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    posted a message on ModJam 3 - The 96 hour creation competition FINALLY Announced!
    Quote from hawks008

    So, in other news I need to watch Vswe's courses within the next week. Goodbye Life, It was great seeing you.


    They're long lectures. Well worth the time but you'll really need to hurry!!
    Posted in: Mods Discussion
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    posted a message on ModJam 3 - The 96 hour creation competition FINALLY Announced!
    Replying as ordered!

    Seriously though, looking forward to this rounds entries. Last two rounds have been really exciting and produced some awesome mods!
    Posted in: Mods Discussion
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    posted a message on [1.6.4] Team CoFH Mods - Thermal Expansion 3.0.0.0
    Quote from Too-DAMN-Much

    so did you guys hit the goal then? was watching myrathi's stream some hours ago and it seemed stuck around $13k


    They're at about 13,800$ right now.

    http://www.twitch.tv/slowpoke101

    Go check it out and donate if you can. Not just for TE but because it's a good charity too.
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Awesome job! Looking forward to testing this out when I get home from work!
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Power Boxes 1.1.3 - Fixing bugs since 2014!
    Looks cool man! Laguy442 sent me. I've been hoping something like this would become available for 1.6.2.

    Could I please ask you to include version numbers in the thread? It helps keep track of updates :)
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Team CoFH Mods - Thermal Expansion 3.0.0.0
    This is good and exciting news.

    A mod being open source opens up all kinds of possibilities. A shining example is how Logistics Pipes has been maintained by the community and turned into something amazing. Also all the hard work that has gone into making Buildcraft top-notch and relevant still after all this time.

    Also, having code be open source gives the next generation of mod developers a solid idea on how things work. They can learn a lot from open source code and make future mods that much better.

    I think everyone should be thankful for the hard work KL has put in over all this time and not worry or berate his decision. This will be a net positive for everyone.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I'm at the point where I'm just not concerned about it anymore. Back before the last update there wasn't any good alternatives for what RP2 offered. Now almost everything has been replaced and in many cases done better.

    I think even if RP2 does come out for 1.6 I'll continue to use the replacements as they're consistently maintained and bugs are fixed. The last version of RP2 for 1.4.6 had a lot of bugs that never got addressed. Getting 1 or 2 releases a year with no support is just not good.
    Posted in: Minecraft Mods
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    posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29
    The download link doesn't work at all.

    https://www.dropbox....agic/

    is not a valid url.
    Posted in: Minecraft Mods
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    posted a message on Feed The Beast
    Yes.

    The next bunch of packs will be for 1.6.x when the mods update.
    Posted in: Mods Discussion
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    posted a message on I hate updates!
    The irony is the things added by this mod breaking patch were already available for over a year with other mods. Mojang is really behind the times..
    Posted in: Mods Discussion
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    posted a message on ChickenBones Mods
    Quote from bobster33

    Alright, I know this may sound a little extreme, but the way to get rid of the update posts would be for the forum moderator to simply delete them when they show up. I'm recognizing a pattern with people that ask for updates. They seem to have only 2-3 posts, and possibly 5 at the max. This means that 1) either some people are creating accounts on this forum just to ask for updates without reading Chickenbone's warnings on the matter, or 2), obeying orders is not something they even think about. Like I said, deleting these posts sounds harsh, and to implement such an idea is probably next to impossible, but maybe it would solve the problem. Who knows?


    As a moderator on MMO-Champion, I will say this amount of work would be way too much to ask. Asking a moderator to remove that many posts and maintain it would probably be a full time job. If there are rules against it then infractions can be given, but generally speaking, in my experience, removing posts is a last resort.

    I really don't see the big deal with the occasional post asking about updates. It's bound to happen as some users, especially newer ones may not read the entire OP or read anyone's posts after it. If it really is Chickenbones intention to delay the mod a week every time someones asks then I think that's pretty immature. He should really just learn to ignore it as it's not that big of a deal.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from LordBlackHole

    Having just updated my own core mods to 1.6.2, I can promise you that nothing about them has changed. The only difference is that now they don't have their own special folder, which I think it is a great idea.

    My guess is either he has irl things going on, which is fine, or that it's the changes to rendering that are going to be his biggest problems. Just my guesses though, I'm sure he'll get it updated soon, he's pretty good about NEI at least.


    Fair enough. Things just take time I guess. A lot of mods haven't updated. This is really no different than any other MC update.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from Rassilon

    Core mods aren't gone. They were merged into the normal mods folder to reduce stupid-user tricks.


    Right, but they're probably handled differently now too. The way mods are initialized changed a bit. I'm sure there are some things that need to be done in order for a "coremod" to work correctly in it's new home.
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from Sinhika

    I sincerely hope chickenbone isn't serious about delaying a week every time someone nags him about a new update, or any troll could set back the release of an update indefinitely.


    I seriously doubt it. If he is going to then it would delay it well into November and by that point it would be probably replaced.

    He's probably working on it now. It might be more difficult because of the lack of coremods now. No idea though.
    Posted in: Minecraft Mods
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    posted a message on MCPatcher and Forge not working with Magic Launcher
    Download and use the Forge installer and try again.
    Posted in: Minecraft Mods
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