java.lang.NullPointerException
at crowley.skyblock.blocks.BlockBarrel.func_71903_a(BlockBarrel.java:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:371)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1378)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1854)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at crowley.skyblock.blocks.BlockBarrel.func_71903_a(BlockBarrel.java:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:371)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1378)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['General_Rich'/9, l='MpServer', x=-627.86, y=108.50, z=54.45]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-606,4,66), Chunk: (at 2,0,2 in -38,4; contains blocks -608,0,64 to -593,255,79), Region: (-2,0; contains chunks -64,0 to -33,31, blocks -1024,0,0 to -513,255,511)
Level time: 37335 game time, 37335 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; [EntitySquid['Squid'/1563387, l='MpServer', x=-660.31, y=46.03, z=19.69], EntityClientPlayerMP['General_Rich'/9, l='MpServer', x=-627.86, y=108.50, z=54.45], EntitySquid['Squid'/1563482, l='MpServer', x=-690.06, y=44.31, z=5.13]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
The Dirtbike is considered a hostile entity im my Minecraft game.
-It disappears when set to peaceful
-Iron golems and snow golems attack it at will
-Any mob that attacks hostiles will attack it as well
Aside from that.
Loving the mod here. Long distance travel without the need for a horse.
Any chance you could add a way to attach a pack to the bike for a mini inventory?
LOL well it actually doesnt cause any chunk lags because it actually spawns just like clay! so i dont think this would be causing any problems! and the reason why i dont have a recipe for it like you suggested is because it doesn't make much sense in real life!
-sorash67 || Skorpio
My Late Reply...
Its not that it causes lag on chunk generation... its because there is a LIMIT to where it spawns. Sure you could get lucky and spawn on a beach, or your like me and spawn in a desert with no water in sight.
Plus, once your source(s) run out, you have to go to a new area.
Late game, I don't want to travel to some far off distant land to get something that has only 1 to 2 uses. (My reply to pumpkins as well, why bother looking?)
Considering there are so many factory mods, this would fit in nicely... if there was a way to manufacture Chlorine.
Idk how Chlorine is made in reality, but in Minecraft... go crazy, think of a wild way to make Chlorine renewable.
Then I will download.
(I am already using 74+ mods... so its kinda hard to find a good one to add in. This mod is good enough, but the non-renewability is the only thing stopping me from making a massive Laundromat. Idk why, but I really want to build one now..)
Found an annoying bug...
When I cut off power to a light rail, it rotates 90 degrees...
I am working on a large contruction with a lava pit where a light rail is the only way across... but this this bug, the bridge would need to be 24/7... this isn't too bad... but its annoying.
My thoughts exactly.
I am planning on adding black versions of my armor/tools, and I have in place a way to expand the shell bra into other shell clothes. Conch helmet, maybe, but that doesn't make sense with the type of shell you get from my oysters. hehe. I'll think of something. Keep watching this page for further updates.
I'll be watching this mod closely. (I like the beach, time for minecraft to live up to that.)
My suggestion for a new shell, Sand dollars. I love finding those on a beach. A decorative item by themselves but some testificates take a liking to these shells. (Collectors).
For those of us who play old worlds or for people whos computers lag a bit too much when generating new chunks.
I was thinking, Bonemeal, slimeball, and sugar. (Shapeless.)
(I know, wierd recipe. but its was the best I could think of on short notice.)
All three are renewable, so farming/hunting,mob-grinding can provide them.
...
I just realized... I can create a proper laundromat for my modern village now!
Ok it worked.
Also, your gonna get people who can't figure things out for ****. A simple drag an drop install will save you alot of crash logs and alot of wasted posts.
I didn't read the instructions... my bad. (Derp)
Time: 7/31/13 4:17 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: moremachinery.MoreMachinery
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.ClassNotFoundException: moremachinery.MoreMachinery
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:264)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
... 10 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 37 more
0
Finally!
I've been looking for a mod that restored the void fog. I was using it for a limited visibility build before they removed it.
Thanks for making this.
0
I loaded the map in 1.7.10 and the AI changes work. But when the A.I. Rewriter is used it crashes.
I just found that odd. In theory, I can edit an A.I. in 1.7.2 with this mod, load it in 1.7.10 with this mod, just not use the rewriter.
