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  • 0

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!

    Installed Optifine and it instantly works... I don't understand why, but I guess it has something to do with Minecraft being Minecraft.

    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod v1.3.0 | The Force Awakens Content! | Questing! | Factions! | Force Powers! | 160k DL!

    Getting this crash report when the I try to create a world, can someone help please?



    ---- Minecraft Crash Report ----
    // Sorry :(
    Time: 2018.01.01. 17:56
    Description: Unexpected error
    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 320946512 bytes (306 MB) / 989855744 bytes (944 MB) up to 1073741824 bytes (1024 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA starwarsmod{1.3.3} [Parzi's Star Wars Mod] (Parzi's Star Wars Mod v1.3.3(1).jar)
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 388.43' Renderer: 'GeForce GTX 1060 6GB/PCIe/SSE2'
    Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 1060 6GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.43, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [8ecbc1e9fc691af61e0f16995ef5b097-NewDefault.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars mod crashes when creating world

    ---- Minecraft Crash Report ----
    // Sorry :(
    Time: 2018.01.01. 17:56
    Description: Unexpected error
    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 320946512 bytes (306 MB) / 989855744 bytes (944 MB) up to 1073741824 bytes (1024 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA starwarsmod{1.3.3} [Parzi's Star Wars Mod] (Parzi's Star Wars Mod v1.3.3(1).jar)
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 388.43' Renderer: 'GeForce GTX 1060 6GB/PCIe/SSE2'
    Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 1060 6GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.43, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [8ecbc1e9fc691af61e0f16995ef5b097-NewDefault.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)


    Here is the crash report, hope someone who actually knows what this means can figure it out. Thanks to those people in advance!

    Posted in: Mods Discussion
  • 0

    posted a message on Minewatch v3.8 [1.12.X/1.11.2/1.10.2] - Overwatch in Minecraft! Moira Added!

    So... I have been playing with the mod in a custom modpack for a couple of days, now that the hero mobs have been added, I've experienced an issue.

    A random Mercy in the wild started damage boosting me (I turned off the hero mob spawning, didn't work, so I turned off them attacking the player) and the server crashed when she got close to me and touched me.


    I'm not sure what caused the crash, either the Mercy touching me, or maybe it has to do with that I was wearing the Wyvern armour from Draconic Evolution and the game didn't like the two mods trying to get together.


    Anyways, here's the crash log in case you can figure something out from it:



