• 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    more thaumcraft
    naming starts at furnace0.png and increases sequentally




    el_arrow_air.png
    el_arrow_earth.png
    el_arrow_entropy.png
    el_arrow_fire.png
    el_arrow_order.png
    el_arrow_water.png
    Posted in: Resource Packs
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    did some thaumcraft textures.
    filter.png
    al_furnace_front_off.png
    al_furnace_front_on.png
    al_furnace_side.png
    al_furnace_top.png
    al_furnace_top_filled.png
    alchemyblock.png
    Posted in: Resource Packs
  • 3

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Did some thaumcraft 4 textures
    clustercinnabar.png
    clustercopper.png
    clustergold.png
    clusteriron.png
    clusterlead.png
    clustersilver.png
    clustertin.png

    discovery.png
    discoveryoverlay.png
    Posted in: Resource Packs
  • 3

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Go ahead if you want but the mod textures are more important as im developing the current vanilla textures. and there are far more mod textures than vanilla textures that need to be done.

    did some more textures

    sapling_roofed_oak.png

    log_big_oak.png

    log_big_oak_top.png

    leaves_big_oak.png

    leaves_big_oak_opaque.png
    and with that the big oak is done.
    Posted in: Resource Packs
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Well I dont know how to fix your problem then. try asking around or googling it.





    did the dispenser_front_vertical.png texture
    Posted in: Resource Packs
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    what file format are you putting it into cause im pretty sure minecraft can only use zip files for resource packs. try just using the default archive tool to do it or winrar.

    -edit-
    did the double fern texture.
    double_plant_fern_top.png
    double_plant_fern_bottom.png



    stone_diorite_smooth.png

    its concrete
    Posted in: Resource Packs
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Azy_Wng117

    *fish texture issues*

    just looked into it myself, mojang renamed the fish texture so the current one we have doesn't apply renaming the textures to the current names would fix it.

    -edit-
    dirt_podzol_side.png

    dirt_podzol_top.png


    the podzol is fields of ash
    Posted in: Resource Packs
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    did the
    double_plant_syringa_top &
    double_plant_syringa_bottom



    its a few tape reels tied to a beat up signpost.
    Posted in: Resource Packs
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Aroukar

    Beautiful textures. I've not heard of imgur? Would you mind linking it to me? I was relying on imageshack, but it is no longer an option.

    http://imgur.com/ heres a link, you dont even need an account to upload stuff too.
    Posted in: Resource Packs
  • 3

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Aroukar
    Here's alternate rails for those who fancy them. I'm using a new image host. It is turning the files into the .jpg format. Remember to edit them to .png files.
    why not use imgur to host the textures? thy seem to like almost any image format.editFinished the stained glass textures.
    black glass
    blue glass
    brown glass
    cyan glass
    grey glass
    green glass
    light blue glass
    lime glass
    magenta glass
    orange glass
    pink glass
    purple glass
    red glass
    silver glass
    white glass
    yellow glass
    So to explain the textures here: the wastelanders were tired of all the grey and brown so they decided to nail colorful cellophane to their window frames. not only does it keep freezing cold breezes out of shacks but they add a bit of color to the drab wasteland.I also redid the block breaking textures as the old ones have been bugging me for a while

    packed ice

    slime block texture
    Posted in: Resource Packs
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Ryker61

    I just downloaded the pack, extracted it, then placed it in my Resource Pack folder, but it's not showing in my RP list.

    you don't extract it you just put it in your resource pack folder

    Finished the translocator mod

    diamondNugget.png


    grad.png


    tex.png


    craftingGrid.png

    Posted in: Resource Packs
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    be aware that this is a community driven pack so we will accept textures if someone provides them.
    -edit- did the mystcraft inkmixer.png texture
    Posted in: Resource Packs
  • 1

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    The slime blocks are probably going to be toxic waste made out of slimes.also can someone give me a list of incomplete vanilla textures so I can get working right away.-edit-redid the top of the sunflower textures after not realizing they were done so I guess we have some alt textures.

    did the powered detector rail as well
    Posted in: Resource Packs
  • 0

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from DatVasko

    man i really hope this texture pack does not fall behind in all the updates with so many new blocks incoming....i wish i could help but sadly i'm not experienced with drawing textures

    Give it a week, ill be back in action soon.
    Posted in: Resource Packs
  • 2

    posted a message on LAST DAYS-[A LOT+ downloads!] [Merry H.I.V.E.-fest!]
    Quote from Pyrobrine

    Exactly! Am I the only one who wants more living trees into this pack?!?

    if you really want to get technical metal can have a sort of grain to lit like wood can. along with that the shacks could be made out of a mixture of plywood and metal which would explain both getting wood out of them and batteries when smelted. I was planning to add at least a few living trees as some mods like forestry and natura would give me an opportunity to add them. after all you can only make a shack so many ways before you run out of ideas.
    Posted in: Resource Packs
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