0
// I feel sad now
Time: 9/17/13 3:49 PM
Description: Unexpected error
java.lang.NullPointerException
at crowley.skyblock.blocks.BlockBarrel.func_71903_a(BlockBarrel.java:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:371)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1378)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1854)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at crowley.skyblock.blocks.BlockBarrel.func_71903_a(BlockBarrel.java:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:371)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1378)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['General_Rich'/9, l='MpServer', x=-627.86, y=108.50, z=54.45]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-606,4,66), Chunk: (at 2,0,2 in -38,4; contains blocks -608,0,64 to -593,255,79), Region: (-2,0; contains chunks -64,0 to -33,31, blocks -1024,0,0 to -513,255,511)
Level time: 37335 game time, 37335 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; [EntitySquid['Squid'/1563387, l='MpServer', x=-660.31, y=46.03, z=19.69], EntityClientPlayerMP['General_Rich'/9, l='MpServer', x=-627.86, y=108.50, z=54.45], EntitySquid['Squid'/1563482, l='MpServer', x=-690.06, y=44.31, z=5.13]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_03, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 149076928 bytes (142 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 24462 (1369872 bytes; 1 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 101 mods loaded, 101 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.1} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.0.5} [Not Enough Items] (NotEnoughItems 1.6.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RenderPlayerAPI{1.1} [Render Player API] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.8.5.3} [Damage Indicators] (1.6.2 DamageIndicators v2.8.5.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
warsmod{4.0.0} [The Wars Mod] (1.6.2 Wars Mod 4.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
custom_flags{1.3.1} [Custom Flags] ([1.6.2] Custom Flags - 1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Condensed Block{3.6.0} [Condensed Block] ([1.6.2]CBM.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extendedWorkbench{1.1.10.1} [Extended Workbench] ([1.6.2]ExtendedWorkbench v1.1.10.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xavpoksDecraft{1.2} [Uncrafting Table] ([1.6.2]jglrxavpok's Uncrafting Table v1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ct{1.0} [Cray Tokens] ([Forge]CrayTokensv1.0(1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimationAPI{1.1.1} [AnimationAPI] (AnimationAPI v1.1.1 mc1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.12.15} [Backpack] (backpack-1.12.15-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
barrels{2.3} [The Barrels Mod] (Barrels 1.6.2+ 2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BerryBushes{1.0} [Berry Bushes] (BerryBushes 1.6.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Breeds{1.5.1 v2.0} [ModBreeds] (BetterBreeds 1.6.2 v3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.4.1} [BiblioCraft] (BiblioCraft[v1.4.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
borderlands{0.0.8e} [Borderlands Weapon Mod] (Borderlands Weapon Mod v0.0.8e 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
calendar{1.0} [Calendar] (Calendar V1.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
knives{1.0} [Call of Duty Knives] (Call Of Duty Knives V1.2 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{v1.81} [Carpenter's Blocks] (Carpenter's Blocks v1.81 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chisel{1.4.8} [Chisel] (chisel-1.6.2-1.4.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftHeraldry{1.0.3} [CraftHeraldry] (CraftHeraldry 1.0.3(1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
crowley.skyblock{1.0} [Crowley's Skyblock] (crowley-skyblock-v1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
customnpcs{0.8} [CustomNpcs] (CustomNPCs_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
emashercore{1.2.1.2} [Emasher Resource] (EmasherResource-1.2.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
emasherdefense{1.2.1.0} [Defense] (Defense-1.2.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
diamondbuckets{0.98d} [Diamond Buckets] (diamondbuckets_v0.98d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DiamondMeter{2.2.4} [Diamond Meter] (DiamondMeter 2.2.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dragonfruit{1.0} [DragonFruit] (DragonFruit V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.1} [EnderStorage] (EnderStorage 1.4.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MMM_MMMLib{1.6.2-4} [MMMLib] (MMMLib-1_6_2-4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_LMM_littleMaidMob{1.6.2-3} [littleMaidMob] (littleMaidMob-1_6_2-3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_YMTLib{162v3} [mod_YMTLib] (YMTLib_162v3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MobMilk{162v1} [mod_MobMilk] (EntityModeMobMilk_162v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExpChest{3.1.40.--} [Exp Chest] (Exp Chest v3.1.40.--.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExpandedRailsMod{1.2.1} [Expanded Rails Mod] (ExpandedRailsModv121---162.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extinguisher{1.0} [Extinguisher] (Extinguisher V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{0.3 prerelease 3a} [Extra Utilities] (extrautils - 0.3 Prerelease 3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
farlanders{1.6.2} [The Farlanders] (Farlanders_v0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FlenixRoads{0.5.0} [FlenixRoads] (flenixroads_latest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SpawnEggs{1.6.2.2} [Better Spawn Eggs] (Forge_BetterSpawnEggsv1.6.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NBTEdit{1.6.2.0} [In-game NBTEdit] (Forge_NBTEditv1.6.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_IFA_fragileArmor{1.6.2-1} [fragileArmor] (fragileArmor-1_6_2-1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ayamitsu.fruitore{1.0.0} [FruitOre] (FruitOre-1.6.2-v1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
fungusgrim3212{1.0} [Fungus] (Fungus V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
fusrodah{1.0} [FusRoDah] (Fus Ro Dah V1.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_generateores{1.6.2} [mod_generateores] (generateores162ml1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
glowstoneseeds{1.0} [Glowstone Seeds] (Glowstone Seeds V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.1.0} [iChunUtil] (iChunUtil2.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GregsLighting{1.9.0} [Greg's Lighting] (GregsLighting-1.9.0-mc1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GrinderMod{1.0} [GrinderMod] (GrinderMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
healthpack{1.0} [Health Pack] (Health Pack V1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HopperDuctMod{1.0} [Hopper Ducts] (HopperDuctsMod1.0(1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
icepixie{1.0} [Ice Pixie] (Ice Pixie V1.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.3.1.482} [Iron Chest] (ironchest-universal-1.6.2-5.3.1.482.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LampsandTrafficlights{1.8.1} [Lamps and Traffic lights] (LATLV182(1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LostBooks{1.1} [Lost Books] (LostBooks 1.1 (bin) for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
luma{0.2.2} [Luma] (Luma-0.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicClover{0.2} [Magic Clover] (magicclover-0.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mcmp1{1.2.4-MC1.6.2} [MCMP-1] (MCMP-1-1.2.4-MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mcmp101{1.0.0-MC1.5} [MCMP-101] (MCMP-1-1.2.4-MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
meteors{2.11.1} [Falling Meteors] (Meteors Mod V2.11.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MobSkullsPlus{1.0.4} [MobSkullsPlus] (MobSkullsPlus-1.6.2-v1.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PML2{1.6.2.0} [Portable Mining Laser] (mod_PML2.162.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Pistons{1.4.0 for [1.6.2 Build Smeagol]} [More Pistons] (More Pistons - 1.6.2 - 1.4.0 build Smeagol.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreFurnaces{1.3.5} [More Furnaces] (moreFurnaces-1.3.5-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreMachinery{1.1.1} [More Machinery] (moremachinery) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_morestorage{v2.1.1} [MoreStorage] (MoreStorage(4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.1.1} [Morph] (Morph-Beta-0.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MultiPageChest{1.2.4} [Multi Page Chest] (multiPageChest-1.2.4-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MutantCreatures{1.4.2} [Mutant Creatures] (Mutant_Creatures_v1.4.2_mc1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
netherrocks{1.6.2} [Netherrocks] (Netherrocks 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_obsidiancraft{3.0.0 for 1.5.2} [ObsidianCraft] (Obsidian Craft 3.0.0 (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
onlysilver{1.2.2-1.6.2} [OnlySilver] (OnlySilver-1.2.2-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PR{0.0.3.7} [Plunder Rummage] (Plunder_Rummage_0.0.3.7__MC_1.6.2_.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_polevault{1.3.0 for 1.6.2} [Pole Vault Mod] (Pole Vault 1.3.0 (MC 1.6.2)(1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RandomThings{1.7} [Random Things] (Random Things v. 1.7 [MC 1.6.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Randomite{1.1.0} [Randomite] (randomite-1.6.2-1.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DarrenPR_RottenFleshToLeather{1.0.0} [Rotten Flesh to Leather] (Rotten Flesh to Leather 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_scaffolding{1.6.2} [mod_scaffolding] (scaffolding162ml10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simpleores{1.0.0} [SimpleOres 2] (SimpleOres 2 v1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_SmallBoat{0.10.4} [SmallBoat] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Punt{0.10.4} [Punt] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Whitehall{0.10.4} [Whitehall] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Hoy{0.10.4} [Hoy] (smallboats.