Hey guys, I'm working on a plugin for ModLoader that allows you to add new ores and gems with their respective toolsets by simply editing an XML document that looks like this:
<?xml version="1.0"?> <newOres> <gems> <newgem> <name></name> <rarity></rarity> <hardness></hardness> <material></material> </newgem> </gems> <metals> <newmetals> <name></name> <rarity></rarity> <hardness></hardness> <material></material> </newmetals> </metals> <specials> <newspecials> <name></name> <rarity></rarity> <hardness></hardness> <lightemitted></lightemitted> <particletype></particletype> <material></material> </newspecials> </specials> </newOres>
I'm very close to releasing 1.0! I'll need some help after release however because there are some rather large errors I have no clue about how to fix. This will be open-source as I hope it's used by modders instead of hardcoding each individual new ore as that decreases comparability and it's much harder than using this.
Ability to add ores through an XML document and control: -Name -Rarity -Hardness -Material Adds tools that can be crafted with ingots/gems of the new ore Metals can be smelted into ingots No editing of any base files! Textures can be changed easily with the option to add your own!
Add an XML to add new materials Fix crafting bug with metal and special ingots
First mod :smile.gif: