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  • Fringeman
  • Registered Member
  • Member for 11 years, 8 months, and 8 days
    Last active Sun, Oct, 24 2010 18:58:41
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  • 93 Total Posts
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    May 3, 2011
    Fringeman posted a message on The Arts - Mod
    cool stuff
    Posted in: Suggestions
  • View Fringeman's Profile

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    Apr 25, 2011
    Fringeman posted a message on The Inside of a Human Head
    so recursive
    Posted in: Survival Mode
  • View Fringeman's Profile

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    Apr 24, 2011
    Fringeman posted a message on If You Could Add One More Thing To The 1.6 Update...
    i wanna fly be it plane, dragon, or something else
    Posted in: Survival Mode
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    0

    Apr 24, 2011
    Fringeman posted a message on Steve's Mental Deficiency
    steve's adventures is nothing more than 19th century expansionist propaganda. Think about it. All the local inhabitants are shown as monsters who only how to destroy. Extracting useful minerals is required to do anything, something the locals impede because they cant use it at all, too dumb. Deforestation occurs as many players do not replant ands thus push further. A hallmark of a good player is his railway system which was the best form of land transport in the 1800s. He is emotionless to allow anyone to project themselves unto him.

    ....

    I was bored.
    Posted in: Survival Mode
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    Apr 23, 2011
    Fringeman posted a message on 1,000 Things Steve Can Do
    288. He can survive at the bottom of the sea despite the pressure
    Posted in: Forum Games
  • View Fringeman's Profile

    0

    Apr 22, 2011
    Fringeman posted a message on 1,000 Things Steve Can Do
    137.He can simultaneously exist on multiple planes( or branes) of existence.
    Posted in: Forum Games
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    Apr 22, 2011
    Fringeman posted a message on WE NEED A STICKY THAT IS TITLE'D
    I dont think this is really a beta in the usual sense because in most betas, the focus is fixing bugs not adding stuff. The name change was to as to allow a higher price(at least that how it seems to me not that i'm throwing a fit).
    Posted in: Survival Mode
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    Apr 21, 2011
    Fringeman posted a message on The Official Gun Thread
    I like it, guns get lumped together( and with COD >_>) all too easily despite the bow's rapid fire.
    Posted in: Suggestions
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    Apr 21, 2011
    Fringeman posted a message on MC Mob Maker
    Quote from GoldStarz »
    + 1 supporter
    Posted in: Suggestions
  • View Fringeman's Profile

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    Apr 12, 2011
    Fringeman posted a message on Heavy War Machines
    I'd reccomend fleshing out your ideas more abd to add pictures.
    Posted in: Suggestions
  • View Fringeman's Profile

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    Apr 12, 2011
    Fringeman posted a message on Since when did SMP Get So Stupid
    Quote from wumbledorf »


    GO TO http://WWW.VOWELCRAFT.BIGFATMAC.COM TO REGISTER AND APPLY



    Who else winced when that turned out to be an actual site?
    Posted in: Survival Mode
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    Apr 10, 2011
    Fringeman posted a message on Christian Louboutin Online shopping
    DO U SELLZ THE :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Notch:

    DONT LEAVE ME HANGING BRAH
    Posted in: Suggestions
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    Apr 7, 2011
    Fringeman posted a message on The new Megathread Megathread
    Now we need to make megathreads in other boards. From these more mega thread mega threads will be derived. Then there will be a sticky on the index saying the mega thread mega thread mega thread.
    Posted in: Suggestions
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    Apr 6, 2011
    Fringeman posted a message on CAPES!!!! (And the 4x4 workbench!!!)
    hmmm
    I dont think 4x4 is nesscary
    [] :Green: []
    :Black: :Diamond: :Black:
    :Lime: :Lime: :Lime:

    thats creeper cape compressed to 3x3
    [] :Red: []
    :Blue: :Diamond: :Blue:
    :Blue: :Yellow: :Blue:

    and thats super cape

    otherwise I find it fine
    Posted in: Suggestions
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    Apr 6, 2011
    Fringeman posted a message on pigs as veg pet alternatives
    My ideas:first taming.........................
    :Portabella: will tame the pig you can only have 1 tamed pig.

    attributes:1.5x normal pig health
    1.4x pig speed
    has a collar
    helmets can be put on for extra protection
    would not aid in battle
    rightclick makes pig stop following you

    Uses:
    1.pack mule
    you could put a :chestfront: on it. Useful for long hunting and exploring expiditions
    2.transportation the saddle is now craftable :Ham: = leather :|: = string
    [] :Ham: []
    :|: [] :|:
    all saddles found in dungeons are now gold-colored
    you can now control the pig while on saddle

    ....

    This puts the tamed pig into a support role as opposed to the wolf's offensive role. Thus, the uniqueness of wolves is remains intact
    Posted in: Suggestions
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