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SmashBatsMod{1.4.3-MC1.6.2} [Smash Bats Mod] (SmashBatMod-1.4.3-MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TF2Dispenser{1.6.2} [TF2 Dispenser] (TF2_Dispenser_1.6.2a(1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TF2Teleporter{1.6.2} [TF2 Teleporter] (TF2_Teleporter_1.6.2a(1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TorchLevers{1.3.1} [Torch Levers] (TorchLeversV1.3.1_827c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TravelDokodemoDoor{2.1.4-MC1.6.2} [‰“?ª‚Ç‚±‚Å‚àƒhƒA (Anywhere Travel Door)] (TravelDokodemoDoor-2.1.4_1-MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
treasuremob{1.0} [Treasure Mob] (Treasure Chest V1.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ted_996_universalcoins{0.1.0} [Universal Coins] (UniversalCoins_1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Harvest{0.4} [Harvest] (v05Harvest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Vending{1.0.9} [Vending] (vending-1.6.2-1.0.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
wallclock{1.0} [Wall Clock] (Wall Clock V1.1 - 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{1.6.2 v1.13.4} [Balkon's WeaponMod] (WeaponMod(2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: GeForce 6150 LE/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1744 (97664 bytes; 0 MB) allocated, 15 (840 bytes; 0 MB) used
I haven't tested the other materials yet.
0
Just a small touch of realism. (I can't see myself eating an aluminum can, let alone an Iron can)
0
The Dirtbike is considered a hostile entity im my Minecraft game.
-It disappears when set to peaceful
-Iron golems and snow golems attack it at will
-Any mob that attacks hostiles will attack it as well
Aside from that.
Loving the mod here. Long distance travel without the need for a horse.
Any chance you could add a way to attach a pack to the bike for a mini inventory?
0
He said "Possibly", that doesn't mean no.
0
Awesome, looking forward to it.
...
I thought I was already following this topic... I am now.
0
My Late Reply...
Its not that it causes lag on chunk generation... its because there is a LIMIT to where it spawns. Sure you could get lucky and spawn on a beach, or your like me and spawn in a desert with no water in sight.
Plus, once your source(s) run out, you have to go to a new area.
Late game, I don't want to travel to some far off distant land to get something that has only 1 to 2 uses. (My reply to pumpkins as well, why bother looking?)
Considering there are so many factory mods, this would fit in nicely... if there was a way to manufacture Chlorine.
Idk how Chlorine is made in reality, but in Minecraft... go crazy, think of a wild way to make Chlorine renewable.
Then I will download.
(I am already using 74+ mods... so its kinda hard to find a good one to add in. This mod is good enough, but the non-renewability is the only thing stopping me from making a massive Laundromat. Idk why, but I really want to build one now..)
0
When I cut off power to a light rail, it rotates 90 degrees...
I am working on a large contruction with a lava pit where a light rail is the only way across... but this this bug, the bridge would need to be 24/7... this isn't too bad... but its annoying.
1
I'll be watching this mod closely. (I like the beach, time for minecraft to live up to that.)
My suggestion for a new shell, Sand dollars. I love finding those on a beach. A decorative item by themselves but some testificates take a liking to these shells. (Collectors).
Following the Topic.
1
...
Y'know, Black pearl and White pearl armor reminds me of chess.
Heck, the blocks to make a chess board are already in the mod.
EDIT| There should be more uses for half shells as well. IDK what though...
0
For those of us who play old worlds or for people whos computers lag a bit too much when generating new chunks.
I was thinking, Bonemeal, slimeball, and sugar. (Shapeless.)
(I know, wierd recipe. but its was the best I could think of on short notice.)
All three are renewable, so farming/hunting,mob-grinding can provide them.
...
I just realized... I can create a proper laundromat for my modern village now!
0
The game loads, the mod loads, and my worlds load with the blocks in them.
The problem I am having is with the block breaker.
When I power it, it breaks itself.
The other features so far work though.
0
Also, your gonna get people who can't figure things out for ****. A simple drag an drop install will save you alot of crash logs and alot of wasted posts.
I didn't read the instructions... my bad. (Derp)
0
Time: 7/31/13 4:17 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: moremachinery.MoreMachinery
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.ClassNotFoundException: moremachinery.MoreMachinery
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:264)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
... 10 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 37 more