; some obsidian pillars have cages, preventing players from just shooting the caged beacons. Dragon will come down and fight the player on the ground once a certain damage threshold is reached this will be fun
- "Dragon's Breath" drop? yay the dragons actuly useful now!
- More islands in The End to explore (will require defeating the dragon to reach) via ender gateways hope it's infinite
- Ender City; will only use The End materials in construction, no materials from the normal world. New end-specific blocks added - both in buildings and naturally-occurring "plants" in The End if you an trade, I hope there not ripoffs like over world jerks
- "Plants" can be cut down like sugar cane, collapsing all pieces above the one cut down
- To plant these new plants, a flower on the main stalk must be harvested, cannot just place a base plant piece in the soil cool
- New hostile mob, "Shulker": camouflaged as a type of block, hiding inside; can shoot projectiles hope it doesn't kill me
- Shulker projectiles deal damage, but also cause player to levitate uncontrollably for a time. Projectiles can be attacked with a sword like Ghast projectiles, though they are destroyed, not reflected this could be annoying.
- "Levitation" is a new potion effect (demonstrated in the Shulker projectile), can be mixed in potions I believe I can fly! I believe I can touch the sky!..... sorry
- Levitation only takes the player up; the only way to move downward is to drink milk, negating the potion's effect can still be useful
- Dual-wielding, and right-hand/left-hand main, at player's choice nice
- Can only have one "right-clickable" item in hand at any time, since right-click attempts to use the off-hand item makes since
- Items in off-hand (ex. torches) can be placed normally with right-click ok
- Hotkey to swap main/off-hand items; outside of combat, this is useful for lighting while mining, drinking potions while fighting/running, etc. convenient
- Maps in the player's hand will provide a mini-map on screen sweet!
- Shields; roughly banner-sized (tower shield), can be customized like a banner with colors, logos, etc. Shields can be dual-wielded nice!
[p]New arrow types:
- Spectral Arrow (applies glow/outline effect (10-15 seconds) to whatever it hits); for team-based events, will outline the player in the team's color. Players with the invisible effect will still get the outline, but will otherwise be un-revealed, essentially being a walking outline of a character ok
- Potion effects will have an on-screen icon, instead of requiring players to open their inventory to see what affects are applied this is good
- Left-most icons are effects that are ending sooner. The further right the icon is, the longer the effect, relative to other icons displayed logically
- Possibility to add more expensive, but more durable, boats in the future cool, but oceans will need to be interesting first
[p]Pocket Edition:
- Many PC-version features coming (XP bars, hunger, anvils) ok not bad,
- Controller support ok
- The Nether added; includes all PC-standard Nether features (mobs, items, etc) cool
- Many controls brought in line with console/PC, to accommodate controller support. Many new movement/jumping controls will be optional naturally
- Redstone planned for the future nice
- The End planned, though not for the current update good
- Realms coming to Pocket Edition in the future I've seen posts requesting this before
[p]responses in bold[/p] [p]No wonder it's taking mojang so long to update minecraft! with all this stuff, it might as well be a new game![/p] -
Jun 23, 2015Genius_idiot posted a message on Changes to the End?Posted in: News
here's a news coverage video
my personal favorite thing about this is that I just posted a suggestion the involves creating an end portal and that most of the non-support comes from a usless end. Also you can see my suggestion here.
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Jun 17, 2015Genius_idiot posted a message on Community Roundtable: Game, or Game Engine?Posted in: News
both most definitely
minecraft can offer a large numbers of players a different gaming experience
form good ol' vanilla
to boss INSANITY (looking at you orespawn)
to a fun pvp mini-game in pure vanilla
all n' all, this game Can't just be classified as one thing or another, it's it's own thing! and should be used as it's own thing and many sandbox game should take inspiration from that.
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Jun 12, 2015Genius_idiot posted a message on Mod Preview: Gliby's PhysicsPosted in: News
AMAZING!!!!!!!! I love this, but I only support the physics going active when there's an explosion, just imagine going on to a adventure map, and having the whole thing collapse, imagine this in popularMMO's mods vs. maps series
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Jun 10, 2015Genius_idiot posted a message on "Never Say Goodbye": Minecraft Music VideoPosted in: News
also did anyone notice that the girl is dressed up like a cat? no really my first impression was "Crazy cat lady!?!
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Jun 10, 2015Genius_idiot posted a message on "Never Say Goodbye": Minecraft Music VideoPosted in: News
I didn't say that it sounded the same, I just said that it has the same name and has been around longer than this song.
