• 1

    posted a message on Crazy Branched Trees in 20w17a??

    Nope, I found about 4 of them around the spawn area!

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on 20w14a crashes when I load world from 1.15.2

    Here's my error log:


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Surprise! Haha. Well, this is awkward.
    Time: 4/2/20 3:09 PMDescription: Loading entity NBT
    java.lang.NullPointerException: Loading entity NBT at lk.a(SourceFile:168) at ky.a(SourceFile:150) at aoh.a(SourceFile:119) at aof.a(SourceFile:185) at aog.a(SourceFile:106) at aog$Lambda$3455/150479253.accept(Unknown Source) at v.a(SourceFile:339) at aog.a(SourceFile:102) at ann.a(SourceFile:606) at bch.a(SourceFile:822) at yl.a(SourceFile:229) at anc.f(SourceFile:1616) at aav.a(SourceFile:308) at aav.a(SourceFile:127) at ze.c(SourceFile:111) at ze.b(SourceFile:63) at ly.a(SourceFile:230) at zb.c(SourceFile:171) at net.minecraft.server.MinecraftServer.b(SourceFile:864) at net.minecraft.server.MinecraftServer.a(SourceFile:791) at ell.a(SourceFile:128) at net.minecraft.server.MinecraftServer.run(SourceFile:650) at java.lang.Thread.run(Thread.java:745)
    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Thread: Server threadStacktrace: at lk.a(SourceFile:168) at ky.a(SourceFile:150) at aoh.a(SourceFile:119) at aof.a(SourceFile:185) at aog.a(SourceFile:106) at aog$Lambda$3455/150479253.accept(Unknown Source) at v.a(SourceFile:339) at aog.a(SourceFile:102) at ann.a(SourceFile:606) at bch.a(SourceFile:822) at yl.a(SourceFile:229)
    -- Entity being loaded --Details: Entity Type: minecraft:player (yl) Entity ID: 374 Entity Name: Flexico64 Entity's Exact location: -703.42, 65.00, 1699.86 Entity's Block location: World: (-704,65,1699), Chunk: (at 0,4,3 in -44,106; contains blocks -704,0,1696 to -689,255,1711), Region: (-2,3; contains chunks -64,96 to -33,127, blocks -1024,0,1536 to -513,255,2047) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Passengers: [] Entity's Vehicle: ~~ERROR~~ NullPointerException: nullStacktrace: at anc.f(SourceFile:1616) at aav.a(SourceFile:308) at aav.a(SourceFile:127) at ze.c(SourceFile:111) at ze.b(SourceFile:63) at ly.a(SourceFile:230)
    -- Ticking connection --Details: Connection: [email protected]: at zb.c(SourceFile:171) at net.minecraft.server.MinecraftServer.b(SourceFile:864) at net.minecraft.server.MinecraftServer.a(SourceFile:791) at ell.a(SourceFile:128) at net.minecraft.server.MinecraftServer.run(SourceFile:650) at java.lang.Thread.run(Thread.java:745)
    -- System Details --Details: Minecraft Version: 20w14a Minecraft Version ID: 20w14a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 4284760224 bytes (4086 MB) / 6333399040 bytes (6040 MB) up to 6442450944 bytes (6144 MB) CPUs: 8 JVM Flags: 5 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx8G -Xmn6G -XX:PermSize=256M Player Count: 0 / 8; [] Data Packs: vanilla, file/stonecutter_cuts_wood+v.+1.0.zip (incompatible), file/Coordinates.zip (incompatible), file/Artist_1.14.zip (incompatible), file/silk-touch-spawners-v1-3-1565027733.zip (incompatible), file/Useful Things.zip, file/Craftable Spawn Eggs Build-1.zip (incompatible) Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.

    (For some reason MCF decided to compress away all of the whitespace; I don't know how to fix that without just going line by line by hand. I c/p'd the log from Notepad++.)


    Since it said the problem was in the character's NBT, I guessed it might be the result of the mod Trinkets, which gives an extra slot for the Elytra. I opened my level.dat file in an NBT editor and looked through it for something related to an Elytra so I could delete it, but didn't see anything.


    I'm playing on a copy of my main survival world, so even if it gets corrupted I'm good. But this does not bode well for when I eventually update it to 1.16 proper!

    Posted in: Java Edition Support
  • 1

    posted a message on Minecraft Perfect 1.13 -1.14 Ready All Biomes Seed.

    Does it have the Bamboo Forest where you find pandas?

    Posted in: Seeds
  • 2

    posted a message on Hungry Mouth Shield!

    I was fiddling around with banner designs and realized that the upper and lower, um ... triangle thingies look like teeth, and then this happened. XD Creepers will think twice before sneaking up on this bad boy! NOM NOM NOM!

    Posted in: Survival Mode
  • 1

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Why is it the chicken pet that gives you a speed boost, instead of cheetah? The cheetah gives you mining haste, instead.

    Posted in: Minecraft Mods
  • 1

    posted a message on Mine Little Pony: Friendship is Crafting v1.7.10.1

    Are there any plans on ponifying Endermen? Endermares? XD

    Posted in: Minecraft Mods
  • 1

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    THEY'RE LIKE TOMAGACHIS THAT GIVE YOU SUPERPOWERS

    Posted in: Minecraft Mods
  • 1

    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    I'm playing with Galacticraft, which has a separate inventory tab for space suits and oxygen gear, and when I die with the grave pet, the rest of my inventory is saved, but my space gear isn't even left where I die, it's just deleted.


    MC 1.10.2

    IP 1.4.9.5

    GC 4.0.0.109

    Posted in: Minecraft Mods
  • 1

    posted a message on (WIP) Adventure Backpack Mod - Beta 0.8c - UPDATED November 22nd 2015
    Quote from Drusvak»

    But i want that backpack doesn't drop at all. Just keep equiped all the time.


    I think the only way to do that is
    /gamerule keepInventory true
    Posted in: WIP Mods
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