Anyways, what other features would you guys like? I'm pretty sure that I'm not going to add the option to edit a file. However, I'm looking into some other features, such as editing bytes and ints in hexadecimal. What do you guys think?
How about the ability to save and load entire NBT tags of an entity? That way we don't have to keep changing everything if we want a spawner to be the same as another spawner.
Exactly! In order for a someone to use the mod on a server, the server needs to have the mod installed as well. If you install it on your server, those without the mod can still connect.
At the front page, in big red letters, explain how the server needs to have the mod installed in order for it to work.
I was expecting like Melons for grass, and obsidian for stone; this reminds me of the terrain generator fail in one of the snapshots. Does this apply to the Nether and End as well?
Could you explain to me how to install this with FML/Forge for use on a server. I've installed other mods fine but cannot get this one to work.
I use Magic Launcher, Forge U 6.5.0, and Custom NPCs, and Minecraft 1.4.6.
I have tried installing with Magic Launcher, which gives the mod status as "okay" but doesn't put anything into the mod folder or have the mod active.
I've tried putting the zip into the mod folder.
Every way I try it, I have not crashed the game. It runs just fine. It just never shows the mod on my mod list and the self isnt in the game. Do you know what I'm doing wrong?
So far im just trying to get it to run on my single player game before putting the files onto the server as well.
Thanks!
Side note: I downloaded the original Risugami's Shelves and was able to install it correctly (through magic launcher)
//world edit fail again, i use world edit all the time & its never been right since 1.7.3 or around about 1.0.0.... i select pos 1 with the wooden Axe & nothing works (//cyl 1 4 45 works etc etc)... i find myself having to go back to 1.2.5 all the time & even then you select pos 1 & pos 2 on the same layer but it goes down an extra block.
Now minecraft has SPC you might as well as work on the world edit side of it & come up with some new commands like //box (id) (width) (length) (height) so its faster to make a room..... or //biome jungle 200 blocks by 500 blocks.
Yeah WorldEdit sure needs to be worked on, I have just tried it right now, it it seems you can't save a custom spawner and place it somewhere else.
If your question is will //copy and //paste include items with meta data the answer is yes for vanilla items/blocks, and selected Mod items. There is no list I'm aware of.
One word of caution, //move moved my chests, but they were empty once moved, and if my memory is correct //undo didn't return the contents.
Lou
The orientation (opening direction) was also different.
Ok thanks you for answering my question, the //move doesn't bother me too much since I have other mods that can save and load entire inventories.
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How about the ability to save and load entire NBT tags of an entity? That way we don't have to keep changing everything if we want a spawner to be the same as another spawner.
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At the front page, in big red letters, explain how the server needs to have the mod installed in order for it to work.
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Now all that's left is /nbtedit world
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Go right ahead, I don't mind
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This mod is for 1.1
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Yeah WorldEdit sure needs to be worked on, I have just tried it right now, it it seems you can't save a custom spawner and place it somewhere else.
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Ok thanks you for answering my question, the //move doesn't bother me too much since I have other mods that can save and load entire inventories.