    ---- Minecraft Crash Report ----
    WARNING: coremods are present:
    p455w0rds Things (p455w0rdsthings-1.10.2-2.2.32.jar)
    CoFH Loading Plugin (CoFHCore-1.10.2-4.1.12.17-universal.jar)
    Brandon's Core (BrandonsCore-1.10.2-2.1.13.133-universal.jar)
    CCLCorePlugin (CodeChickenLib-1.10.2-2.5.9.283-universal.jar)
    OpenModsCorePlugin (OpenModsLib-1.10.2-0.11.2.jar)
    LoadingPlugin (RandomThings-MC1.10.2-3.7.7.1.jar)
    AppEngLoadingPlugin (appliedenergistics2-rv4-stable-1(1).jar)
    NEICorePlugin (NotEnoughItems-1.10.2-2.1.3.220-universal(1).jar)
    EnderCorePlugin (EnderCore-1.10.2-0.4.1.66-beta.jar)
    FMLPlugin (InventoryTweaks-1.61-58.jar)
    Contact their authors BEFORE contacting forge
    // Don't be sad. I'll do better next time, I promise!
    Time: 2017.12.04. 16:36
    Description: Ticking entity
    java.util.ConcurrentModificationException
    at java.util.HashMap$HashIterator.nextNode(Unknown Source)
    at java.util.HashMap$KeyIterator.next(Unknown Source)
    at net.minecraft.entity.EntityLivingBase.func_70679_bo(EntityLivingBase.java:586)
    at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:343)
    at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:208)
    at net.minecraft.entity.Entity.func_70071_h_(Entity.java:359)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1932)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295)
    at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:52)
    at twopiradians.minewatch.common.entity.hero.EntityHero.func_70071_h_(EntityHero.java:91)
    at twopiradians.minewatch.common.entity.hero.EntityMercy.func_70071_h_(EntityMercy.java:31)
    at net.minecraft.world.World.func_72866_a(World.java:1967)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:839)
    at net.minecraft.world.World.func_72870_g(World.java:1937)
    at net.minecraft.world.World.func_72939_s(World.java:1750)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:620)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
    at java.lang.Thread.run(Unknown Source)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Thread: Server thread
    Stacktrace:
    at java.util.HashMap$HashIterator.nextNode(Unknown Source)
    at java.util.HashMap$KeyIterator.next(Unknown Source)
    at net.minecraft.entity.EntityLivingBase.func_70679_bo(EntityLivingBase.java:586)
    at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:343)
    at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:208)
    at net.minecraft.entity.Entity.func_70071_h_(Entity.java:359)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1932)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295)
    at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:52)
    at twopiradians.minewatch.common.entity.hero.EntityHero.func_70071_h_(EntityHero.java:91)
    at twopiradians.minewatch.common.entity.hero.EntityMercy.func_70071_h_(EntityMercy.java:31)
    at net.minecraft.world.World.func_72866_a(World.java:1967)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:839)
    at net.minecraft.world.World.func_72870_g(World.java:1937)
    -- Entity being ticked --
    Details:
    Entity Type: minewatch.mercy_hero (twopiradians.minewatch.common.entity.hero.EntityMercy)
    Entity ID: 226672
    Entity Name: Mercy
    Entity's Exact location: 375,66, 95,46, 30,82
    Entity's Block location: World: (375,95,30), Chunk: (at 7,5,14 in 23,1; contains blocks 368,0,16 to 383,255,31), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: -0,05, 0,27, 0,09
    Entity's Passengers: []
    Entity's Vehicle: ~~ERROR~~ NullPointerException: null
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:1750)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:620)
    -- Affected level --
    Details:
    Level name: world
    All players: 2 total; [EntityPlayerMP['FlashHUN'/304, l='world', x=375,22, y=96,37, z=31,50], EntityPlayerMP['Sterbike'/17234, l='world', x=214,85, y=71,91, z=55,45]]
