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  • Gabrielcorso
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  • Member for 11 years, 6 months, and 21 days
    Last active Sun, Mar, 18 2018 16:02:19
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  • View Gabrielcorso's Profile

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    Mar 18, 2018
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    AFAIK, Auram is in thaumometers and other aura-related artifacts, but it's pretty rare, for sure.

    Posted in: Minecraft Mods
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    0

    Feb 14, 2018
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    I think that a nice middle ground would be to make the higher tiers of golemancy become wisps, and keeping a few golems around for style and simple tasks.

    Although that could make it harder for you to update the mod, with two different mechanics to code each version.

    Posted in: Minecraft Mods
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    0

    Feb 13, 2018
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    What exactly should i hide on JEI so i can stop crashing on random searches?


    Whenever a focus is rendered my game crashes abruptly.

    Thanks :)

    Posted in: Minecraft Mods
  • View Gabrielcorso's Profile

    0

    Jun 29, 2017
    Gabrielcorso posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29

    You know what could be nice? Having an Alchemy Table (or Blood Altar) Ender Pearl recipe.


    Maybe using a Diamond and an Obsidian (both ingredients of the Transpostion Reagent) in an Tier 2 Alchemy Table costing 1000 LP and 100 ticks generating 1-3 Ender Pearls in the proccess.


    Or even throwng an Emerald at a Tier 2 Blood Altar for 2000 LP to produce 1 Ender Pearl.

    Posted in: Minecraft Mods
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    0

    Dec 11, 2015
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    If you are so butthurt over something out of your control, why not simply play the 1.7.10 version?

    Like it or not,this mod is Azanor's hobby, wether he "earns" something of it or not.

    You can't really feel entitled because he earns something out of it,nor get mad at him for not planning around other people's mods,especially as there are no "partner mods" as you speak of.

    Posted in: Minecraft Mods
  • View Gabrielcorso's Profile

    0

    Nov 24, 2015
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    It would be great to reimplement Infusion Enchanting as something that required the last tier of altar, so people would have plenty of time using the vanilla enchanting system.

    Posted in: Minecraft Mods
  • View Gabrielcorso's Profile

    1

    Nov 8, 2015
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    For the people crashing on starting the game with thaumcraft, if you use your onboard GPU(Intel), try going into the thaumcraft config and deactivating shaders.

    You`re welcome :D

    Posted in: Minecraft Mods
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    0

    Nov 7, 2015
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    But that method is unnintended by Azanor,and i'd rather not use it.

    Posted in: Minecraft Mods
  • View Gabrielcorso's Profile

    0

    Nov 6, 2015
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    I'm thinking something to do with Eldritch/Flux would be pretty cool.

    Imagine setting up an spire in the middle of a tainted land to catch some flux for powering your 1UP.

    Get Eldritch blocks,Make a Flux Spire out of them,put your Primal Pearl and Mundane Amulet on it,wait for the lightning to hit and voila:Amulet of Keeping.

    Posted in: Minecraft Mods
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    0

    Nov 6, 2015
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Anyone else waiting 'till thaumcraft 5 get more fleshed out before jumping in?

    Posted in: Minecraft Mods
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    0

    Jul 27, 2015
    Gabrielcorso posted a message on 1.7.10 Jade Mod! -Adding jade ore block and gems to minecraft!

    Add some screenshots please.

    Posted in: Minecraft Mods
  • View Gabrielcorso's Profile

    0

    Jun 11, 2015
    Gabrielcorso posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    I would like to see collision for banners, i don't understand why they're pass-through.

    Posted in: Minecraft Mods
  • View Gabrielcorso's Profile

    0

    Jun 9, 2015
    Gabrielcorso posted a message on Antique Atlas

    I had that problem too, but thought it was being caused by thaumcraft or fastcraft.

    I hope that it can be fixed.

    Posted in: Minecraft Mods
  • View Gabrielcorso's Profile

    0

    Jun 7, 2015
    Gabrielcorso posted a message on Looking for help with my soon-to-be Underground base

    Thanks Martin,that base of yours looks nice, and the Mine Complex is amazing.

    Now i can follow with my build, with limited TNT i had to find some inspiration first before blowing stuff up :D

    Posted in: Survival Mode
  • View Gabrielcorso's Profile

    0

    Jun 6, 2015
    Gabrielcorso posted a message on Looking for help with my soon-to-be Underground base

    Hello guys, i'm here to ask for some advice/suggestions/inspiration regarding my underground base.

    As i'm not a good builder, i'd love some screenshots for inspiration purposes, and some tips on how to do the entrance to it, as i'm having a hard time deciding on that.

    Bellow are the screenshots of my current place:


    P.S:As i'm playing with Thaumcraft, the way in/out can be by levitators for some cool options.

    Posted in: Survival Mode
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