Hey, fellow Last Days Community.
I apologize for my lack of textures, been busy with school and other things... Which sucks so much.
Does anyone know what textures are needed for the texture pack?
Well you can start by looking at the feed the beast ultimate modlist practically nothing there has been done, overload modpack would be a good idea as well.
Zero i would send all of the pre 1.5 files your way but the problem is they all add up to over 730 mb in files. i could upload them to the git possibly but that would still take a while.
On that note, does anyone have the old colormaps from before 1.5 that changed the biomes/sky colors? I can't seem to find them and I don't have any old copies of the pack. Quote this post or PM me to inform me if you do, please.
Hey everyone I actually managed to come across a little time (not enough to do textures but enough to post) so I think there should be a big chunk of text on the front page saying that we would accept textures for the mod.
I found a mob template for horses if anyone wants to help taking a crack at it.
I haven't had much time lately to do textures so the more people that can help the better.
from what I can remember there was the fridge horse, the terminator horse, the robotic horse and the regular looking horse.
My inspirations run away as quick as they appear. Knowing this, I grabbed a mouse and a primitive drawing program and sketched a concept for a horse.
May I present to you: The Shoddy Scrap Steed! (SSS if you will)
*fridge horse*
This is excellent, I'm definitely going to do this for one of the horses. The separate spots could be a mix between graffiti, scrap plates, rust, rot etc.
The textures portion of the 1.6 resource pack kingskyler posted seems to not be in the proper format i think the mobs folder needs to be used differently as horses don't seem to use their textures from there.
also heres the start of the horse texture (just the head) as i got some free time today.
As far as i know, not in the slightest. Im currently waiting for feed the beast to update properly before I start texturing again.
I did decide on a concept for the horse or at least a broad design.
some kind of robotic chariot makes sense for this.
if someone could start writing some tidbits about it for lore that would be good.
c
cool hey froman btw do you think we could take your goggles of revealing and make them the night vision goggles because they don't really fit with the light purple color of all the thaumcraft stuff.
You mean this purple
and about the thaumcraft stuff being all purple i was going to go in and modify them as the current TC textures seem more futuristic than scavenger tech
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Well you can start by looking at the feed the beast ultimate modlist practically nothing there has been done, overload modpack would be a good idea as well.
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I think these would be them
http://imgur.com/HPJG4eZ,ODtTsQN,CXKDO9c,I9XEOGn,1MJLn5L,xFZ6LYc,TYbQRaO
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theres the old texture. some new stuff was added recently but that should help a little with the pack.
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I found a mob template for horses if anyone wants to help taking a crack at it.
from what I can remember there was the fridge horse, the terminator horse, the robotic horse and the regular looking horse.
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This is excellent, I'm definitely going to do this for one of the horses. The separate spots could be a mix between graffiti, scrap plates, rust, rot etc.
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also heres the start of the horse texture (just the head) as i got some free time today.
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I did decide on a concept for the horse or at least a broad design.
some kind of robotic chariot makes sense for this.
if someone could start writing some tidbits about it for lore that would be good.
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i really need to get the hang of doing textures again.
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You mean this purple
and about the thaumcraft stuff being all purple i was going to go in and modify them as the current TC textures seem more futuristic than scavenger tech