    Chunk stats: ServerChunkCache: 820 Drop: 0
    Level seed: -3448690901212121084
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (232,64,200), Chunk: (at 8,4,8 in 14,12; contains blocks 224,0,192 to 239,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 794688 game time, 446475 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 75975 (now: false), thunder time: 65825 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
    at java.lang.Thread.run(Unknown Source)
    -- System Details --
    Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_121, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1386925152 bytes (1322 MB) / 2538602496 bytes (2421 MB) up to 3817865216 bytes (3641 MB)
    JVM Flags: 1 total; -Xmx4G
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP 9.32 Powered by Forge 12.18.3.2511 55 mods loaded, 55 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2511-universal.jar)
    UCHIJAAAA Forge{12.18.3.2511} [Minecraft Forge] (forge-1.10.2-12.18.3.2511-universal.jar)
    UCHIJAAAA appliedenergistics2-core{rv4-stable-1} [Applied Energistics 2 Core] (minecraft.jar)
    UCHIJAAAA NotEnoughItems{2.1.3.220} [Not Enough Items] (NotEnoughItems-1.10.2-2.1.3.220-universal(1).jar)
    UCHIJAAAA openmodscore{0.11.2} [OpenModsLib Core] (minecraft.jar)
    UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar)
    UCHIJAAAA ccl-entityhook{1.0} [ccl-entityhook] (CodeChickenLib-1.10.2-2.5.9.283-universal.jar)
    UCHIJAAAA appliedenergistics2{rv4-stable-1} [Applied Energistics 2] (appliedenergistics2-rv4-stable-1(1).jar)
    UCHIJAAAA CodeChickenLib{2.5.9.283} [CodeChicken Lib] (CodeChickenLib-1.10.2-2.5.9.283-universal.jar)
    UCHIJAAAA avaritia{${mod_version}} [Avaritia] (Avaritia-1.10.2-2.2.7-universal.jar)
    UCHIJAAAA guideapi{@[email protected]} [Guide-API] (Guide-API-1.10.2-2.0.3-46.jar)
    UCHIJAAAA JEI{3.14.7.417} [Just Enough Items] (jei_1.10.2-3.14.7.417.jar)
    UCHIJAAAA BloodMagic{1.10.2-2.1.11-80} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.10.2-2.1.11-80.jar)
    UCHIJAAAA cofhcore{4.1.12} [CoFH Core] (CoFHCore-1.10.2-4.1.12.17-universal.jar)
    UCHIJAAAA brandonscore{2.1.13} [Brandon's Core] (BrandonsCore-1.10.2-2.1.13.133-universal.jar)
    UCHIJAAAA Chameleon{1.10.2-2.3.0} [Chameleon] (Chameleon-1.10.2-2.3.0.jar)
    UCHIJAAAA chisel{MC1.10.2-0.0.14.33} [Chisel] (Chisel-MC1.10.2-0.0.14.33.jar)
    UCHIJAAAA CodeChickenCore{2.4.1.103} [CodeChicken Core] (CodeChickenCore-1.10.2-2.4.1.103-universal.jar)
    UCHIJAAAA thermalfoundation{2.1.5} [Thermal Foundation] (ThermalFoundation-1.10.2-2.1.5.12-universal.jar)
    UCHIJAAAA draconicevolution{2.1.7} [Draconic Evolution] (Draconic-Evolution-1.10.2-2.1.7.266-universal.jar)
    UCHIJAAAA endercore{1.10.2-0.4.1.66-beta} [EnderCore] (EnderCore-1.10.2-0.4.1.66-beta.jar)
    UCHIJAAAA EnderIO{1.10.2-3.1.193} [Ender IO] (EnderIO-1.10.2-3.1.193.jar)
    UCHIJAAAA exnihiloadscensio{0.1.5} [Ex Nihilo Adscensio] (exnihiloadscensio-1.10.2-0.1.20.jar)
    UCHIJAAAA extrautils2{1.0} [Extra Utilities 2] (extrautils2-1.10.2-1.6.8.jar)
    UCHIJAAAA mantle{1.10.2-1.1.5.205} [Mantle] (Mantle-1.10.2-1.1.5(1).jar)
    UCHIJAAAA tconstruct{1.10.2-2.6.5.10} [Tinkers' Construct] (TConstruct-1.10.2-2.6.5(1).jar)
    UCHIJAAAA immersiveengineering{0.10-61} [Immersive Engineering] (ImmersiveEngineering-0.10-61.jar)
    UCHIJAAAA inventorytweaks{1.61-58-a1fd884} [Inventory Tweaks] (InventoryTweaks-1.61-58.jar)
    UCHIJAAAA ironchest{1.10.2-7.0.15.804} [Iron Chest] (ironchest-1.10.2-7.0.15.804.jar)
    UCHIJAAAA journeymap{1.10.2-5.5.2} [JourneyMap] (journeymap-1.10.2-5.5.2.jar)
    UCHIJAAAA mcmultipart{1.4.0} [MCMultiPart] (MCMultiPart-1.4.0-universal.jar)
    UCHIJAAAA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.10.2.jar)
    UCHIJAAAA minefactoryreloaded{2.9.0B1} [MineFactory Reloaded] (MineFactoryReloaded-[1.10.2]2.9.0B1-230.jar)
