Thank you for the update! definitely going to keep trying, your mapmaking skills keep getting better, as this map, beside its hard, feels perfectly balanced and mechanized. The unique thing that you have to improve a little bit is the aesthetics, but im sure that will change in the gloomy canyon ;)! .greetings!
I'm playing the map right now and i have to report a bug as fast as possible:
The bleeding mechanic enters a loop when you kill two or more enemies fast enough, causing an insane amount of particles and lag!. I have to say that i didn't finish the map yet but various attempts were ruined by this bug.I Hope you see this comment and thank you! ps: im sub if that does matter.
1
Thank you for the update! definitely going to keep trying, your mapmaking skills keep getting better, as this map, beside its hard, feels perfectly balanced and mechanized. The unique thing that you have to improve a little bit is the aesthetics, but im sure that will change in the gloomy canyon ;)! .greetings!
1
I'm playing the map right now and i have to report a bug as fast as possible:
The bleeding mechanic enters a loop when you kill two or more enemies fast enough, causing an insane amount of particles and lag!. I have to say that i didn't finish the map yet but various attempts were ruined by this bug.I Hope you see this comment and thank you! ps: im sub if that does matter.