Works fine for me with the same versions. Check your controls and make sure it's still LMENU and there's nothing conflicting with it.
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Sep 6, 2018Posted in: Minecraft Mods
Apr 3, 2018Posted in: Minecraft Mods
Translations are always appreciated (as long as they are not just Google Translate)! The most up-to-date language file will always be here if you would like to translate.
Jan 12, 2018Posted in: Minecraft Mods
Moira's weapon models are from in-game. They are attached to her arms / hands:
Dec 7, 2017Posted in: Minecraft Mods
Hiya, I'm glad you like the mod! We are planning on adding headshots to the mod at some point. You can vote on them in our content poll if you would like us to add them sooner: http://www.strawpoll.me/14530790.
Dec 4, 2017Posted in: Minecraft Mods
As I said, you found a vanilla bug with potion effects in 1.10.2. It has nothing to do with deflecting.
Dec 4, 2017Posted in: Minecraft Mods
Looks like you found a fairly abstract vanilla bug with potion effects in 1.10.2 (this is patched in 1.11+). I'll have a fix to prevent this in the next update. For the meantime, it should only affect Mercy's regeneration passive and shouldn't happen very often.
Dec 3, 2017Posted in: Minecraft Mods
If you can find a completely reproducible instance (i.e. have a non-moving hero shooting at you from a certain position) where a projectile is not being deflected when it should, I will gladly look into it further. I have no idea what you mean by heroes tending to be invulnerable up close or not taking damage; they have the same damage mechanics as players or other mobs. Damage in the mod is proportional to damage in Overwatch, but armor / health is not yet adjusted properly (right now we just have approximations with different armor values per set - eventually we will add different health, armor, shields, etc.). I will likely have the armor turn red when an entity is hit as indication, just like normal entities do. You can also use a mod that adds hit markers, like the ToroHealth mod, if you would like.
Nov 16, 2017Posted in: Minecraft Mods
That is correct. As I said, I will likely change it to be closer to the 180 degree direction for the next update.
Nov 15, 2017Posted in: Minecraft Mods
Genji's deflect requires you to be looking towards oncoming projectiles, as in Overwatch. I may change it to be more lenient with what is considered "looking towards" projectiles for the next update.
Melee attacks with weapons is an option on the content poll, if you would like to vote for it. At the time that I'm writing this, it has 1/81 votes.
Oct 4, 2017Posted in: Minecraft Mods
Genji's default attack will eventually be changed to shoot 3 shuriken sequentially, like in Overwatch. I prioritize bigger things like abilities and new heroes over small tweaks like this. For now, try holding down LMB while using his attack.
McCree's roll has already been adjusted to roll 6 meters properly and will be in the next update.
Jan 31, 2017Posted in: Minecraft Mods
Unfortunately, no, there's no way to disable the auto-pickup feature currently.
In slightly longer - I have a gold farm which produces a silly amount of xp and items. The xp is delivered via a piston elevator, which is no longer needed with auto-pickup, fine. The problem lies within the sheer amount of items this things produces, which are fed via minecart track / hoppers into a sorter and incinerator.
Is the problem that, because of Auto Pickup, the items are all going into your inventory instead of your sorter and incinerator? If so, then blacklisting the dropped items would probably be the best thing to do.
The easiest way to add all of the items dropped by the xp farm to your blacklist is with presets: /b preset Monster_Drops enable adds most monster drops to the blacklist and /b preset Monster_Drops disable removes them from the blacklist. With this preset, all drops from Zombie Pigmen, except for gold ingots, can be added or removed from the blacklist easily.
Jan 30, 2017Posted in: Minecraft Mods
You're welcome, I'm glad you're enjoying the mod!
Nov 9, 2016Posted in: Minecraft Mods
Auto Pickup has been updated to v2.3!
- New preset commands added that allow a collection of items to be added to or removed from the blacklist easily!
- Added pick-up sound when items are picked up automatically
- Fixed tab completion errors
- Tab completion now works with items that have metadata
- Configurations now save properly
- The AutoAdd feature is now disabled by default
- Breaking blocks that drop xp now correctly moves the xp to the player
Sep 2, 2016Posted in: Minecraft Mods
Thank you for bringing this to my attention. This is fixed in v2.2: automatically picking up xp now works with mending.
Sep 1, 2016Posted in: Minecraft Mods
Baby Mobs has been ported to 1.9.4 and 1.10.2!
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