    UCHIJAAAA MineFactoryReloaded|CompatVanilla{2.9.0B1} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.10.2]2.9.0B1-230.jar)
    UCHIJAAAA minewatch{3.6.2} [Minewatch] (Minewatch-1.10.2-3.6.2.jar)
    UCHIJAAAA Morpheus{1.10.2-3.1.13} [Morpheus] (Morpheus-1.10.2-3.1.13.jar)
    UCHIJAAAA openmods{0.11.2} [OpenModsLib] (OpenModsLib-1.10.2-0.11.2.jar)
    UCHIJAAAA openblocks{1.7.2} [OpenBlocks] (OpenBlocks-1.10.2-1.7.2.jar)
    UCHIJAAAA oreexcavation{1.2.107} [OreExcavation] (OreExcavation-1.2.107.jar)
    UCHIJAAAA ProjectE{1.10.2-PE1.3.1} [ProjectE] (ProjectE-1.10.2-PE1.3.1.jar)
    UCHIJAAAA p455w0rdslib{1.0.30} [p455w0rd's Library] (p455w0rdslib-1.10.2-1.0.30.jar)
    UCHIJAAAA p455w0rdsthings{2.2.32} [p455w0rd's Things] (p455w0rdsthings-1.10.2-2.2.32.jar)
    UCHIJAAAA harvestcraft{1.10.2j} [Pam's HarvestCraft] (Pam's HarvestCraft 1.10.2j(1).jar)
    UCHIJAAAA randomthings{3.7.7.1} [Random Things] (RandomThings-MC1.10.2-3.7.7.1.jar)
    UCHIJAAAA StorageDrawers{1.10.2-3.7.10} [Storage Drawers] (StorageDrawers-1.10.2-3.7.10.jar)
    UCHIJAAAA refinedstorage{1.2.26} [Refined Storage] (refinedstorage-1.2.26.jar)
    UCHIJAAAA rftools{5.62} [RFTools] (rftools-1.10-5.62.jar)
    UCHIJAAAA thermalexpansion{5.1.10} [Thermal Expansion] (ThermalExpansion-1.10.2-5.1.10.28-universal.jar)
    UCHIJAAAA thermaldynamics{2.0.11} [Thermal Dynamics] (ThermalDynamics-1.10.2-2.0.11.19-universal.jar)
    UCHIJAAAA tinkertoolleveling{1.10.2-1.0.1.DEV.f5def58} [Tinkers Tool Leveling] (TinkerToolLeveling-1.10.2-1.0.1.jar)
    UCHIJAAAA tp{1.2.5} [Tiny Progressions] (tinyprogressions-1.10.2-1.2.6.jar)
    UCHIJAAAA ts2k16{1.0.6} [Twerk-Sim 2K16] (TS2K16-1.0.6.jar)
    UCHIJAAAA icse{1.1.0.0} [I Can See Everything] (Wawla-1.10.2-2.3.2.215.jar)
    UCHIJAAAA wawla{2.3.2.215} [What Are We Looking At] (Wawla-1.10.2-2.3.2.215.jar)
    Loaded coremods (and transformers):
    p455w0rds Things (p455w0rdsthings-1.10.2-2.2.32.jar)
    p455w0rd.p455w0rdsthings.asm.HorseArmorTransformer
    CoFH Loading Plugin (CoFHCore-1.10.2-4.1.12.17-universal.jar)
    cofh.asm.CoFHClassTransformer
    cofh.asm.repack.codechicken.lib.asm.ClassHierarchyManager
    Brandon's Core (BrandonsCore-1.10.2-2.1.13.133-universal.jar)
    com.brandon3055.brandonscore.asm.ClassTransformer
    CCLCorePlugin (CodeChickenLib-1.10.2-2.5.9.283-universal.jar)
    codechicken.lib.asm.ClassHeirachyManager
    codechicken.lib.asm.CCL_ASMTransformer
    OpenModsCorePlugin (OpenModsLib-1.10.2-0.11.2.jar)
    openmods.core.OpenModsClassTransformer
    LoadingPlugin (RandomThings-MC1.10.2-3.7.7.1.jar)
    lumien.randomthings.asm.ClassTransformer
    AppEngLoadingPlugin (appliedenergistics2-rv4-stable-1(1).jar)
    appeng.coremod.transformer.IntegrationTransformer
    NEICorePlugin (NotEnoughItems-1.10.2-2.1.3.220-universal(1).jar)
    codechicken.nei.asm.NEITransformer
    EnderCorePlugin (EnderCore-1.10.2-0.4.1.66-beta.jar)
    com.enderio.core.common.transform.EnderCoreTransformer
    FMLPlugin (InventoryTweaks-1.61-58.jar)
    invtweaks.forge.asm.ContainerTransformer
    OpenModsLib class transformers: [pre_world_render_hook:ENABLED],[movement_callback:ENABLED],[player_damage_hook:FINISHED],[map_gen_fix:FINISHED],[player_render_hook:ENABLED],[horse_null_fix:FINISHED]
    AE2 Version: stable rv4-stable-1 for Forge 12.18.3.2185
    Pulsar/tconstruct loaded Pulses:
    - TinkerCommons (Enabled/Forced)
    - TinkerWorld (Enabled/Not Forced)
    - TinkerTools (Enabled/Not Forced)
    - TinkerHarvestTools (Enabled/Forced)
    - TinkerMeleeWeapons (Enabled/Forced)
    - TinkerRangedWeapons (Enabled/Forced)
    - TinkerModifiers (Enabled/Forced)
    - TinkerSmeltery (Enabled/Not Forced)
    - TinkerGadgets (Enabled/Not Forced)
    - TinkerOredict (Enabled/Forced)
    - TinkerIntegration (Enabled/Forced)
    - TinkerFluids (Enabled/Forced)
    - TinkerMaterials (Enabled/Forced)
    - TinkerModelRegister (Enabled/Forced)
