Just a small question, using the World Edit wand, you can copy the selected region, can it remember metadata like customized spawners and chests, and when using //paste, it will have the exact same data?
I recently learned that in 13w02a you can change the NBT tags in a mob to display their name, what would I have to add to do this, is it a byte, tag, array or what?
How to install on mac?
Cause i Need this!!! I wanna work with hypixel!! He uses this I know it! but I use mac If u can help answer me and u will get beta versions!!! If u can't then its ok.
PEACE OUT!!!
Use Magic Launcher http://www.minecraftforum.net/topic/939149-launcher-magic-launcher-100-mods-options-news/ Download Forge universal and this mod. Place both files on your desktop. Open magic launcher, go to "Setup" on the right side, click on "Add" and find the Forge ZIP file on your desktop, it will say "1 erros" but that's normal. Then on the bottom, click on the "manage" button and drag the NBT edit ZIP folder into there. Click OK, and you are done, I hope this helps
How can you make this mod work for magic launcher 1.0
It says no mods found as the download zip?
Thanks for any help
You must extract the ZIP file, then place the contents of the resources into your minecraft folder, then another zip file inide is the one you place in your mods folder, rename it to the same thing without the X at the end of the folder, Magic Launcher can only read files ending in .zip.
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Can you add a config file to change the color?
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He meant do you keep the bucket when you craft the furnace.
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Your welcome, happy to help
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Use Magic Launcher http://www.minecraftforum.net/topic/939149-launcher-magic-launcher-100-mods-options-news/ Download Forge universal and this mod. Place both files on your desktop. Open magic launcher, go to "Setup" on the right side, click on "Add" and find the Forge ZIP file on your desktop, it will say "1 erros" but that's normal. Then on the bottom, click on the "manage" button and drag the NBT edit ZIP folder into there. Click OK, and you are done, I hope this helps
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You must extract the ZIP file, then place the contents of the resources into your minecraft folder, then another zip file inide is the one you place in your mods folder, rename it to the same thing without the X at the end of the folder, Magic Launcher can only read files ending in .zip.