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    posted a message on LONE MOB SET (Non-Aggressive)
    bump
    Posted in: Suggestions
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    posted a message on Gunpower Processing
    Quote from IcedColada »
    If your looking for a challenge then you need to stop playing minecraft lol.


    What a dumb thing to say..

    He just said fighting creepers is a decent challenge and he doesn't want that to change. Way to completely ignore what he said.

    As for the thought behind the OP I like that it made sense, but fighting creepers is an extremely fun task for me to go through. Why would you need so much more TNT anyways? Creepers are found just about everywhere and with a diamond sword they could be killed/farmed very easily.

    Oh yea also
    Quote from IcedColada »
    If anyone tries to say no to this then they are being stupid.


    Also a very dumb thing to say, so if people don't agree with you their stupid? Seriously get over yourself.
    Posted in: Suggestions
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    posted a message on Feather and Ink
    Quote from DiamondBoots »
    No need for scrolls. just use books.


    Ok lets do everything this guys says because apparently he knows it all.

    Anyways I like the idea since books aren't really note worthy to another player. using a scroll to leave a message to other players sounds reasonable to me.

    But like Nath said above this has been suggested quite a bit.
    Posted in: Suggestions
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    posted a message on Zombie Hordes
    I like the idea.

    Maybe make it where they could break through wooden doors so the only way to stop them is metal doors and fences and such.
    Posted in: Suggestions
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    posted a message on Earthquakes
    Quote from _ButterBiscuit_ »
    Notch said he was going to implement a realism slider with hunger and thirst and all that good stuff.


    Found it he said “The more I think about realistic mode with food and water bars (and weight limits?), the more fun it seems.” -Notch

    Doesn't really seem definate yet
    Posted in: Suggestions
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    posted a message on Earthquakes
    Quote from _ButterBiscuit_ »
    Quote from GeneralReeves »
    Nah I would hate to see my house get destroyed, and I play on hard...

    Quote from _ButterBiscuit_ »

    Or part of the realism slider, of course.


    Thanks for that, still don't even know what your talking about but ok
    Posted in: Suggestions
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    posted a message on Fossils!
    Quote from Gezora »
    No, that's Mareep. Lileep is another fossil Pokemon.



    With tentacles :smile.gif:


    Kind of looks like a flower... But coo man
    Posted in: Suggestions
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    posted a message on Earthquakes
    Nah I would hate to see my house get destroyed, and I play on hard...
    Posted in: Suggestions
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    posted a message on Fossils!
    Quote from Gezora »
    Quote from GeneralReeves »
    Only if a kabuto comes out it... Yes I've played pokemon!


    I preferred Lileep myself.


    Don't know what that one is, isnt that like an electric sheep.

    never got past gold and silver man
    Posted in: Suggestions
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    posted a message on Fossils!
    Only if a kabuto comes out it... Yes I've played pokemon!
    Posted in: Suggestions
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    posted a message on Item Binding v2.2
    Do you have to keep holding an item while it is bound or can you put it away in a box until you want to use it?
    Posted in: Suggestions
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    posted a message on Item Binding v2.2
    Quote from yoshi9048 »
    Recent change:

    Unbinding an item reduces it's durability and damage to the point it would have been before the binding.

    This actually means that durability is lost in the way it was gained.

    A gold tool has 30 uses. When bound, it has 37.5(we'll round up here) or 38 uses(it gains 8). If the item is unbound with the tool having 7 uses left... 7-8 = -1, tool is destroyed, you still got more use out of it than you would have otherwise.


    You going to make a change on binding building blocks as well? Maybe to unbind an item that is stacked you lose like 10% of em?
    Posted in: Suggestions
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    posted a message on Mirrors?
    Been suggested many times, but how would you make it.
    Posted in: Suggestions
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    posted a message on Item Binding v2.2
    Only 1 issue I have with is the fact that you pay for the item to be unbound. You said that you could just wait it for it to break, but why couldn't I just throw the item? If it is stuck in your backpack then that makes sense.

    Oh I guess one more, you only said item binding for items you can equip, could I not equip a building item like a diamond block or something? Or really anything, the point is if it is possible or not.
    Posted in: Suggestions
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    posted a message on ColoredCrafts
    Quote from Gkardos »
    Quote from Sonic100000 »


    Except *sigh* use the non-existent search bar.


    I used it, but I just didn't like most of them. I wanted my own take on them.

    Not much of an excuse. If you don't like an idea, comment on it. It's much better to have one massive thread with everybody's ideas, than 100 small threads.


    Thats a hard one though, I've seen some people execute an idea very wrong because they are not willing to take the extra steps to make a good suggestion.
    Posted in: Suggestions
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