    minefactoryreloaded: -[1.10.2]2.9.0B1-230
    NotEnoughItems Invalid Fingerprint Reports:
    CodeChickenLib Invalid Fingerprint Reports:
    CodeChickenCore Invalid Fingerprint Reports:
    EnderIO: Found the following problem(s) with your installation (That does NOT mean that Ender IO caused the crash or was involved in it in any way. We add this information to help finding common problems, not as an invitation to post any crash you encounter to Ender IO's issue tracker. Always check the stack trace above to see which mod is most likely failing.):
    * The RF API that is being used (1.5.0 from (guessing) null) differes from that that is reported as being loaded (1.8.9R1.2.0B1 from refinedstorage-1.2.26.jar).
    It is a supported version, but that difference may lead to problems.
    This may (look up the meaning of 'may' in the dictionary if you're not sure what it means) have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it.
    Detailed RF API diagnostics:
    * RF API class 'EnergyStorage' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/EnergyStorage.class
    * RF API class 'IEnergyConnection' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/IEnergyConnection.class
    * RF API class 'IEnergyContainerItem' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/IEnergyContainerItem.class
    * RF API class 'IEnergyHandler' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/IEnergyHandler.class
    * RF API class 'IEnergyProvider' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/IEnergyProvider.class
    * RF API class 'IEnergyReceiver' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/IEnergyReceiver.class
    * RF API class 'IEnergyStorage' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/IEnergyStorage.class
    * RF API class 'ItemEnergyContainer' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/ItemEnergyContainer.class
    * RF API class 'TileEnergyHandler' is loaded from: jar:file:/C:/Users/Viktor/Desktop/minecraftmod/mods/BrandonsCore-1.10.2-2.1.13.133-universal.jar!/cofh/api/energy/TileEnergyHandler.class
    Detailed Tesla API diagnostics:
    * Tesla API class 'Tesla' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.Tesla)
    * Tesla API class 'TeslaCapabilities' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.capability.TeslaCapabilities)
    * Tesla API class 'ITeslaConsumer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.ITeslaConsumer)
    * Tesla API class 'ITeslaHolder' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.ITeslaHolder)
    * Tesla API class 'ITeslaProducer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.ITeslaProducer)
    * Tesla API class 'BaseTeslaContainer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.BaseTeslaContainer)
    * Tesla API class 'BaseTeslaContainerProvider' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.BaseTeslaContainerProvider)
    * Tesla API class 'InfiniteTeslaConsumer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaConsumer)
    * Tesla API class 'InfiniteTeslaConsumerProvider' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaConsumerProvider)
    * Tesla API class 'InfiniteTeslaProducer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaProducer)
    * Tesla API class 'InfiniteTeslaProducerProvider' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaProducerProvider)
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    !!!You are looking at the diagnostics information, not at the crash. Scroll up!!!
    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    AE2 Integration: IC2:OFF, RF:ON, RFItem:ON, Waila:OFF, THE_ONE_PROBE:OFF
    Profiler Position: N/A (disabled)
    Player Count: 2 / 3; [EntityPlayerMP['FlashHUN'/304, l='world', x=375,22, y=96,37, z=31,50], EntityPlayerMP['Sterbike'/17234, l='world', x=214,85, y=71,91, z=55,45]]
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)

