Yes please! Also, for sp creative, could you allow the command without cheats on? That would really help map-makers. I start a map on survival, no cheats, then change to creative with tmi.
Of course when the map is done, you can edit yourself and turn off cheats.
LOL i think that would require rewriting the lighting engine for the northern lights, but it sounds like a cool mod. i also hope someone will work on this.
java.lang.NullPointerException
at arn.a(KeyBinding.java:38)
at net.minecraft.client.Minecraft.l(Minecraft.java:1559)
at net.minecraft.client.Minecraft.J(Minecraft.java:858)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Thread.java:680)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at arn.a(KeyBinding.java:38)
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Thank you so much!
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It is possible to change the color, you can even change the name into those random animated letters you see in the credits.
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Of course when the map is done, you can edit yourself and turn off cheats.
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Mo' Pets: Would allow you to tame any mob in the game (or almost all, obviously not the Wither or Dragon), and they would defend you just like wolves.
Forge: I would really appreciate it, but if not, it's OK.
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// Daisy, daisy...
Time: 11/23/12 2:47 PM
Description: Unexpected error
java.lang.NullPointerException
at arn.a(KeyBinding.java:38)
at net.minecraft.client.Minecraft.l(Minecraft.java:1559)
at net.minecraft.client.Minecraft.J(Minecraft.java:858)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Thread.java:680)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at arn.a(KeyBinding.java:38)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [ayk['Gavenom'/194, l='MpServer', x=-1272.31, y=68.62, z=197.17]]
Chunk stats: MultiplayerChunkCache: 289
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (87,64,218), Chunk: (at 7,4,10 in 5,13; contains blocks 80,0,208 to 95,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 96781 game time, 44644 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 43 total; [ayk['Gavenom'/194, l='MpServer', x=-1272.31, y=68.62, z=197.17], ow['Bat'/207, l='MpServer', x=-1343.41, y=26.09, z=130.88], ow['Bat'/279, l='MpServer', x=-1344.50, y=29.09, z=128.66], ow['Bat'/280, l='MpServer', x=-1225.78, y=38.09, z=208.75], qu['Villager'/193, l='MpServer', x=-1310.84, y=66.00, z=206.31], qu['Villager'/192, l='MpServer', x=-1309.66, y=65.00, z=206.69], ph['Squid'/220, l='MpServer', x=-1305.47, y=61.34, z=256.06], ph['Squid'/256, l='MpServer', x=-1210.84, y=56.38, z=164.47], pd['Pig'/216, l='MpServer', x=-1309.81, y=64.00, z=138.16], qu['Villager'/217, l='MpServer', x=-1307.69, y=63.00, z=186.16], qu['Villager'/218, l='MpServer', x=-1311.56, y=65.00, z=185.84], ow['Bat'/332, l='MpServer', x=-1329.28, y=22.00, z=121.16], pd['Pig'/208, l='MpServer', x=-1343.41, y=63.00, z=141.81], pd['Pig'/209, l='MpServer', x=-1337.84, y=63.00, z=130.38], pd['Pig'/210, l='MpServer', x=-1324.06, y=63.00, z=118.38], qu['Villager'/211, l='MpServer', x=-1312.50, y=66.00, z=206.75], pd['Pig'/239, l='MpServer', x=-1265.47, y=63.00, z=131.72], mc['entity.ItemFrame.name'/234, l='MpServer', x=-1284.50, y=66.50, z=194.94], ow['Bat'/233, l='MpServer', x=-1290.69, y=37.94, z=200.75], ow['Bat'/232, l='MpServer', x=-1293.50, y=34.06, z=195.22], ow['Bat'/231, l='MpServer', x=-1291.25, y=35.09, z=192.25], ow['Bat'/230, l='MpServer', x=-1285.38, y=16.72, z=173.88], pd['Pig'/229, l='MpServer', x=-1292.16, y=64.00, z=134.38], qu['Villager'/186, l='MpServer', x=-1321.78, y=65.00, z=165.38], qu['Villager'/187, l='MpServer', x=-1324.69, y=62.13, z=183.91], ph['Squid'/252, l='MpServer', x=-1217.16, y=57.38, z=251.97], qu['Villager'/185, l='MpServer', x=-1329.44, y=65.00, z=170.31], ph['Squid'/253, l='MpServer', x=-1225.50, y=55.00, z=252.50], qu['Villager'/190, l='MpServer', x=-1323.50, y=65.00, z=187.72], ow['Bat'/191, l='MpServer', x=-1309.63, y=31.09, z=196.75], ph['Squid'/251, l='MpServer', x=-1220.75, y=57.00, z=251.69], pd['Pig'/248, l='MpServer', x=-1259.47, y=66.00, z=209.06], qu['Villager'/188, l='MpServer', x=-1325.31, y=62.66, z=184.97], pd['Pig'/249, l='MpServer', x=-1245.09, y=63.00, z=134.22], ow['Bat'/295, l='MpServer', x=-1317.25, y=36.00, z=205.25], qu['Villager'/189, l='MpServer', x=-1322.50, y=65.00, z=181.13], ow['Bat'/246, l='MpServer', x=-1262.25, y=28.50, z=151.78], ow['Bat'/297, l='MpServer', x=-1291.56, y=23.09, z=136.88], ow['Bat'/247, l='MpServer', x=-1254.53, y=33.09, z=177.75], qu['Villager'/245, l='MpServer', x=-1255.34, y=63.00, z=131.28], ow['Bat'/300, l='MpServer', x=-1335.59, y=21.25, z=200.69], pd['Pig'/240, l='MpServer', x=-1265.78, y=64.00, z=148.81], ow['Bat'/241, l='MpServer', x=-1264.75, y=26.09, z=166.44]]
Retry entities: 0 total; []
Stacktrace:
at ayh.a(WorldClient.java:425)
at net.minecraft.client.Minecraft.b(Minecraft.java:2385)
at net.minecraft.client.Minecraft.run(Minecraft.java:806)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Mac OS X (x86_64) version 10.7.4
Java Version: 1.6.0_35, Apple Inc.
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 307669288 bytes (293 MB) / 530186240 bytes (505 MB) up to 530186240 bytes (505 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 297 (16632 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.395 Optifine OptiFine_1.4.5_HD_U_D3 15 mods loaded, 15 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NBTEdit [In-game NBTEdit] (Forge_NBTEditv1.4.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.18.18, Intel Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default Plus Infinity
Profiler Position: N/A (disabled)
Vec3 Pool Size: 66 (3696 bytes; 0 MB) allocated, 19 (1064 bytes; 0 MB) used
0
Yes it does, it only goes away when you exit Minecraft.
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Try clicking on the Tag and go to the top and click the COPY button, and just paste to wherever you want and just edit that.
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Could i get the link to that texture pack? sounds interesting and i can't find it