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    posted a message on Half of the World is not Lightened by Shaders

    It worked! I updated my BIOS version and everything is fine now. I think I wont use cracked launchers anymore. I used them before because official launcher hadn't seen the "version" folder properly, but now everything is good. Thank you so much!

    Posted in: Java Edition Support
  • 0

    posted a message on Half of the World is not Lightened by Shaders

    Hello! For some unknown reason, half of the world located in my field of vision remains dark, as if a huge cube hangs above it, which is not there. This "border of darkness" moves with me in the direction I'm going. Somehow I managed to solve this problem in Optifine by changing shaders global options, but there's no shaders general options in Sodium+Iris, which I am playing on (im talking about general, not about specific options of shaders). At the same time, I tried many different shaders: Complementary Shaders v4.4, BSL, Exposa, FoxOnAir and YoutuberDream, but every time I encountered this problem. The bug was not solved either after changing TLauncher to the official Minecraft Launcher, or after changing the angle of view, or after changing the weather and times of day of minecraft, or after changing many shaders specific options, or after changing the version (I tried 1.16.5, 1.17.1 and 1.18.1). This problem doesnt exist in the Nether, but it does exist in the Overworld and the End. Bug is not constant: sometimes lightening is fine, but usually its not. Also when my y<70, there are some more bugs happening, like bugged shadow of grass etc. Below you will see screenshot, and thank you in advance for your advice!

    Posted in: Java Edition Support
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