    Posted in: Minecraft Mods
  • 0

    posted a message on Minewatch v3.8 [1.12.X/1.11.2/1.10.2] - Overwatch in Minecraft! Moira Added!

    genji's deflect rarely deflects skeletons arrows, and he doesn't feel complete without his quick melee. I think If a gun is equipped, and you middle click, you'll melee.


    Genji's deflect barely reflected anything in the past few updates I checked, not sure if it has been fixed, haven't really been playing mc the past couple of weeks.
    Quick melee would be cool, but it's probably on the way already, we just have to wait.

    Just asking, will we get custom scoreboard objectives for healing done, dmg done, eliminations (I remember something about a killcounter being in-game already, but I'm not sure, just ignore this one if we have it), etc.? Would be cool for map makers to use.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minewatch v3.8 [1.12.X/1.11.2/1.10.2] - Overwatch in Minecraft! Moira Added!
    Quote from 2piradians»

    "sometimes genjis swift strike takes a few seconds before it activates" We have not experienced this other than when our test server is lagging. Check to make sure you do not have a cooldown active to prevent use of the strike. If you can get it to happen consistently when not lagging/on cooldown, let us know how, and we can look into it. I have not experienced it either, but you should work on Genji's default (LMB) attack. It only sends out one shuriken when I click LMB, and only if I click 3 times fast enough it shoots out 3. This shouldn't be how it works and is very annoying. I'm not sure if this is a bug, or is intended (since in the videos you always show him shooting out 3 shurikens when he attacks), but you should really look into is. "mccrees roll should be redone, he moves way to far" I am getting about 11 blocks vs Overwatch's 6 m. Not too big of difference, but we can easily change it if we feel the need to. 1 block in Minecraft is 1 m3, that means you're travelling 11 meters in the mod vs 6 meters in the actual game it's based off of. That IS a big difference, and it actually doesn't feel right if you're already used to how it works in Overwatch. Maybe you should lower it to 6-7 blocks, it would probably be more than enough of a change to make it feel better.
    Posted in: Minecraft Mods
  • 0

    posted a message on Minewatch v3.8 [1.12.X/1.11.2/1.10.2] - Overwatch in Minecraft! Moira Added!

    I guess it's time to start working on Payload and CP mechanics for me, then work on a map that I can put together, because this is going to be very playable soon.

    Posted in: Minecraft Mods
  • 0

    posted a message on Minewatch v3.8 [1.12.X/1.11.2/1.10.2] - Overwatch in Minecraft! Moira Added!

    Hanzo shoots his arrows from left click, not right click, its a little confusing.


    TBH I shoot with left click in Overwatch and in Minewatch, but when it comes to Hanzo, I like right click shooting in Minecraft and left click shooting in Overwatch.
    Posted in: Minecraft Mods
  • 0

    posted a message on Minewatch v3.8 [1.12.X/1.11.2/1.10.2] - Overwatch in Minecraft! Moira Added!
    Quote from 2piradians»
    Quote from FlashHUN>>

    I have a few ideas for the mod (for me the most important stuff is at the top and the least important is at the bottom):

    • Most of these ideas are from Overwatch itself.
    • True. I just used bad wording. My bad.
      • Reload animations if possible
        • This would take much longer to do than the benefit of having the small cosmetic effect, at least with our current understanding. This likely will not be added unless we find/figure out a way to do them easily.

      • Ability for map makers to make a "Spawn room" for both teams (makes use of scoreboard? For example when you place down the spawn room block it shows a box that can be made bigger or smaller in all directions, that will be the healing/hero changing room, and you have to link it to a scoreboard team through a command or a GUI. Also, GUI for hero changing that can only be used in the spawn room?)
        • Furgl has an idea for this. When it will be attempted is not known.

      • Mcree's rightclick should have a random spread
        • This has been adjusted for the next version.

      • Custom crosshairs? There's already a mod out there that does this, but you could probably team up with the person who made it so that you can have Hanzo's default crosshair and different crosshairs set up for each hero (saved in a config file)
        • Hero defaults have already been implemented for the next version. As far as completely custom crosshairs like in Overwatch, that might be a little too much, but it seems doable.
        • If custom crosshairs don't work out for you as you wanted it, you could try to team up with the people who did the custom crosshairs mod. Also, there should be a toggleable option for the default crosshairs on each hero, so it either uses the default ones or the original Minecraft crosshair.

      • GUI for the menu that shows things like "Hello", "I need healing", "Thanks", voice lines, emotes, etc...
        • Emotes are likely a no-go altogether, with the exception of maybe the "Hello" wave; other mods can be used for emotes. We may add a few voice lines, but I doubt many. It might only be like our favorite voice for each character and "Hello" or "Thanks." As for the messages displayed in chat, we would likely implement a large/customize-able cooldown to use them in chat, since some larger servers would get very annoying if 20+ players spamming messages.

