Twitch doesn't own the forums. Fandom does.
https://www.minecraftforum.net/forums/forums/forum-discussion-info/2938721-fandom-buys-curse-media-what-does-it-mean-for-the?comment=7
- Gamebuster
- Registered Member
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Member for 10 years, 8 months, and 2 days
Last active Sun, Feb, 19 2023 19:45:24
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- 1,627 Total Posts
- 212 Thanks
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Jun 3, 2019Gamebuster posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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Apr 18, 2019Gamebuster posted a message on Minecraft 1.14 Pre-Release 3 and 4Posted in: News
reeeeeeeeeee
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Jan 18, 2019Gamebuster posted a message on Minecraft 1.14 Snapshot 19W03APosted in: News
You mean like a releasing a snapshot for users to test with?
You're playing a snapshot, literally anything can happen, including data loss and demons flying out of your nose...
If you want a polished product, don't use the snapshots, they're obviously not intended for your use.
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Dec 27, 2017Gamebuster posted a message on Turtles Are Coming To MinecraftPosted in: News
Seems cool. But following Mojang's logic, technically sea turtles are endangered, so they shouldn't be in the game /sarcasm.
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Nov 19, 2017Gamebuster posted a message on Everything announced at MINECON EarthPosted in: NewsQuote from ThatGuyNerd»
Mojang: Hey guys btw you can now crouch In Minecraftttt
Community: Minecraft is ruined OMG crouching is such trash OMG
In all honesty, I feel SOMEONE will find SOMETHING to complain about in the Aquatic Update
Mojang: Added Water
Community: Minecraft is ruined, I'm staying in version 0.0.11a [email protected]!` -
Apr 12, 2017Gamebuster posted a message on Minecraft 1.12 Snapshot 17w15aPosted in: NewsQuote from TheMinecraftNerd1»
Since beds are block-entities now, let's hope they are not destroyed when using /kill command as that would be very problematic.
Tile entities are not a subclass of entity, so they cannot be killed. A tile entity is just extra data stored with a block. See https://minecraft.gamepedia.com/Block_entity -
Jul 12, 2016Gamebuster posted a message on Community Round-Table: The Future of Minecraft and Augmented RealityPosted in: News
Minecraft would work better with virtual reality than it would augmented reality.
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May 30, 2016Gamebuster posted a message on Community Creations: ZeGame, by JespertheendPosted in: News
Wow, that's very impressive. -
Jun 28, 2014Gamebuster posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsQuote from Tintedwreck
Exactly my point, if its creative with like plots and what not, i dont think you should have to pay for a rank or pay for worldedit or charge for permissions. Think thats silly and against the EULA act anyway!
Why? There is nothing wrong with worldedit, it gives you zero advantage.. -
Jun 25, 2014Gamebuster posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: News
And you will always be able to tell the future. /sarcasm
You cannot guarantee that. One day minecraft WILL die, just like any other game. And when it does, there will be no servers to play on, incuding servers you won't have to play on. -
Jun 19, 2014Gamebuster posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: News
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Jun 18, 2014Gamebuster posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsAbout the EULA
As some of you know, Mojang recently released a post about servers concerning how we make money to cover the costs of servers. They changed the EULA so that we can't sell some specific things with a server. Those changes might hurt the server community and might need to make sacrifices. Those rules have been written by people who do not understand how we operate our servers at the scale we are at. The top servers are the most affected by those changes, when in fact those changes were meant to be targeted at smaller servers abusing the Minecraft community for money.
The top biggest servers have been working together and to understand our stance you can read Sterling's letter here. One concerning issue that we have is that, in the past, we were told that our server was 100% fine and even invited to Minecon where we had a panel and talked about how to monetize your server to survive. Because we were led to think we were accepted, we built our lives around it; hired friends, left school and paid for the best hosting we could. If we were told that we couldn't do it, we would have adapted, but after 16 months of having this server, I would have appreciated a chat before doing those changes.
As I have mentioned in other topics, I do agree that our server has some "Pay to Win" aspects, just like League of Legend, where you pay to save time or play a different class that is not more powerful than others but rather offers a different gameplay. In fact, I was planning to make some classes/kits/perks changes to allow some non-vip to use them already.
The good news is we knew that day was coming, we were well prepared for it. I truly believe within my creativity to find ways for us to pay our bills, however, like the letter says, I feel like I will spend more time making cosmetics than actually making games... you know, cool stuff. Instead of making the next Mega Game, I might spend more time making cosmetics in hope for us to keep all our developers.
But you know what is depressing ? Herobrine adventure maps, The Walls, my server, giving them maps for Realms... everything original and doing my best to push the limit of Minecraft and they released this EULA without even talking to us. I feel a bit... used. I know their intention wasn't to hurt our work, but by attacking those servers pushing the limits, they are hurting the whole server community and targeting us to set an example, because we are bigger. Did I ask to get in the top 3 servers in the world ? No, in 16 months I didn't put a single ad other than my own accounts like YouTube, Facebook, Twitter and PMC. I did not get involved in paying YouTubers to advertise or did vote websites. I didn't push to get there, the community wanted me to get there.
Anyway, if you buy something before August 1st 2014, you will not be affected at all, in fact... your account might even gain value over time, because you will keep your ranks, coins multiplier and everything that goes with it.
However the bad news is that, we might need to rely on other monetization methods to keep paying our developers/servers and other expenses, therefore we might need to relocate our servers, downsize our paid staff and slow down our production if people are not generous enough.