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Jun 9, 2015Genius_idiot posted a message on "Never Say Goodbye": Minecraft Music VideoPosted in: News
I did not like this song, why? BECAUSE IT ALREADY EXISTS!!! Thnxcya already made a NON PARADY song called Never say goodbye 2 years ago 2 YEARS ok? and personally I find it much better
AND it has a sequel
p.s sorry for all the rage I hate copy cat songs with this seems like to me.
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thank you for your feed back I just thought it would be cool to have those effects without inventory filling splash potions, And now that you mention it, maybe in stead of buoyancy, it could be water walking, level one water could be 3 blocks deep before giving out, level 2 the horse could walk over water at any depth, and then at level 3 the horse could harmlessly walk over LAVA!! if you like this idea better i'll change it and maybe even add a poll for this topic.
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I like this idea, but it should also be that if your mount is riding something, that to would be teleported. for example, in the electronic lucky block mod, you can get a minecart riding an ENDERDRAGON!!! with the name Rideable EnderDragon so if I use that command it should teleport me, the minecart, AND the EnderDragon. 90% SUPORRT!!!!
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it's ok
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So as you may know horse armor is pretty much useless except for asthenic purposes. So I propose we change that.
Horse armor would have many of the same enchants as people armor(protection, fire protection, feather falling, ect.)
but a long with that they would have exclusive enchants such as,
Speed demon: can go up to level 3 increasing a horses max speed by 25% each level. So a horse that goes 10 blocks per second would go 12.5 blocks per second with level 1, 15 blocks per second with level 2(which is the more than the downright max speed for horses) and 17.5 blocks per second with level 3, which is really fast by minecraft standards
Spring: allows horses to jump higher than normal and also goes in 25% increments and caps at level 3. A horse that can jump 2 blocks will jump 2.5 blocks at level 1, 3 blocks at level 2, and 3.5 blocks at level 3.
Trample: makes it so that running into a mob will deal 4 hp(2 hearts) of damage while on a horse per level, but only at full speed, caps at tier 3
And last but not least (and my personal favorite)
Buoyancy: Basically what this does is it makes it so that the depth of water increases by 2 before a horse will through you off( I had a lot of trouble wording that last part) and can go up to level 5 instead, so the depth of water before a horse will throw you off will instead be 4,6,8,10,and 12 blocks.
Other details include that
All the the enchants have the same rarity of protection of the same level,
Horse armor now has durability, it is equivalent to a full set of normal armor of the same type,
Like normal armor, gold armor has a lot less durability and protection than other horse armor, but is very enchantable
And that bonuses given by armor will NOT be inherited by the foals
please tell me if any of this was vague to you as this is my first thread
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support! I do like this idea and I do wonder why apples come from oak trees.
btw I love apples to
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That's what I meant...
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Okok Breaking news my sister just got on minecraft pocket edition after updating it and discovered Baby squids AND that they spit ink AND that they swim away when you hit them!!!! the baby squids look just like the adults only smaller.
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2 things
1. a lot of the time, the resource pack is directly on the server. not the individual computer.
2. the way I see it the song would just repeat, resource pack or not .
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SuPPORT! as this would make it much easier to make costom music for areas in maps. Ispecily if they make it so that you can have multiple songs per disk and the abilty to select how far the music plays for.
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I support because all the stone variants are just that, stone they just have different damage values. if you don't belive me, press f3+h to see there block id's they will all be Minecraft:Stone. the same is true for dye and potions (p.s if sombodey alredy said this sorry I am I a rush)
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So awesome! I love this idea but what if they made it so that you could add NBT tags to eggs so that when you use them that mob automaticly haves the selected AI for example /give @p egg {AI:EnderDragon} this would make it so that if a chick hatched from the egg it would have the AI of a EnderDragon and this would also work on spawn eggs
funny private server troll
player1: BEST IDEA EVER!! types in chat /give @p egg {AI:Creeper} 128 evil laugh
1 hour later player2 joins long after player ones departure
player2: hello minecraft! what a lovley day!
sees a sign that says sorry for all the trolls, player1 above a chest full of "eggs"
player2: awww what a sweet heart
player2 keeps throwing the eggs until a chick is born
player2: aweee so cute !!!
chick explodes in his face
player2: ...owww?
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I think this is a good idea, but mabey it could be that baby squids had to be fed fish to grow them up. and then if you did that you tamed them and then you could ride them through the seas! FULL SUPORT!