      • Skins, emotes, voice lines (Loot boxes? Community skins and skins from the game)
        • Alternative "skins" are already a possibility. If we have more than one for a character, it can be changed in the config. Additional "skins" will be added if others want to create the armor textures for them, and then we will add them.
        • Will it be possible to have server side skins? I mean that they can be installed on a server and everybody else on that server can see them. Instead of changing them in the config, I think a GUI would do the job better, where it also showcases the skin you're looking at. Also, is it already implemented or going to get implemented if possible, that when someone picks a skin for their hero, everybody else on the server can see them in that skin, but someone else who is using the same hero but has another skin set for themself can be seen in the skin that they picked. Basically how it works in Overwatch, so that people can have differing skins and those showing up for other players.

      • Since you've added the hero icons, could you make use of XP levels?
        • The icon was added to show which hero armor you are wearing (in case you forget when you go to choose a weapon). Unless we implement our own system for OW XP, we likely will not work with XP levels, since you can auto-farm MC XP in modded very easily.
        • I'm mostly thinking about mini-game servers and maps (which I will do when everything is ready), so I didn't think of survival. A toggleable option would currently be kinda useless, since there are no options other than ON and OFF to toggle between. I guess you're only going to implement your own system when you're done with the most important stuff. Until then, I'll just use the MC XP system in my map when I'll make it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [NEED HELP] How to render a player's head on an overlay (hud)?

    I want to test out something but for that I need to be able to render a player's head on an overlay, and I have no clue how to do it. Also, I only want to display the overlay when the player is between specified XP levels (for example 0-10). Can anyone help? It would be greatly appreciated.

    Posted in: Modification Development
  • 0

    posted a message on Minewatch v3.8 [1.12.X/1.11.2/1.10.2] - Overwatch in Minecraft! Moira Added!

    I have a few ideas for the mod (for me the most important stuff is at the top and the least important is at the bottom):

    • Reload animations if possible
    • Ability for map makers to make a "Spawn room" for both teams (makes use of scoreboard? For example when you place down the spawn room block it shows a box that can be made bigger or smaller in all directions, that will be the healing/hero changing room, and you have to link it to a scoreboard team through a command or a GUI. Also, GUI for hero changing that can only be used in the spawn room?)
    • Mcree's rightclick should have a random spread
    • Custom crosshairs? There's already a mod out there that does this, but you could probably team up with the person who made it so that you can have Hanzo's default crosshair and different crosshairs set up for each hero (saved in a config file)
    • GUI for the menu that shows things like "Hello", "I need healing", "Thanks", voice lines, emotes, etc...
    • Skins, emotes, voice lines (Loot boxes? Community skins and skins from the game)
    • Since you've added the hero icons, could you make use of XP levels?

    The mod is great already, but I hope you consider adding some of these sooner or later. I know that you have to work on heroes and abilities first, but I would greatly appreciate if atleast some of these would be added later down the line.

    Posted in: Minecraft Mods
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]

    So, I've just played through the map, and to be honest this map made me think my decisions through more than any Telltale game ever could. The voice acting is great, the environment fits very well, and aside from a few bugs (for example the game sometimes doesn't detect if you've actually entered the area or not, and you have to look up what you have to do to trigger a cutscene or a message) and some confusing parts where you don't know where to go or what to do until you really look around or look it up on the internet, I highly recommend to play it!

    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]
    Quote from R3D_K1D»

    Did you come in through the vent system? If so and it didn't open, quickly go into creative and exit the vent again. If that still doesn't work just break the glass door that goes into the president's office (Opposite the vent exit)

    Hopefully this helps! Let me know if there are any other issues!



    I broke the glass and entered the room, but I don't get teleported at all (I watched only this part in a playthrough so that I know if I'm doing something wrong). The conversation doesn't start, only the music.

    Posted in: Maps
  • 0

    posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]

    Hi R3D!

    Amazing map so far, but when I got to the President Resort part, I just can't get in the president's room. The door simply doesn't open, I saw some flickering when I got to the room before it, but nothing else happened since then, I've been trying to figure it out for like 15 minutes now. Could you help me please?

    Posted in: Maps
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