-Hypixel -
Jun 18, 2014Gamebuster posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: News
About the EULA
As some of you know, Mojang recently released a post about servers concerning how we make money to cover the costs of servers. They changed the EULA so that we can't sell some specific things with a server. Those changes might hurt the server community and might need to make sacrifices. Those rules have been written by people who do not understand how we operate our servers at the scale we are at. The top servers are the most affected by those changes, when in fact those changes were meant to be targeted at smaller servers abusing the Minecraft community for money.
The top biggest servers have been working together and to understand our stance you can read Sterling's letter here. One concerning issue that we have is that, in the past, we were told that our server was 100% fine and even invited to Minecon where we had a panel and talked about how to monetize your server to survive. Because we were led to think we were accepted, we built our lives around it; hired friends, left school and paid for the best hosting we could. If we were told that we couldn't do it, we would have adapted, but after 16 months of having this server, I would have appreciated a chat before doing those changes.
As I have mentioned in other topics, I do agree that our server has some "Pay to Win" aspects, just like League of Legend, where you pay to save time or play a different class that is not more powerful than others but rather offers a different gameplay. In fact, I was planning to make some classes/kits/perks changes to allow some non-vip to use them already.
The good news is we knew that day was coming, we were well prepared for it. I truly believe within my creativity to find ways for us to pay our bills, however, like the letter says, I feel like I will spend more time making cosmetics than actually making games... you know, cool stuff. Instead of making the next Mega Game, I might spend more time making cosmetics in hope for us to keep all our developers.
But you know what is depressing ? Herobrine adventure maps, The Walls, my server, giving them maps for Realms... everything original and doing my best to push the limit of Minecraft and they released this EULA without even talking to us. I feel a bit... used. I know their intention wasn't to hurt our work, but by attacking those servers pushing the limits, they are hurting the whole server community and targeting us to set an example, because we are bigger. Did I ask to get in the top 3 servers in the world ? No, in 16 months I didn't put a single ad other than my own accounts like YouTube, Facebook, Twitter and PMC. I did not get involved in paying YouTubers to advertise or did vote websites. I didn't push to get there, the community wanted me to get there.
Anyway, if you buy something before August 1st 2014, you will not be affected at all, in fact... your account might even gain value over time, because you will keep your coins multiplier and everything that goes with it.
However the bad news is that, we might need to rely on other monetization methods to keep paying our developers/servers and other expenses, therefore we might need to relocate our servers, downsize our paid staff and slow down our production if people are not generous enough.
-Hypixel
Source: http://hypixel.net/threads/party-games-2-and-more.127500/ at the bottom of the first post. -
Jun 17, 2014Gamebuster posted a message on EULA Revisited: an Updated Q&A From MojangPosted in: NewsQuote from Ashanasi
The way I see it, most server owners who are upset about this are people who view their servers as more of a business than a hobby, and are now upset that their gravy train is threatened. Just because it's worked out for them so far, doesn't mean Mojang is obligated to continue providing that opportunity. And quite frankly, I say good riddance. The terms regarding monetization are still ridiculously lenient compared to most other companies.
So some large servers with thousands of slots may not survive. Who cares. Minecraft was never really designed to be some kind of pseudo-MMO. IIRC Notch's original vision of multiplayer was just like 4 people connecting and building/exploring together.
So obviously growth is bad. /sarcasm
When growth happens there are sometimes deformities. Just because your finger needs to be amputated doesn't mean you should cut off your arm. - To post a comment, please login.
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net.tslat.aoa3
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Remove or update Advent of Ascension
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A mod you have that changes how entities are rendered is creating invalid bytecode. (Speificially, the class and function affected is net/minecraft/client/renderer/EntityRenderer.func_78473_a(F)V
Start removing mods until you know which mod is causing the issue.
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That is not a modded item. The item form of the cocoa pod uses the raw texture of the fully ripe pod.
See https://minecraft.gamepedia.com/Cocoa_Beans#History
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In 1.15, you can simply cancel InputEvent.ClickInputEvent. https://github.com/MinecraftForge/MinecraftForge/pull/6047
In older versions, you can do the following:
Replace the playercontroller (Make sure you're on the client side):
Then you will have to overwrite processRightClickBlock()
https://github.com/Gamebuster19901/MineJoy/blob/467a888bf7abcffc0ee956424f55c187654e10cc/src/main/java/com/gamebuster19901/minejoy/controller/PlayerControllerMPMinejoy.java#L77-L207
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Whale
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guard
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ew
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craft
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Arizona Coyotes
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sweet
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I'd like to request a name change. How do I go about doing that?
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I agree, there are just too many sections. If it was up to me I would actually remove "Minecraft", "Minecraft:Editions", "Minecraft: Pocket Edition" and "Show Your Creation" and merge them into "Minecraft: Java Edition" and rename "Minecraft: Java Edition" to "Minecraft". And make using Tags a requirement.
I think a new person would just get overwhelmed by the amount of sections and not know where to post.
This would also make it easier to moderate sections.
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I know this thread is really old but I just had this problem and this is the first result on google relating to the issue.
The issue is that BipedModel.setRotationAngles() actually sets the rotation points of some of it's RendererModels. (ModelRenderer in the OPs code.)
This method must be overridden to set the rotation points correctly, otherwise the rotation points will not be set to the correct position, even if you already set the rotation points elsewhere.
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Gone